-/////////////////////////////////////////////////////////////////////////////
-// Name: debug.h
-// Purpose: Misc debug functions and macros
-// Author: Vadim Zeitlin
-// Modified by:
-// Created: 29/01/98
-// RCS-ID: $Id$
-// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence: wxWindows license
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef __DEBUGH__
-#define __DEBUGH__
+/**
+* Name: wx/debug.h
+* Purpose: Misc debug functions and macros
+* Author: Vadim Zeitlin
+* Modified by: Ryan Norton (Converted to C)
+* Created: 29/01/98
+* RCS-ID: $Id$
+* Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
+* Licence: wxWindows licence
+*/
+
+/* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
+
+#ifndef _WX_DEBUG_H_
+#define _WX_DEBUG_H_
+#ifndef __WXWINCE__
#include <assert.h>
+#endif
+#include <limits.h> /* for CHAR_BIT used below */
-// ----------------------------------------------------------------------------
-/**
- @name Debugging macros
-
- All debugging macros rely on ASSERT() which in turn calls user-defined
- OnAssert() function. To keep things simple, it's called even when the
- expression is TRUE (i.e. everything is ok) and by default does nothing: just
- returns the same value back. But if you redefine it to do something more sexy
- (popping up a message box in your favourite GUI, sending you e-mail or
- whatever) it will affect all ASSERTs, FAILs and CHECKs in your code.
- <BR>
- <BR>
- <b>Warning</b>: if you don't like advices on programming style, don't read
- further! ;-)
- <BR>
- <BR>
- Extensive use of these macros is recommended! Remember that ASSERTs are
- disabled in final (without DEBUG defined) build, so they add strictly
- nothing to your program's code. On the other hand, CHECK macros do stay
- even in release builds, but in general are not much of a burden, while
- a judicious use of them might increase your program's stability.
-
- @memo Debugging macros (replacement for standard assert()) and more.
- */
-// ----------------------------------------------------------------------------
-//@{
-
-/** @name Macros which are completely disabled in 'release' mode */
-//@{
-#ifdef __DEBUG__
- /**
- this function may be redefined to do something non trivial and is called
- whenever one of debugging macros fails (i.e. condition is false in an
- assertion)
- @param szFile and nLine - file name and line number of the ASSERT
- szMsg - optional message explaining the reason
+#include "wx/wxchar.h" /* for __TFILE__ and wxChar */
+
+/* ---------------------------------------------------------------------------- */
+/* Defines controlling the debugging macros */
+/* ---------------------------------------------------------------------------- */
+
+/* if _DEBUG is defined (MS VC++ and others use it in debug builds), define */
+/* __WXDEBUG__ too */
+#ifdef _DEBUG
+ #ifndef __WXDEBUG__
+ #define __WXDEBUG__
+ #endif /* !__WXDEBUG__ */
+#endif /* _DEBUG */
+
+/* if NDEBUG is defined (<assert.h> uses it), undef __WXDEBUG__ and WXDEBUG */
+#ifdef NDEBUG
+ #undef __WXDEBUG__
+ #undef WXDEBUG
+#endif /* NDEBUG */
+
+/* if __WXDEBUG__ is defined, make sure that WXDEBUG is defined and >= 1 */
+#ifdef __WXDEBUG__
+ #if !defined(WXDEBUG) || !WXDEBUG
+ #undef WXDEBUG
+ #define WXDEBUG 1
+ #endif /* !WXDEBUG */
+#endif /* __WXDEBUG__ */
+
+/* ---------------------------------------------------------------------------- */
+/* Debugging macros */
+/* */
+/* All debugging macros rely on ASSERT() which in turn calls user-defined */
+/* OnAssert() function. To keep things simple, it's called even when the */
+/* expression is true (i.e. everything is ok) and by default does nothing: just */
+/* returns the same value back. But if you redefine it to do something more sexy */
+/* (popping up a message box in your favourite GUI, sending you e-mail or */
+/* whatever) it will affect all ASSERTs, FAILs and CHECKs in your code. */
+/* */
+/* Warning: if you don't like advice on programming style, don't read */
+/* further! ;-) */
+/* */
+/* Extensive use of these macros is recommended! Remember that ASSERTs are */
+/* disabled in final build (without __WXDEBUG__ defined), so they add strictly */
+/* nothing to your program's code. On the other hand, CHECK macros do stay */
+/* even in release builds, but in general are not much of a burden, while */
+/* a judicious use of them might increase your program's stability. */
+/* ---------------------------------------------------------------------------- */
+
+/* Macros which are completely disabled in 'release' mode */
+/* */
+/* NB: these functions are implemented in src/common/appcmn.cpp */
+#if defined(__cplusplus) && defined(__WXDEBUG__)
+ /*
+ this function may be redefined to do something non trivial and is called
+ whenever one of debugging macros fails (i.e. condition is false in an
+ assertion)
+
+ parameters:
+ szFile and nLine - file name and line number of the ASSERT
+ szMsg - optional message explaining the reason
*/
- void wxOnAssert(const char *szFile, int nLine, const char *szMsg = NULL);
+ extern void WXDLLIMPEXP_BASE wxOnAssert(const wxChar *szFile,
+ int nLine,
+ const wxChar *szCond,
+ const wxChar *szMsg = NULL);
+
+ /* call this function to break into the debugger unconditionally (assuming */
+ /* the program is running under debugger, of course) */
+ extern void WXDLLIMPEXP_BASE wxTrap();
+
+ /* helper function used to implement wxASSERT and wxASSERT_MSG */
+ /* */
+ /* note using "int" and not "bool" for cond to avoid VC++ warnings about */
+ /* implicit conversions when doing "wxAssert( pointer )" and also use of */
+ /* "!!cond" below to ensure that everything is converted to int */
+ extern void WXDLLIMPEXP_BASE wxAssert(int cond,
+ const wxChar *szFile,
+ int nLine,
+ const wxChar *szCond,
+ const wxChar *szMsg = NULL) ;
+
+ /* generic assert macro */
+ #define wxASSERT(cond) wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond))
+
+ /* assert with additional message explaining it's cause */
+ #define wxASSERT_MSG(cond, msg) \
+ wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond), msg)
- /// generic assert macro
- #define wxASSERT(cond) if ( !(cond) ) wxOnAssert(__FILE__, __LINE__)
- /// assert with additional message explaining it's cause
- #define wxASSERT_MSG(x, m) if ( !(x) ) wxOnAssert(__FILE__, __LINE__, m)
+ /* an assert helper used to avoid warning when testing constant expressions, */
+ /* i.e. wxASSERT( sizeof(int) == 4 ) can generate a compiler warning about */
+ /* expression being always true, but not using */
+ /* wxASSERT( wxAssertIsEqual(sizeof(int), 4) ) */
+ /* */
+ /* NB: this is made obsolete by wxCOMPILE_TIME_ASSERT() and shouldn't be */
+ /* used any longer */
+ extern bool WXDLLIMPEXP_BASE wxAssertIsEqual(int x, int y);
#else
- // nothing to do in release modes (hopefully at this moment there are
- // no more bugs ;-)
- #define wxASSERT(cond)
- #define wxASSERT_MSG(x, m)
-#endif //DEBUG
+ #define wxTrap()
- /// special form of assert: always triggers it (in debug mode)
-#define wxFAIL wxASSERT(0)
- /// FAIL with some message
-#define wxFAIL_MSG(msg) wxASSERT_MSG(0, msg)
-//@}
+ /* nothing to do in release modes (hopefully at this moment there are */
+ /* no more bugs ;-) */
+ #define wxASSERT(cond)
+ #define wxASSERT_MSG(x, m)
+#endif /* __WXDEBUG__ */
-// NB: these macros work also in release mode!
+#ifdef __cplusplus
+ /* Use of wxFalse instead of false suppresses compiler warnings about testing */
+ /* constant expression */
+ WXDLLIMPEXP_DATA_BASE(extern const bool) wxFalse;
+#endif
-/**
+#define wxAssertFailure wxFalse
+
+/* special form of assert: always triggers it (in debug mode) */
+#define wxFAIL wxASSERT(wxAssertFailure)
+
+/* FAIL with some message */
+#define wxFAIL_MSG(msg) wxASSERT_MSG(wxAssertFailure, msg)
+
+/* NB: the following macros work also in release mode! */
+
+/*
These macros must be used only in invalid situation: for example, an
invalid parameter (NULL pointer) is passed to a function. Instead of
dereferencing it and causing core dump the function might try using
CHECK( p != NULL ) or CHECK( p != NULL, return LogError("p is NULL!!") )
+*/
- @name Macros which remain even in 'release' mode
+/* check that expression is true, "return" if not (also FAILs in debug mode) */
+#define wxCHECK(x, rc) if (!(x)) {wxFAIL; return rc; }
+
+/* as wxCHECK but with a message explaining why we fail */
+#define wxCHECK_MSG(x, rc, msg) if (!(x)) {wxFAIL_MSG(msg); return rc; }
+
+/* check that expression is true, perform op if not */
+#define wxCHECK2(x, op) if (!(x)) {wxFAIL; op; }
+
+/* as wxCHECK2 but with a message explaining why we fail */
+#define wxCHECK2_MSG(x, op, msg) if (!(x)) {wxFAIL_MSG(msg); op; }
+
+/* special form of wxCHECK2: as wxCHECK, but for use in void functions */
+/* */
+/* NB: there is only one form (with msg parameter) and it's intentional: */
+/* there is no other way to tell the caller what exactly went wrong */
+/* from the void function (of course, the function shouldn't be void */
+/* to begin with...) */
+#define wxCHECK_RET(x, msg) if (!(x)) {wxFAIL_MSG(msg); return; }
+
+/* ---------------------------------------------------------------------------- */
+/* Compile time asserts */
+/* */
+/* Unlike the normal assert and related macros above which are checked during */
+/* the program tun-time the macros below will result in a compilation error if */
+/* the condition they check is false. This is usually used to check the */
+/* expressions containing sizeof()s which cannot be tested with the */
+/* preprocessor. If you can use the #if's, do use them as you can give a more */
+/* detailed error message then. */
+/* ---------------------------------------------------------------------------- */
+
+/*
+ How this works (you don't have to understand it to be able to use the
+ macros): we rely on the fact that it is invalid to define a named bit field
+ in a struct of width 0. All the rest are just the hacks to minimize the
+ possibility of the compiler warnings when compiling this macro: in
+ particular, this is why we define a struct and not an object (which would
+ result in a warning about unused variable) and a named struct (otherwise we'd
+ get a warning about an unnamed struct not used to define an object!).
+ */
+
+#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_UNIQUE_NAME(wxAssert_)
+
+/*
+ The second argument of this macro must be a valid C++ identifier and not a
+ string. I.e. you should use it like this:
+
+ wxCOMPILE_TIME_ASSERT( sizeof(int) >= 2, YourIntsAreTooSmall );
+
+ It may be used both within a function and in the global scope.
*/
-//@{
- /// check that expression is true, "return" if not (also FAILs in debug mode)
-#define wxCHECK(x) if (!(x)) {wxFAIL; return; }
- /// check that expression is true, "return ret" if not
-#define wxCHECK_RET(x, ret) if (!(x)) {wxFAIL; return ret; }
- /// check that expression is true, perform op if not
-#define wxCHECK2(x, op) if (!(x)) {wxFAIL; op; }
-//@}
-
-//@}
-
-#endif // __DEBUGH__
+#ifdef __WATCOMC__
+ /* avoid "unused symbol" warning */
+ #define wxCOMPILE_TIME_ASSERT(expr, msg) \
+ class wxMAKE_UNIQUE_ASSERT_NAME { \
+ unsigned int msg: expr; \
+ wxMAKE_UNIQUE_ASSERT_NAME() { wxUnusedVar(msg); } \
+ }
+#else
+ #define wxCOMPILE_TIME_ASSERT(expr, msg) \
+ struct wxMAKE_UNIQUE_ASSERT_NAME { unsigned int msg: expr; }
+#endif
+
+/*
+ When using VC++ 6 with "Edit and Continue" on, the compiler completely
+ mishandles __LINE__ and so wxCOMPILE_TIME_ASSERT() doesn't work, provide a
+ way to make "unique" assert names by specifying a unique prefix explicitly
+ */
+#define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxCONCAT(wxAssert_, text)
+
+#ifdef __WATCOMC__
+ /* avoid "unused symbol" warning */
+ #define wxCOMPILE_TIME_ASSERT2(expr, msg, text) \
+ class wxMAKE_UNIQUE_ASSERT_NAME2(text) { \
+ unsigned int msg: expr; \
+ wxMAKE_UNIQUE_ASSERT_NAME2(text) { wxUnusedVar(msg); } \
+ }
+#else
+ #define wxCOMPILE_TIME_ASSERT2(expr, msg, text) \
+ struct wxMAKE_UNIQUE_ASSERT_NAME2(text) { unsigned int msg: expr; }
+#endif
+
+/* helpers for wxCOMPILE_TIME_ASSERT below, for private use only */
+#define wxMAKE_BITSIZE_MSG(type, size) type ## SmallerThan ## size ## Bits
+
+/* a special case of compile time assert: check that the size of the given type */
+/* is at least the given number of bits */
+#define wxASSERT_MIN_BITSIZE(type, size) \
+ wxCOMPILE_TIME_ASSERT(sizeof(type) * CHAR_BIT >= size, \
+ wxMAKE_BITSIZE_MSG(type, size))
+
+/* ---------------------------------------------------------------------------- */
+/* other miscellaneous debugger-related functions */
+/* ---------------------------------------------------------------------------- */
+
+/* return true if we're running under debugger */
+/* */
+/* currently this only really works under Mac in CodeWarrior builds, it always */
+/* returns false otherwise */
+#ifdef __cplusplus
+ #ifdef __WXMAC__
+ extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning();
+ #else /* !Mac */
+ inline bool wxIsDebuggerRunning() { return false; }
+ #endif /* Mac/!Mac */
+#endif /* __cplusplus */
+
+#endif /* _WX_DEBUG_H_ */