#include "wx/bitmap.h"
-class WXDLLEXPORT wxCursorRefData: public wxBitmapRefData
+class WXDLLEXPORT wxCursorRefData: public wxGDIImageRefData
{
- friend class WXDLLEXPORT wxBitmap;
- friend class WXDLLEXPORT wxCursor;
public:
wxCursorRefData();
- ~wxCursorRefData();
-
-protected:
- bool m_destroyCursor;
-};
+ ~wxCursorRefData() { Free(); }
+ virtual void Free(void);
+ bool m_bDestroyCursor;
+}; // end of CLASS wxCursorRefData
#define M_CURSORDATA ((wxCursorRefData *)m_refData)
#define M_CURSORHANDLERDATA ((wxCursorRefData *)bitmap->m_refData)
// Cursor
class WXDLLEXPORT wxCursor: public wxBitmap
{
- DECLARE_DYNAMIC_CLASS(wxCursor)
-
public:
- wxCursor();
+ wxCursor();
- // Copy constructors
- inline wxCursor(const wxCursor& cursor) { Ref(cursor); }
+ // Copy constructors
+ wxCursor(const wxCursor& rCursor) { Ref(rCursor); }
+ wxCursor(const wxImage& rImage);
- wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
- const char maskBits[] = NULL);
- wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_CUR_RESOURCE,
- int hotSpotX = 0, int hotSpotY = 0);
- wxCursor(int cursor_type);
- ~wxCursor();
+ wxCursor( const char acBits[]
+ ,int nWidth
+ ,int nHeight
+ ,int nHotSpotX = -1
+ ,int nHotSpotY = -1
+ ,const char zMaskBits[] = NULL
+ );
+ wxCursor( const wxString& rsName
+ ,long lFlags = wxBITMAP_TYPE_CUR_RESOURCE
+ ,int nHotSpotX = 0
+ ,int nHotSpotY = 0
+ );
+ wxCursor(int nCursorType);
+ inline ~wxCursor() { }
- virtual bool Ok() const { return (m_refData != NULL) ; }
+ inline wxCursor& operator = (const wxCursor& rCursor)
+ {
+ if (*this == rCursor)
+ return (*this);
+ Ref(rCursor);
+ return *this;
+ }
+ inline bool operator == (const wxCursor& rCursor) const { return m_refData == rCursor.m_refData; }
+ inline bool operator != (const wxCursor& rCursor) const { return m_refData != rCursor.m_refData; }
- inline wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
- inline bool operator == (const wxCursor& cursor) { return m_refData == cursor.m_refData; }
- inline bool operator != (const wxCursor& cursor) { return m_refData != cursor.m_refData; }
+ inline WXHCURSOR GetHCURSOR(void) const { return (M_CURSORDATA ? M_CURSORDATA->m_hCursor : 0); }
+ inline void SetHCURSOR(WXHCURSOR hCursor) { SetHandle((WXHANDLE)hCursor); }
- void SetHCURSOR(WXHCURSOR cursor);
- inline WXHCURSOR GetHCURSOR() const { return (M_CURSORDATA ? M_CURSORDATA->m_hCursor : 0); }
+protected:
+ inline virtual wxGDIImageRefData* CreateData(void) const { return (new wxCursorRefData); }
- bool FreeResource(bool force = FALSE);
-};
+private:
+ DECLARE_DYNAMIC_CLASS(wxCursor)
+}; // end of CLASS wxCursor
#endif
// _WX_CURSOR_H_