wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
{
-#ifndef __WXWINCE__
+#if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
if ( maxcount == 0 )
{
// make it practically infinite
wxSemaError wxSemaphoreInternal::Post()
{
-#ifndef __WXWINCE__
+#if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
if ( !::ReleaseSemaphore(m_semaphore, 1, NULL /* ptr to previous count */) )
#endif
{
// first of all, check whether we hadn't been cancelled already and don't
// start the user code at all then
- if ( thread->m_internal->GetState() == STATE_EXITED )
+ bool isExited = (thread->m_internal->GetState() == STATE_EXITED);
+
+ if ( isExited )
{
rc = (THREAD_RETVAL)-1;
}
}
rc = (THREAD_RETVAL)thread->Entry();
+ }
+
+ thread->OnExit();
+ // save IsDetached because thread object can be deleted by joinable
+ // threads after state is changed to STATE_EXITED.
+ bool isDetached = thread->IsDetached();
+
+ if (!isExited)
+ {
// enter m_critsect before changing the thread state
wxCriticalSectionLocker lock(thread->m_critsect);
-
thread->m_internal->SetState(STATE_EXITED);
}
- thread->OnExit();
-
// the thread may delete itself now if it wants, we don't need it any more
- thread->m_internal->LetDie();
+ if (isDetached) thread->m_internal->LetDie();
return rc;
}