/// separates group and entry names (probably shouldn't be changed)
#ifndef wxCONFIG_PATH_SEPARATOR
- #define wxCONFIG_PATH_SEPARATOR '/'
+ #define wxCONFIG_PATH_SEPARATOR _T('/')
#endif
/// introduces immutable entries
// (i.e. the ones which can't be changed from the local config file)
#ifndef wxCONFIG_IMMUTABLE_PREFIX
- #define wxCONFIG_IMMUTABLE_PREFIX '!'
+ #define wxCONFIG_IMMUTABLE_PREFIX _T('!')
#endif
-/// should we use registry instead of configuration files under Win32?
+/// should we use registry instead of configuration files under Windows?
// (i.e. whether wxConfigBase::Create() will create a wxFileConfig (if it's
// FALSE) or wxRegConfig (if it's true and we're under Win32) or wxIniConfig
// (under Win16))
-#ifndef wxCONFIG_WIN32_NATIVE
- #define wxCONFIG_WIN32_NATIVE TRUE
+#ifndef wxUSE_CONFIG_NATIVE
+ #define wxUSE_CONFIG_NATIVE 1
#endif
// Style flags for constructor style parameter
static wxConfigBase *Set(wxConfigBase *pConfig);
// get the config object, creates it on demand unless DontCreateOnDemand
// was called
- static wxConfigBase *Get() { if ( !ms_pConfig ) Create(); return ms_pConfig; }
+ static wxConfigBase *Get(bool createOnDemand = TRUE)
+ { if ( createOnDemand && (!ms_pConfig) ) Create(); return ms_pConfig; }
// create a new config object: this function will create the "best"
// implementation of wxConfig available for the current platform, see
- // comments near definition wxCONFIG_WIN32_NATIVE for details. It returns
+ // comments near definition wxUSE_CONFIG_NATIVE for details. It returns
// the created object and also sets it as ms_pConfig.
static wxConfigBase *Create();
// should Get() try to create a new log object if the current one is NULL?
long style = 0);
// empty but ensures that dtor of all derived classes is virtual
- virtual ~wxConfigBase() { }
+ virtual ~wxConfigBase();
// path management
// set current path: if the first character is '/', it's the absolute path,
// Convenience functions
virtual bool Write(const wxString& key, double value);
virtual bool Write(const wxString& key, bool value);
+ virtual bool Write(const wxString& key, const wxChar *text ) ;
// permanently writes all changes
virtual bool Flush(bool bCurrentOnly = FALSE) = 0;
wxString GetAppName() const { return m_appName; }
wxString GetVendorName() const { return m_vendorName; }
+ // Used wxIniConfig to set members in constructor
+ void SetAppName(const wxString& appName) { m_appName = appName; }
+ void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
+
void SetStyle(long style) { m_style = style; }
long GetStyle() const { return m_style; }
// ----------------------------------------------------------------------------
// under Windows we prefer to use the native implementation
-#if defined(__WXMSW__) && wxCONFIG_WIN32_NATIVE
+#if defined(__WXMSW__) && wxUSE_CONFIG_NATIVE
#ifdef __WIN32__
#define wxConfig wxRegConfig
#define sm_classwxConfig sm_classwxRegConfig
$VARNAME or ${VARNAME} where VARNAME contains alphanumeric characters and
'_' only. '$' must be escaped ('\$') in order to be taken literally.
*/
-extern wxString wxExpandEnvVars(const wxString &sz);
+extern WXDLLEXPORT wxString wxExpandEnvVars(const wxString &sz);
/*
Split path into parts removing '..' in progress
*/
-extern void wxSplitPath(wxArrayString& aParts, const wxChar *sz);
+extern WXDLLEXPORT void wxSplitPath(wxArrayString& aParts, const wxChar *sz);
#endif
// _WX_CONFIG_H_