// For memcpy
#include <string.h>
+#include <math.h>
#ifdef __SALFORDC__
#undef FAR
class wxImageRefData: public wxObjectRefData
{
-
public:
wxImageRefData();
~wxImageRefData();
wxImageRefData::~wxImageRefData()
{
- if (m_data) free( m_data );
+ if (m_data)
+ free( m_data );
}
wxList wxImage::sm_handlers;
#define M_IMGDATA ((wxImageRefData *)m_refData)
-#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxImage, wxObject)
-#endif
wxImage::wxImage()
{
void wxImage::Create( int width, int height )
{
+ UnRef();
+
m_refData = new wxImageRefData();
M_IMGDATA->m_data = (unsigned char *) malloc( width*height*3 );
wxCHECK_MSG( Ok(), image, wxT("invalid image") );
- wxCHECK_MSG( (rect.GetLeft()>=0) && (rect.GetTop()>=0) && (rect.GetRight()<=GetWidth()) && (rect.GetBottom()<=GetHeight())
- , image, wxT("invalid subimage size") );
+ wxCHECK_MSG( (rect.GetLeft()>=0) && (rect.GetTop()>=0) && (rect.GetRight()<=GetWidth()) && (rect.GetBottom()<=GetHeight()),
+ image, wxT("invalid subimage size") );
int subwidth=rect.GetWidth();
const int subheight=rect.GetHeight();
return image;
}
+void wxImage::Replace( unsigned char r1, unsigned char g1, unsigned char b1,
+ unsigned char r2, unsigned char g2, unsigned char b2 )
+{
+ wxCHECK_RET( Ok(), wxT("invalid image") );
+
+ char unsigned *data = GetData();
+
+ const int w = GetWidth();
+ const int h = GetHeight();
+
+ for (int j = 0; j < h; j++)
+ for (int i = 0; i < w; i++)
+ {
+ if ((data[0] == r1) && (data[1] == g1) && (data[2] == b1))
+ {
+ data[0] = r2;
+ data[1] = g2;
+ data[2] = b2;
+ }
+ data += 3;
+ }
+}
+
void wxImage::SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b )
{
wxCHECK_RET( Ok(), wxT("invalid image") );
if (wxFileExists(filename))
{
wxFileInputStream stream(filename);
- return LoadFile(stream, type);
+ wxBufferedInputStream bstream( stream );
+ return LoadFile(bstream, type);
}
-
- else {
- wxLogError( wxT("Can't load image from file '%s': file does not exist."), filename.c_str() );
+ else
+ {
+ wxLogError( _("Can't load image from file '%s': file does not exist."), filename.c_str() );
return FALSE;
}
if (wxFileExists(filename))
{
wxFileInputStream stream(filename);
- return LoadFile(stream, mimetype);
+ wxBufferedInputStream bstream( stream );
+ return LoadFile(bstream, mimetype);
}
-
- else {
- wxLogError( wxT("Can't load image from file '%s': file does not exist."), filename.c_str() );
+ else
+ {
+ wxLogError( _("Can't load image from file '%s': file does not exist."), filename.c_str() );
return FALSE;
}
wxFileOutputStream stream(filename);
if ( stream.LastError() == wxStream_NOERROR )
- return SaveFile(stream, type);
+ {
+ wxBufferedOutputStream bstream( stream );
+ return SaveFile(bstream, type);
+ }
else
#endif // wxUSE_STREAMS
return FALSE;
wxFileOutputStream stream(filename);
if ( stream.LastError() == wxStream_NOERROR )
- return SaveFile(stream, mimetype);
+ {
+ wxBufferedOutputStream bstream( stream );
+ return SaveFile(bstream, mimetype);
+ }
else
#endif // wxUSE_STREAMS
return FALSE;
}
+bool wxImage::CanRead( const wxString &name )
+{
+#if wxUSE_STREAMS
+ wxFileInputStream stream(name);
+ return CanRead(stream);
+#else
+ return FALSE;
+#endif
+}
+
#if wxUSE_STREAMS
+bool wxImage::CanRead( wxInputStream &stream )
+{
+ wxList &list=GetHandlers();
+
+ for ( wxList::Node *node = list.GetFirst(); node; node = node->GetNext() )
+ {
+ wxImageHandler *handler=(wxImageHandler*)node->GetData();
+ if (handler->CanRead( stream ))
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
bool wxImage::LoadFile( wxInputStream& stream, long type )
{
UnRef();
}
- wxLogWarning( wxT("No handler found for this image.") );
+ wxLogWarning( _("No handler found for image type.") );
return FALSE;
}
if (handler == NULL)
{
- wxLogWarning( wxT("No image handler for type %d defined."), type );
+ wxLogWarning( _("No image handler for type %d defined."), type );
return FALSE;
}
if (handler == NULL)
{
- wxLogWarning( wxT("No image handler for type %s defined."), mimetype.GetData() );
+ wxLogWarning( _("No image handler for type %s defined."), mimetype.GetData() );
return FALSE;
}
if (handler == NULL)
{
- wxLogWarning( wxT("No image handler for type %d defined."), type );
+ wxLogWarning( _("No image handler for type %d defined."), type );
return FALSE;
}
if (handler == NULL)
{
- wxLogWarning( wxT("No image handler for type %s defined."), mimetype.GetData() );
+ wxLogWarning( _("No image handler for type %s defined."), mimetype.GetData() );
return FALSE;
}
// wxImageHandler
//-----------------------------------------------------------------------------
-#if !USE_SHARED_LIBRARIES
-IMPLEMENT_DYNAMIC_CLASS(wxImageHandler,wxObject)
-#endif
+IMPLEMENT_ABSTRACT_CLASS(wxImageHandler,wxObject)
#if wxUSE_STREAMS
-bool wxImageHandler::LoadFile( wxImage *WXUNUSED(image), wxInputStream& WXUNUSED(stream), bool WXUNUSED(verbose) )
+bool wxImageHandler::LoadFile( wxImage *WXUNUSED(image), wxInputStream& WXUNUSED(stream), bool WXUNUSED(verbose), int WXUNUSED(index) )
{
return FALSE;
}
return FALSE;
}
+int wxImageHandler::GetImageCount( wxInputStream& WXUNUSED(stream) )
+{
+ return 1;
+}
+
bool wxImageHandler::CanRead( const wxString& name )
{
-#if wxUSE_STREAMS
if (wxFileExists(name))
{
wxFileInputStream stream(name);
}
else {
- wxLogError( wxT("Can't check image format of file '%s': file does not exist."), name.c_str() );
+ wxLogError( _("Can't check image format of file '%s': file does not exist."), name.c_str() );
return FALSE;
}
-#else // !wxUSE_STREAMS
- return FALSE;
-#endif // wxUSE_STREAMS
+// return FALSE;
}
-
-
#endif // wxUSE_STREAMS
//-----------------------------------------------------------------------------
// create a DIB header
int headersize = sizeof(BITMAPINFOHEADER);
- LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
wxCHECK_MSG( lpDIBh, bitmap, wxT("could not allocate memory for DIB header") );
// Fill in the DIB header
lpDIBh->bmiHeader.biSize = headersize;
if( HasMask() )
{
hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
- ::SelectObject( memdc, hbitmap);
+ HGDIOBJ hbmpOld = ::SelectObject( memdc, hbitmap);
if( numDIB == 1 ) height = bmpHeight;
else height = sizeLimit/bytePerLine;
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
{
for(i=0; i<width; i++ )
{
- if( (*(ptdata++)!=r) | (*(ptdata++)!=g) | (*(ptdata++)!=b) )
+ // was causing a code gen bug in cw : if( ( cr !=r) || (cg!=g) || (cb!=b) )
+ unsigned char cr = (*(ptdata++)) ;
+ unsigned char cg = (*(ptdata++)) ;
+ unsigned char cb = (*(ptdata++)) ;
+
+ if( ( cr !=r) || (cg!=g) || (cb!=b) )
{
*(ptbits++) = one;
*(ptbits++) = one;
wxMask *mask = new wxMask( bitmap, colour );
bitmap.SetMask( mask );
*/
+
+ ::SelectObject( memdc, hbmpOld );
}
// free allocated resources
- ::SelectObject( memdc, 0 );
::DeleteDC( memdc );
::ReleaseDC(NULL, hdc);
free(lpDIBh);
free(lpBits);
+#if WXWIN_COMPATIBILITY_2
// check the wxBitmap object
- if( bitmap.GetHBITMAP() )
- bitmap.SetOk( TRUE );
- else
- bitmap.SetOk( FALSE );
+ bitmap.GetBitmapData()->SetOk();
+#endif // WXWIN_COMPATIBILITY_2
return bitmap;
}
// create a DIB header
int headersize = sizeof(BITMAPINFOHEADER);
- LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
if( !lpDIBh )
{
wxFAIL_MSG( wxT("could not allocate data for DIB header") );
#endif
-//-----------------------------------------------------------------------------
-// GTK conversion routines
-//-----------------------------------------------------------------------------
-
-#ifdef __WXGTK__
+#ifdef __WXMAC__
-#include "gtk/gtk.h"
-#include "gdk/gdk.h"
-#include "gdk/gdkx.h"
+#include <PictUtils.h>
-#if (GTK_MINOR_VERSION > 0)
-#include "gdk/gdkrgb.h"
-#endif
+extern CTabHandle wxMacCreateColorTable( int numColors ) ;
+extern void wxMacDestroyColorTable( CTabHandle colors ) ;
+extern void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ;
+extern GWorldPtr wxMacCreateGWorld( int height , int width , int depth ) ;
+extern void wxMacDestroyGWorld( GWorldPtr gw ) ;
wxBitmap wxImage::ConvertToBitmap() const
{
- wxBitmap bitmap;
-
- wxCHECK_MSG( Ok(), bitmap, wxT("invalid image") );
-
+ // width and height of the device-dependent bitmap
int width = GetWidth();
int height = GetHeight();
- bitmap.SetHeight( height );
- bitmap.SetWidth( width );
-
- bitmap.SetPixmap( gdk_pixmap_new( (GdkWindow*)&gdk_root_parent, width, height, -1 ) );
-
- // Retrieve depth
-
- GdkVisual *visual = gdk_window_get_visual( bitmap.GetPixmap() );
- if (visual == NULL) visual = gdk_visual_get_system();
- int bpp = visual->depth;
-
- bitmap.SetDepth( bpp );
-
- if ((bpp == 16) && (visual->red_mask != 0xf800)) bpp = 15;
- if (bpp < 8) bpp = 8;
-
-#if (GTK_MINOR_VERSION > 0)
-
- if (!HasMask() && (bpp > 8))
- {
- static bool s_hasInitialized = FALSE;
-
- if (!s_hasInitialized)
- {
- gdk_rgb_init();
- s_hasInitialized = TRUE;
- }
-
- GdkGC *gc = gdk_gc_new( bitmap.GetPixmap() );
-
- gdk_draw_rgb_image( bitmap.GetPixmap(),
- gc,
- 0, 0,
- width, height,
- GDK_RGB_DITHER_NONE,
- GetData(),
- width*3 );
-
- gdk_gc_unref( gc );
-
- return bitmap;
- }
-
-#endif
-
- // Create picture image
-
- GdkImage *data_image =
- gdk_image_new( GDK_IMAGE_FASTEST, gdk_visual_get_system(), width, height );
+ // Create picture
- // Create mask image
+ wxBitmap bitmap( width , height , wxDisplayDepth() ) ;
- GdkImage *mask_image = (GdkImage*) NULL;
+ // Create mask
if (HasMask())
{
+ /*
unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
mask_image = gdk_image_new_bitmap( gdk_visual_get_system(), mask_data, width, height );
mask->m_bitmap = gdk_pixmap_new( (GdkWindow*)&gdk_root_parent, width, height, 1 );
bitmap.SetMask( mask );
+ */
}
// Render
- enum byte_order { RGB, RBG, BRG, BGR, GRB, GBR };
- byte_order b_o = RGB;
-
- if (bpp >= 24)
- {
- GdkVisual *visual = gdk_visual_get_system();
- if ((visual->red_mask > visual->green_mask) && (visual->green_mask > visual->blue_mask)) b_o = RGB;
- else if ((visual->red_mask > visual->blue_mask) && (visual->blue_mask > visual->green_mask)) b_o = RGB;
- else if ((visual->blue_mask > visual->red_mask) && (visual->red_mask > visual->green_mask)) b_o = BRG;
- else if ((visual->blue_mask > visual->green_mask) && (visual->green_mask > visual->red_mask)) b_o = BGR;
- else if ((visual->green_mask > visual->red_mask) && (visual->red_mask > visual->blue_mask)) b_o = GRB;
- else if ((visual->green_mask > visual->blue_mask) && (visual->blue_mask > visual->red_mask)) b_o = GBR;
- }
-
int r_mask = GetMaskRed();
int g_mask = GetMaskGreen();
int b_mask = GetMaskBlue();
- unsigned char* data = GetData();
+ CGrafPtr origPort ;
+ GDHandle origDevice ;
+
+ GetGWorld( &origPort , &origDevice ) ;
+ SetGWorld( bitmap.GetHBITMAP() , NULL ) ;
+
+ register unsigned char* data = GetData();
int index = 0;
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
- int r = data[index];
- index++;
- int g = data[index];
- index++;
- int b = data[index];
- index++;
-
- if (HasMask())
- {
- if ((r == r_mask) && (b == b_mask) && (g == g_mask))
- gdk_image_put_pixel( mask_image, x, y, 1 );
- else
- gdk_image_put_pixel( mask_image, x, y, 0 );
- }
-
- if (HasMask())
- {
- if ((r == r_mask) && (b == b_mask) && (g == g_mask))
- gdk_image_put_pixel( mask_image, x, y, 1 );
- else
- gdk_image_put_pixel( mask_image, x, y, 0 );
- }
-
- switch (bpp)
- {
- case 8:
- {
- int pixel = -1;
- if (wxTheApp->m_colorCube)
- {
- pixel = wxTheApp->m_colorCube[ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
- }
- else
- {
- GdkColormap *cmap = gtk_widget_get_default_colormap();
- GdkColor *colors = cmap->colors;
- int max = 3 * (65536);
-
- for (int i = 0; i < cmap->size; i++)
- {
- int rdiff = (r << 8) - colors[i].red;
- int gdiff = (g << 8) - colors[i].green;
- int bdiff = (b << 8) - colors[i].blue;
- int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
- if (sum < max) { pixel = i; max = sum; }
- }
- }
-
- gdk_image_put_pixel( data_image, x, y, pixel );
-
- break;
- }
- case 15:
- {
- guint32 pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3);
- gdk_image_put_pixel( data_image, x, y, pixel );
- break;
- }
- case 16:
- {
- guint32 pixel = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3);
- gdk_image_put_pixel( data_image, x, y, pixel );
- break;
- }
- case 32:
- case 24:
- {
- guint32 pixel = 0;
- switch (b_o)
- {
- case RGB: pixel = (r << 16) | (g << 8) | b; break;
- case RBG: pixel = (r << 16) | (b << 8) | g; break;
- case BRG: pixel = (b << 16) | (r << 8) | g; break;
- case BGR: pixel = (b << 16) | (g << 8) | r; break;
- case GRB: pixel = (g << 16) | (r << 8) | b; break;
- case GBR: pixel = (g << 16) | (b << 8) | r; break;
- }
- gdk_image_put_pixel( data_image, x, y, pixel );
- }
- default: break;
- }
- } // for
- } // for
-
- // Blit picture
-
- GdkGC *data_gc = gdk_gc_new( bitmap.GetPixmap() );
-
- gdk_draw_image( bitmap.GetPixmap(), data_gc, data_image, 0, 0, 0, 0, width, height );
-
- gdk_image_destroy( data_image );
- gdk_gc_unref( data_gc );
+ unsigned char r = data[index++];
+ unsigned char g = data[index++];
+ unsigned char b = data[index++];
+ RGBColor color ;
+ color.red = ( r << 8 ) + r ;
+ color.green = ( g << 8 ) + g ;
+ color.blue = ( b << 8 ) + b ;
+ SetCPixel( x , y , &color ) ;
+ }
+ } // for height
- // Blit mask
+ SetGWorld( origPort , origDevice ) ;
- if (HasMask())
+ if ( HasMask() )
{
- GdkGC *mask_gc = gdk_gc_new( bitmap.GetMask()->GetBitmap() );
-
- gdk_draw_image( bitmap.GetMask()->GetBitmap(), mask_gc, mask_image, 0, 0, 0, 0, width, height );
-
- gdk_image_destroy( mask_image );
- gdk_gc_unref( mask_gc );
+ wxColour colour( GetMaskRed(), GetMaskGreen(), GetMaskBlue());
+ wxMask *mask = new wxMask( bitmap, colour );
+ bitmap.SetMask( mask );
}
-
return bitmap;
+
}
wxImage::wxImage( const wxBitmap &bitmap )
{
- wxCHECK_RET( bitmap.Ok(), wxT("invalid bitmap") );
-
- GdkImage *gdk_image = gdk_image_get( bitmap.GetPixmap(),
- 0, 0,
- bitmap.GetWidth(), bitmap.GetHeight() );
-
- wxCHECK_RET( gdk_image, wxT("couldn't create image") );
+ // check the bitmap
+ if( !bitmap.Ok() )
+ {
+ wxFAIL_MSG( "invalid bitmap" );
+ return;
+ }
- Create( bitmap.GetWidth(), bitmap.GetHeight() );
- char unsigned *data = GetData();
-
- if (!data)
+ // create an wxImage object
+ int width = bitmap.GetWidth();
+ int height = bitmap.GetHeight();
+ Create( width, height );
+ /*
+ unsigned char *data = GetData();
+ if( !data )
{
- gdk_image_destroy( gdk_image );
- wxFAIL_MSG( wxT("couldn't create image") );
+ wxFAIL_MSG( "could not allocate data for image" );
return;
}
- GdkImage *gdk_image_mask = (GdkImage*) NULL;
- if (bitmap.GetMask())
+ // calc the number of bytes per scanline and padding in the DIB
+ int bytePerLine = width*3;
+ int sizeDWORD = sizeof( DWORD );
+ div_t lineBoundary = div( bytePerLine, sizeDWORD );
+ int padding = 0;
+ if( lineBoundary.rem > 0 )
{
- gdk_image_mask = gdk_image_get( bitmap.GetMask()->GetBitmap(),
- 0, 0,
- bitmap.GetWidth(), bitmap.GetHeight() );
-
- SetMaskColour( 16, 16, 16 ); // anything unlikely and dividable
+ padding = sizeDWORD - lineBoundary.rem;
+ bytePerLine += padding;
}
- GdkVisual *visual = gdk_window_get_visual( bitmap.GetPixmap() );
- if (visual == NULL) visual = gdk_window_get_visual( (GdkWindow*) &gdk_root_parent );
- int bpp = visual->depth;
- if ((bpp == 16) && (visual->red_mask != 0xf800)) bpp = 15;
+ // create a DIB header
+ int headersize = sizeof(BITMAPINFOHEADER);
+ LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ if( !lpDIBh )
+ {
+ wxFAIL_MSG( "could not allocate data for DIB header" );
+ free( data );
+ return;
+ }
+ // Fill in the DIB header
+ lpDIBh->bmiHeader.biSize = headersize;
+ lpDIBh->bmiHeader.biWidth = width;
+ lpDIBh->bmiHeader.biHeight = -height;
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
+ lpDIBh->bmiHeader.biPlanes = 1;
+ lpDIBh->bmiHeader.biBitCount = 24;
+ lpDIBh->bmiHeader.biCompression = BI_RGB;
+ lpDIBh->bmiHeader.biClrUsed = 0;
+ // These seem not really needed for our purpose here.
+ lpDIBh->bmiHeader.biClrImportant = 0;
+ lpDIBh->bmiHeader.biXPelsPerMeter = 0;
+ lpDIBh->bmiHeader.biYPelsPerMeter = 0;
+ // memory for DIB data
+ unsigned char *lpBits;
+ lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
+ if( !lpBits )
+ {
+ wxFAIL_MSG( "could not allocate data for DIB" );
+ free( data );
+ free( lpDIBh );
+ return;
+ }
- GdkColormap *cmap = gtk_widget_get_default_colormap();
+ // copy data from the device-dependent bitmap to the DIB
+ HDC hdc = ::GetDC(NULL);
+ HBITMAP hbitmap;
+ hbitmap = (HBITMAP) bitmap.GetHBITMAP();
+ ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
- long pos = 0;
- for (int j = 0; j < bitmap.GetHeight(); j++)
+ // copy DIB data into the wxImage object
+ int i, j;
+ unsigned char *ptdata = data;
+ unsigned char *ptbits = lpBits;
+ for( i=0; i<height; i++ )
{
- for (int i = 0; i < bitmap.GetWidth(); i++)
+ for( j=0; j<width; j++ )
{
- wxInt32 pixel = gdk_image_get_pixel( gdk_image, i, j );
- pixel = wxINT32_SWAP_ON_BE( pixel );
- if (bpp <= 8)
- {
- data[pos] = cmap->colors[pixel].red >> 8;
- data[pos+1] = cmap->colors[pixel].green >> 8;
- data[pos+2] = cmap->colors[pixel].blue >> 8;
- } else if (bpp == 15)
- {
- data[pos] = (pixel >> 7) & 0xf8;
- data[pos+1] = (pixel >> 2) & 0xf8;
- data[pos+2] = (pixel << 3) & 0xf8;
- } else if (bpp == 16)
- {
- data[pos] = (pixel >> 8) & 0xf8;
- data[pos+1] = (pixel >> 3) & 0xfc;
- data[pos+2] = (pixel << 3) & 0xf8;
- } else
- {
- data[pos] = (pixel >> 16) & 0xff;
- data[pos+1] = (pixel >> 8) & 0xff;
- data[pos+2] = pixel & 0xff;
- }
+ *(ptdata++) = *(ptbits+2);
+ *(ptdata++) = *(ptbits+1);
+ *(ptdata++) = *(ptbits );
+ ptbits += 3;
+ }
+ ptbits += padding;
+ }
- if (gdk_image_mask)
+ // similarly, set data according to the possible mask bitmap
+ if( bitmap.GetMask() && bitmap.GetMask()->GetMaskBitmap() )
+ {
+ hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap();
+ // memory DC created, color set, data copied, and memory DC deleted
+ HDC memdc = ::CreateCompatibleDC( hdc );
+ ::SetTextColor( memdc, RGB( 0, 0, 0 ) );
+ ::SetBkColor( memdc, RGB( 255, 255, 255 ) );
+ ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
+ ::DeleteDC( memdc );
+ // background color set to RGB(16,16,16) in consistent with wxGTK
+ unsigned char r=16, g=16, b=16;
+ ptdata = data;
+ ptbits = lpBits;
+ for( i=0; i<height; i++ )
+ {
+ for( j=0; j<width; j++ )
{
- int mask_pixel = gdk_image_get_pixel( gdk_image_mask, i, j );
- if (mask_pixel == 0)
+ if( *ptbits != 0 )
+ ptdata += 3;
+ else
{
- data[pos] = 16;
- data[pos+1] = 16;
- data[pos+2] = 16;
+ *(ptdata++) = r;
+ *(ptdata++) = g;
+ *(ptdata++) = b;
}
+ ptbits += 3;
}
-
- pos += 3;
+ ptbits += padding;
}
+ SetMaskColour( r, g, b );
+ SetMask( TRUE );
}
-
- gdk_image_destroy( gdk_image );
- if (gdk_image_mask) gdk_image_destroy( gdk_image_mask );
+ else
+ {
+ SetMask( FALSE );
+ }
+ // free allocated resources
+ ::ReleaseDC(NULL, hdc);
+ free(lpDIBh);
+ free(lpBits);
+ */
}
#endif
//-----------------------------------------------------------------------------
-// Motif conversion routines
+// GTK conversion routines
//-----------------------------------------------------------------------------
-#ifdef __WXMOTIF__
+#ifdef __WXGTK__
-#include <Xm/Xm.h>
-#include "wx/utils.h"
-#include <math.h>
+#include <gtk/gtk.h>
+#include <gdk/gdk.h>
+#include <gdk/gdkx.h>
-wxBitmap wxImage::ConvertToBitmap() const
+#if (GTK_MINOR_VERSION > 0)
+#include <gdk/gdkrgb.h>
+#endif
+
+extern GtkWidget *wxRootWindow;
+
+wxBitmap wxImage::ConvertToMonoBitmap( unsigned char red, unsigned char green, unsigned char blue )
{
wxBitmap bitmap;
bitmap.SetHeight( height );
bitmap.SetWidth( width );
- Display *dpy = (Display*) wxGetDisplay();
- Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) );
- int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) );
-
- // Create image
-
- XImage *data_image = XCreateImage( dpy, vis, bpp, ZPixmap, 0, 0, width, height, 32, 0 );
- data_image->data = (char*) malloc( data_image->bytes_per_line * data_image->height );
-
- bitmap.Create( width, height, bpp );
-
- /*
- // Create mask
-
- GdkImage *mask_image = (GdkImage*) NULL;
-
- if (HasMask())
- {
- unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
-
- mask_image = gdk_image_new_bitmap( gdk_visual_get_system(), mask_data, width, height );
-
- wxMask *mask = new wxMask();
- mask->m_bitmap = gdk_pixmap_new( (GdkWindow*)&gdk_root_parent, width, height, 1 );
+ bitmap.SetBitmap( gdk_pixmap_new( wxRootWindow->window, width, height, 1 ) );
- bitmap.SetMask( mask );
- }
- */
+ bitmap.SetDepth( 1 );
- // Retrieve depth info
+ GdkVisual *visual = gdk_window_get_visual( wxRootWindow->window );
+ wxASSERT( visual );
- XVisualInfo vinfo_template;
- XVisualInfo *vi;
+ // Create picture image
- vinfo_template.visual = vis;
- vinfo_template.visualid = XVisualIDFromVisual( vis );
- vinfo_template.depth = bpp;
- int nitem = 0;
+ unsigned char *data_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
- vi = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
+ GdkImage *data_image =
+ gdk_image_new_bitmap( visual, data_data, width, height );
- wxCHECK_MSG( vi, wxNullBitmap, wxT("no visual") );
+ // Create mask image
- XFree( vi );
+ GdkImage *mask_image = (GdkImage*) NULL;
- if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
- if (bpp < 8) bpp = 8;
+ if (HasMask())
+ {
+ unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
- // Render
+ mask_image = gdk_image_new_bitmap( visual, mask_data, width, height );
- enum byte_order { RGB, RBG, BRG, BGR, GRB, GBR };
- byte_order b_o = RGB;
+ wxMask *mask = new wxMask();
+ mask->m_bitmap = gdk_pixmap_new( wxRootWindow->window, width, height, 1 );
- if (bpp >= 24)
- {
- if ((vi->red_mask > vi->green_mask) && (vi->green_mask > vi->blue_mask)) b_o = RGB;
- else if ((vi->red_mask > vi->blue_mask) && (vi->blue_mask > vi->green_mask)) b_o = RGB;
- else if ((vi->blue_mask > vi->red_mask) && (vi->red_mask > vi->green_mask)) b_o = BRG;
- else if ((vi->blue_mask > vi->green_mask) && (vi->green_mask > vi->red_mask)) b_o = BGR;
- else if ((vi->green_mask > vi->red_mask) && (vi->red_mask > vi->blue_mask)) b_o = GRB;
- else if ((vi->green_mask > vi->blue_mask) && (vi->blue_mask > vi->red_mask)) b_o = GBR;
+ bitmap.SetMask( mask );
}
- /*
int r_mask = GetMaskRed();
int g_mask = GetMaskGreen();
int b_mask = GetMaskBlue();
- */
-
- XColor colors[256];
- if (bpp == 8)
- {
- Colormap cmap = (Colormap) wxTheApp->GetMainColormap( dpy );
-
- for (int i = 0; i < 256; i++) colors[i].pixel = i;
- XQueryColors( dpy, cmap, colors, 256 );
- }
unsigned char* data = GetData();
int b = data[index];
index++;
- /*
if (HasMask())
{
- if ((r == r_mask) && (b == b_mask) && (g == g_mask))
- gdk_image_put_pixel( mask_image, x, y, 1 );
- else
- gdk_image_put_pixel( mask_image, x, y, 0 );
+ if ((r == r_mask) && (b == b_mask) && (g == g_mask))
+ gdk_image_put_pixel( mask_image, x, y, 1 );
+ else
+ gdk_image_put_pixel( mask_image, x, y, 0 );
}
- */
- switch (bpp)
- {
- case 8:
- {
- int pixel = -1;
- /*
- if (wxTheApp->m_colorCube)
- {
- pixel = wxTheApp->m_colorCube
- [ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
- }
- else
- {
- */
- int max = 3 * (65536);
- for (int i = 0; i < 256; i++)
- {
- int rdiff = (r << 8) - colors[i].red;
- int gdiff = (g << 8) - colors[i].green;
- int bdiff = (b << 8) - colors[i].blue;
- int sum = abs (rdiff) + abs (gdiff) + abs (bdiff);
- if (sum < max) { pixel = i; max = sum; }
+ if ((r == red) && (b == blue) && (g == green))
+ gdk_image_put_pixel( data_image, x, y, 1 );
+ else
+ gdk_image_put_pixel( data_image, x, y, 0 );
+
+ } // for
+ } // for
+
+ // Blit picture
+
+ GdkGC *data_gc = gdk_gc_new( bitmap.GetBitmap() );
+
+ gdk_draw_image( bitmap.GetBitmap(), data_gc, data_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( data_image );
+ gdk_gc_unref( data_gc );
+
+ // Blit mask
+
+ if (HasMask())
+ {
+ GdkGC *mask_gc = gdk_gc_new( bitmap.GetMask()->GetBitmap() );
+
+ gdk_draw_image( bitmap.GetMask()->GetBitmap(), mask_gc, mask_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( mask_image );
+ gdk_gc_unref( mask_gc );
+ }
+
+ return bitmap;
+}
+
+
+wxBitmap wxImage::ConvertToBitmap() const
+{
+ wxBitmap bitmap;
+
+ wxCHECK_MSG( Ok(), bitmap, wxT("invalid image") );
+
+ int width = GetWidth();
+ int height = GetHeight();
+
+ bitmap.SetHeight( height );
+ bitmap.SetWidth( width );
+
+ bitmap.SetPixmap( gdk_pixmap_new( wxRootWindow->window, width, height, -1 ) );
+
+ // Retrieve depth
+
+ GdkVisual *visual = gdk_window_get_visual( wxRootWindow->window );
+ wxASSERT( visual );
+
+ int bpp = visual->depth;
+
+ bitmap.SetDepth( bpp );
+
+ if ((bpp == 16) && (visual->red_mask != 0xf800)) bpp = 15;
+ if (bpp < 8) bpp = 8;
+
+#if (GTK_MINOR_VERSION > 0)
+
+ if (!HasMask() && (bpp > 8))
+ {
+ static bool s_hasInitialized = FALSE;
+
+ if (!s_hasInitialized)
+ {
+ gdk_rgb_init();
+ s_hasInitialized = TRUE;
+ }
+
+ GdkGC *gc = gdk_gc_new( bitmap.GetPixmap() );
+
+ gdk_draw_rgb_image( bitmap.GetPixmap(),
+ gc,
+ 0, 0,
+ width, height,
+ GDK_RGB_DITHER_NONE,
+ GetData(),
+ width*3 );
+
+ gdk_gc_unref( gc );
+
+ return bitmap;
+ }
+
+#endif
+
+ // Create picture image
+
+ GdkImage *data_image =
+ gdk_image_new( GDK_IMAGE_FASTEST, visual, width, height );
+
+ // Create mask image
+
+ GdkImage *mask_image = (GdkImage*) NULL;
+
+ if (HasMask())
+ {
+ unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
+
+ mask_image = gdk_image_new_bitmap( visual, mask_data, width, height );
+
+ wxMask *mask = new wxMask();
+ mask->m_bitmap = gdk_pixmap_new( wxRootWindow->window, width, height, 1 );
+
+ bitmap.SetMask( mask );
+ }
+
+ // Render
+
+ enum byte_order { RGB, RBG, BRG, BGR, GRB, GBR };
+ byte_order b_o = RGB;
+
+ if (bpp >= 24)
+ {
+ if ((visual->red_mask > visual->green_mask) && (visual->green_mask > visual->blue_mask)) b_o = RGB;
+ else if ((visual->red_mask > visual->blue_mask) && (visual->blue_mask > visual->green_mask)) b_o = RGB;
+ else if ((visual->blue_mask > visual->red_mask) && (visual->red_mask > visual->green_mask)) b_o = BRG;
+ else if ((visual->blue_mask > visual->green_mask) && (visual->green_mask > visual->red_mask)) b_o = BGR;
+ else if ((visual->green_mask > visual->red_mask) && (visual->red_mask > visual->blue_mask)) b_o = GRB;
+ else if ((visual->green_mask > visual->blue_mask) && (visual->blue_mask > visual->red_mask)) b_o = GBR;
+ }
+
+ int r_mask = GetMaskRed();
+ int g_mask = GetMaskGreen();
+ int b_mask = GetMaskBlue();
+
+ unsigned char* data = GetData();
+
+ int index = 0;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ int r = data[index];
+ index++;
+ int g = data[index];
+ index++;
+ int b = data[index];
+ index++;
+
+ if (HasMask())
+ {
+ if ((r == r_mask) && (b == b_mask) && (g == g_mask))
+ gdk_image_put_pixel( mask_image, x, y, 1 );
+ else
+ gdk_image_put_pixel( mask_image, x, y, 0 );
+ }
+
+ switch (bpp)
+ {
+ case 8:
+ {
+ int pixel = -1;
+ if (wxTheApp->m_colorCube)
+ {
+ pixel = wxTheApp->m_colorCube[ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
}
- /*
+ else
+ {
+ GdkColormap *cmap = gtk_widget_get_default_colormap();
+ GdkColor *colors = cmap->colors;
+ int max = 3 * (65536);
+
+ for (int i = 0; i < cmap->size; i++)
+ {
+ int rdiff = (r << 8) - colors[i].red;
+ int gdiff = (g << 8) - colors[i].green;
+ int bdiff = (b << 8) - colors[i].blue;
+ int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
+ if (sum < max) { pixel = i; max = sum; }
+ }
}
- */
- XPutPixel( data_image, x, y, pixel );
+
+ gdk_image_put_pixel( data_image, x, y, pixel );
+
break;
}
case 15:
{
- int pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3);
- XPutPixel( data_image, x, y, pixel );
+ guint32 pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3);
+ gdk_image_put_pixel( data_image, x, y, pixel );
break;
}
case 16:
{
- int pixel = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3);
- XPutPixel( data_image, x, y, pixel );
+ guint32 pixel = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3);
+ gdk_image_put_pixel( data_image, x, y, pixel );
break;
}
case 32:
case 24:
{
- int pixel = 0;
+ guint32 pixel = 0;
switch (b_o)
{
case RGB: pixel = (r << 16) | (g << 8) | b; break;
case GRB: pixel = (g << 16) | (r << 8) | b; break;
case GBR: pixel = (g << 16) | (b << 8) | r; break;
}
- XPutPixel( data_image, x, y, pixel );
+ gdk_image_put_pixel( data_image, x, y, pixel );
}
default: break;
}
// Blit picture
- XGCValues gcvalues;
- gcvalues.foreground = BlackPixel( dpy, DefaultScreen( dpy ) );
- GC gc = XCreateGC( dpy, RootWindow ( dpy, DefaultScreen(dpy) ), GCForeground, &gcvalues );
- XPutImage( dpy, (Drawable)bitmap.GetPixmap(), gc, data_image, 0, 0, 0, 0, width, height );
+ GdkGC *data_gc = gdk_gc_new( bitmap.GetPixmap() );
- XDestroyImage( data_image );
- XFreeGC( dpy, gc );
+ gdk_draw_image( bitmap.GetPixmap(), data_gc, data_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( data_image );
+ gdk_gc_unref( data_gc );
- /*
// Blit mask
- if (HasMask())
- {
- GdkGC *mask_gc = gdk_gc_new( bitmap.GetMask()->GetBitmap() );
+ if (HasMask())
+ {
+ GdkGC *mask_gc = gdk_gc_new( bitmap.GetMask()->GetBitmap() );
gdk_draw_image( bitmap.GetMask()->GetBitmap(), mask_gc, mask_image, 0, 0, 0, 0, width, height );
- gdk_image_destroy( mask_image );
- gdk_gc_unref( mask_gc );
- }
- */
+ gdk_image_destroy( mask_image );
+ gdk_gc_unref( mask_gc );
+ }
return bitmap;
}
{
wxCHECK_RET( bitmap.Ok(), wxT("invalid bitmap") );
- Display *dpy = (Display*) wxGetDisplay();
- Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) );
- int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) );
-
- XImage *ximage = XGetImage( dpy,
- (Drawable)bitmap.GetPixmap(),
- 0, 0,
- bitmap.GetWidth(), bitmap.GetHeight(),
- AllPlanes, ZPixmap );
+ GdkImage *gdk_image = (GdkImage*) NULL;
+ if (bitmap.GetPixmap())
+ {
+ gdk_image = gdk_image_get( bitmap.GetPixmap(),
+ 0, 0,
+ bitmap.GetWidth(), bitmap.GetHeight() );
+ } else
+ if (bitmap.GetBitmap())
+ {
+ gdk_image = gdk_image_get( bitmap.GetBitmap(),
+ 0, 0,
+ bitmap.GetWidth(), bitmap.GetHeight() );
+ } else
+ {
+ wxFAIL_MSG( wxT("Ill-formed bitmap") );
+ }
- wxCHECK_RET( ximage, wxT("couldn't create image") );
+ wxCHECK_RET( gdk_image, wxT("couldn't create image") );
Create( bitmap.GetWidth(), bitmap.GetHeight() );
char unsigned *data = GetData();
if (!data)
{
- XDestroyImage( ximage );
+ gdk_image_destroy( gdk_image );
wxFAIL_MSG( wxT("couldn't create image") );
return;
}
- /*
GdkImage *gdk_image_mask = (GdkImage*) NULL;
if (bitmap.GetMask())
{
- gdk_image_mask = gdk_image_get( bitmap.GetMask()->GetBitmap(),
- 0, 0,
- bitmap.GetWidth(), bitmap.GetHeight() );
-
- SetMaskColour( 16, 16, 16 ); // anything unlikely and dividable
- }
- */
-
- // Retrieve depth info
+ gdk_image_mask = gdk_image_get( bitmap.GetMask()->GetBitmap(),
+ 0, 0,
+ bitmap.GetWidth(), bitmap.GetHeight() );
- XVisualInfo vinfo_template;
- XVisualInfo *vi;
+ SetMaskColour( 16, 16, 16 ); // anything unlikely and dividable
+ }
- vinfo_template.visual = vis;
- vinfo_template.visualid = XVisualIDFromVisual( vis );
- vinfo_template.depth = bpp;
- int nitem = 0;
+ int bpp = -1;
+ int red_shift_right = 0;
+ int green_shift_right = 0;
+ int blue_shift_right = 0;
+ int red_shift_left = 0;
+ int green_shift_left = 0;
+ int blue_shift_left = 0;
+ bool use_shift = FALSE;
- vi = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
+ if (bitmap.GetPixmap())
+ {
+ GdkVisual *visual = gdk_window_get_visual( bitmap.GetPixmap() );
+
+ if (visual == NULL) visual = gdk_window_get_visual( wxRootWindow->window );
+ bpp = visual->depth;
+ if (bpp == 16) bpp = visual->red_prec + visual->green_prec + visual->blue_prec;
+ red_shift_right = visual->red_shift;
+ red_shift_left = 8-visual->red_prec;
+ green_shift_right = visual->green_shift;
+ green_shift_left = 8-visual->green_prec;
+ blue_shift_right = visual->blue_shift;
+ blue_shift_left = 8-visual->blue_prec;
+
+ use_shift = (visual->type == GDK_VISUAL_TRUE_COLOR) || (visual->type == GDK_VISUAL_DIRECT_COLOR);
+ }
+ if (bitmap.GetBitmap())
+ {
+ bpp = 1;
+ }
- wxCHECK_RET( vi, wxT("no visual") );
- if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
+ GdkColormap *cmap = gtk_widget_get_default_colormap();
+
+ long pos = 0;
+ for (int j = 0; j < bitmap.GetHeight(); j++)
+ {
+ for (int i = 0; i < bitmap.GetWidth(); i++)
+ {
+ wxUint32 pixel = gdk_image_get_pixel( gdk_image, i, j );
+ if (bpp == 1)
+ {
+ if (pixel == 0)
+ {
+ data[pos] = 0;
+ data[pos+1] = 0;
+ data[pos+2] = 0;
+ }
+ else
+ {
+ data[pos] = 255;
+ data[pos+1] = 255;
+ data[pos+2] = 255;
+ }
+ }
+ else if (use_shift)
+ {
+ data[pos] = (pixel >> red_shift_right) << red_shift_left;
+ data[pos+1] = (pixel >> green_shift_right) << green_shift_left;
+ data[pos+2] = (pixel >> blue_shift_right) << blue_shift_left;
+ }
+ else if (cmap->colors)
+ {
+ data[pos] = cmap->colors[pixel].red >> 8;
+ data[pos+1] = cmap->colors[pixel].green >> 8;
+ data[pos+2] = cmap->colors[pixel].blue >> 8;
+ }
+ else
+ {
+ wxFAIL_MSG( wxT("Image conversion failed. Unknown visual type.") );
+ }
+
+ if (gdk_image_mask)
+ {
+ int mask_pixel = gdk_image_get_pixel( gdk_image_mask, i, j );
+ if (mask_pixel == 0)
+ {
+ data[pos] = 16;
+ data[pos+1] = 16;
+ data[pos+2] = 16;
+ }
+ }
+
+ pos += 3;
+ }
+ }
+
+ gdk_image_destroy( gdk_image );
+ if (gdk_image_mask) gdk_image_destroy( gdk_image_mask );
+}
+
+#endif
+
+//-----------------------------------------------------------------------------
+// Motif conversion routines
+//-----------------------------------------------------------------------------
+
+#ifdef __WXMOTIF__
+#ifdef __VMS__
+#pragma message disable nosimpint
+#endif
+#include <Xm/Xm.h>
+#ifdef __VMS__
+#pragma message enable nosimpint
+#endif
+#include "wx/utils.h"
+#include <math.h>
+
+/*
+
+Date: Wed, 05 Jan 2000 11:45:40 +0100
+From: Frits Boel <boel@niob.knaw.nl>
+To: julian.smart@ukonline.co.uk
+Subject: Patch for Motif ConvertToBitmap
+
+Hi Julian,
+
+I've been working on a wxWin application for image processing. From the
+beginning, I was surprised by the (lack of) speed of ConvertToBitmap,
+till I looked in the source code of image.cpp. I saw that converting a
+wxImage to a bitmap with 8-bit pixels is done with comparing every pixel
+to the 256 colors of the palet. A very time-consuming piece of code!
+
+Because I wanted a faster application, I've made a 'patch' for this. In
+short: every pixel of the image is compared to a sorted list with
+colors. If the color is found in the list, the palette entry is
+returned; if the color is not found, the color palette is searched and
+then the palette entry is returned and the color added to the sorted
+list.
+
+Maybe there is another method for this, namely changing the palette
+itself (if the colors are known, as is the case with tiffs with a
+colormap). I did not look at this, maybe someone else did?
+
+The code of the patch is attached, have a look on it, and maybe you will
+ship it with the next release of wxMotif?
+
+Regards,
+
+Frits Boel
+Software engineer at Hubrecht Laboratory, The Netherlands.
+
+*/
+
+class wxSearchColor
+{
+public:
+ wxSearchColor( void );
+ wxSearchColor( int size, XColor *colors );
+ ~wxSearchColor( void );
+
+ int SearchColor( int r, int g, int b );
+private:
+ int AddColor( unsigned int value, int pos );
+
+ int size;
+ XColor *colors;
+ unsigned int *color;
+ int *entry;
+
+ int bottom;
+ int top;
+};
+
+wxSearchColor::wxSearchColor( void )
+{
+ size = 0;
+ colors = (XColor*) NULL;
+ color = (unsigned int *) NULL;
+ entry = (int*) NULL;
+
+ bottom = 0;
+ top = 0;
+}
+
+wxSearchColor::wxSearchColor( int size_, XColor *colors_ )
+{
+ int i;
+ size = size_;
+ colors = colors_;
+ color = new unsigned int[size];
+ entry = new int [size];
+
+ for (i = 0; i < size; i++ ) {
+ entry[i] = -1;
+ }
+
+ bottom = top = ( size >> 1 );
+}
+
+wxSearchColor::~wxSearchColor( void )
+{
+ if ( color ) delete color;
+ if ( entry ) delete entry;
+}
+
+int wxSearchColor::SearchColor( int r, int g, int b )
+{
+ unsigned int value = ( ( ( r * 256 ) + g ) * 256 ) + b;
+ int begin = bottom;
+ int end = top;
+ int middle;
+
+ while ( begin <= end ) {
+
+ middle = ( begin + end ) >> 1;
+
+ if ( value == color[middle] ) {
+ return( entry[middle] );
+ } else if ( value < color[middle] ) {
+ end = middle - 1;
+ } else {
+ begin = middle + 1;
+ }
+
+ }
+
+ return AddColor( value, middle );
+}
+
+int wxSearchColor::AddColor( unsigned int value, int pos )
+{
+ int i;
+ int pixel = -1;
+ int max = 3 * (65536);
+ for ( i = 0; i < 256; i++ ) {
+ int rdiff = ((value >> 8) & 0xFF00 ) - colors[i].red;
+ int gdiff = ((value ) & 0xFF00 ) - colors[i].green;
+ int bdiff = ((value << 8) & 0xFF00 ) - colors[i].blue;
+ int sum = abs (rdiff) + abs (gdiff) + abs (bdiff);
+ if (sum < max) { pixel = i; max = sum; }
+ }
+
+ if ( entry[pos] < 0 ) {
+ color[pos] = value;
+ entry[pos] = pixel;
+ } else if ( value < color[pos] ) {
+
+ if ( bottom > 0 ) {
+ for ( i = bottom; i < pos; i++ ) {
+ color[i-1] = color[i];
+ entry[i-1] = entry[i];
+ }
+ bottom--;
+ color[pos-1] = value;
+ entry[pos-1] = pixel;
+ } else if ( top < size-1 ) {
+ for ( i = top; i >= pos; i-- ) {
+ color[i+1] = color[i];
+ entry[i+1] = entry[i];
+ }
+ top++;
+ color[pos] = value;
+ entry[pos] = pixel;
+ }
+
+ } else {
+
+ if ( top < size-1 ) {
+ for ( i = top; i > pos; i-- ) {
+ color[i+1] = color[i];
+ entry[i+1] = entry[i];
+ }
+ top++;
+ color[pos+1] = value;
+ entry[pos+1] = pixel;
+ } else if ( bottom > 0 ) {
+ for ( i = bottom; i < pos; i++ ) {
+ color[i-1] = color[i];
+ entry[i-1] = entry[i];
+ }
+ bottom--;
+ color[pos] = value;
+ entry[pos] = pixel;
+ }
+
+ }
+
+ return( pixel );
+}
+
+wxBitmap wxImage::ConvertToBitmap() const
+{
+ wxBitmap bitmap;
+
+ wxCHECK_MSG( Ok(), bitmap, wxT("invalid image") );
+
+ int width = GetWidth();
+ int height = GetHeight();
+
+ bitmap.SetHeight( height );
+ bitmap.SetWidth( width );
+
+ Display *dpy = (Display*) wxGetDisplay();
+ Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) );
+ int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) );
+
+ // Create image
+
+ XImage *data_image = XCreateImage( dpy, vis, bpp, ZPixmap, 0, 0, width, height, 32, 0 );
+ data_image->data = (char*) malloc( data_image->bytes_per_line * data_image->height );
+
+ bitmap.Create( width, height, bpp );
+
+ /*
+ // Create mask
+
+ GdkImage *mask_image = (GdkImage*) NULL;
+
+ if (HasMask())
+ {
+ unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
+
+ mask_image = gdk_image_new_bitmap( gdk_visual_get_system(), mask_data, width, height );
+
+ wxMask *mask = new wxMask();
+ mask->m_bitmap = gdk_pixmap_new( (GdkWindow*)&gdk_root_parent, width, height, 1 );
+
+ bitmap.SetMask( mask );
+ }
+ */
+
+ // Retrieve depth info
+
+ XVisualInfo vinfo_template;
+ XVisualInfo *vi;
+
+ vinfo_template.visual = vis;
+ vinfo_template.visualid = XVisualIDFromVisual( vis );
+ vinfo_template.depth = bpp;
+ int nitem = 0;
+
+ vi = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
+
+ wxCHECK_MSG( vi, wxNullBitmap, wxT("no visual") );
XFree( vi );
+ if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
+ if (bpp < 8) bpp = 8;
+
+ // Render
+
+ enum byte_order { RGB, RBG, BRG, BGR, GRB, GBR };
+ byte_order b_o = RGB;
+
+ if (bpp >= 24)
+ {
+ if ((vi->red_mask > vi->green_mask) && (vi->green_mask > vi->blue_mask)) b_o = RGB;
+ else if ((vi->red_mask > vi->blue_mask) && (vi->blue_mask > vi->green_mask)) b_o = RGB;
+ else if ((vi->blue_mask > vi->red_mask) && (vi->red_mask > vi->green_mask)) b_o = BRG;
+ else if ((vi->blue_mask > vi->green_mask) && (vi->green_mask > vi->red_mask)) b_o = BGR;
+ else if ((vi->green_mask > vi->red_mask) && (vi->red_mask > vi->blue_mask)) b_o = GRB;
+ else if ((vi->green_mask > vi->blue_mask) && (vi->blue_mask > vi->red_mask)) b_o = GBR;
+ }
+
+ /*
+ int r_mask = GetMaskRed();
+ int g_mask = GetMaskGreen();
+ int b_mask = GetMaskBlue();
+ */
+
XColor colors[256];
if (bpp == 8)
{
- Colormap cmap = (Colormap)wxTheApp->GetMainColormap( dpy );
-
- for (int i = 0; i < 256; i++) colors[i].pixel = i;
- XQueryColors( dpy, cmap, colors, 256 );
+ Colormap cmap = (Colormap) wxTheApp->GetMainColormap( dpy );
+
+ for (int i = 0; i < 256; i++) colors[i].pixel = i;
+ XQueryColors( dpy, cmap, colors, 256 );
+ }
+
+ wxSearchColor scolor( 256, colors );
+ unsigned char* data = GetData();
+
+ int index = 0;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ int r = data[index];
+ index++;
+ int g = data[index];
+ index++;
+ int b = data[index];
+ index++;
+
+ /*
+ if (HasMask())
+ {
+ if ((r == r_mask) && (b == b_mask) && (g == g_mask))
+ gdk_image_put_pixel( mask_image, x, y, 1 );
+ else
+ gdk_image_put_pixel( mask_image, x, y, 0 );
+ }
+ */
+
+ switch (bpp)
+ {
+ case 8:
+ {
+#if 0 // Old, slower code
+ int pixel = -1;
+ /*
+ if (wxTheApp->m_colorCube)
+ {
+ pixel = wxTheApp->m_colorCube
+ [ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
+ }
+ else
+ {
+ */
+ int max = 3 * (65536);
+ for (int i = 0; i < 256; i++)
+ {
+ int rdiff = (r << 8) - colors[i].red;
+ int gdiff = (g << 8) - colors[i].green;
+ int bdiff = (b << 8) - colors[i].blue;
+ int sum = abs (rdiff) + abs (gdiff) + abs (bdiff);
+ if (sum < max) { pixel = i; max = sum; }
+ }
+ /*
+ }
+ */
+#endif
+
+ // And this is all to get the 'right' color...
+ int pixel = scolor.SearchColor( r, g, b );
+ XPutPixel( data_image, x, y, pixel );
+ break;
+ }
+ case 15:
+ {
+ int pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3);
+ XPutPixel( data_image, x, y, pixel );
+ break;
+ }
+ case 16:
+ {
+ int pixel = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3);
+ XPutPixel( data_image, x, y, pixel );
+ break;
+ }
+ case 32:
+ case 24:
+ {
+ int pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = (r << 16) | (g << 8) | b; break;
+ case RBG: pixel = (r << 16) | (b << 8) | g; break;
+ case BRG: pixel = (b << 16) | (r << 8) | g; break;
+ case BGR: pixel = (b << 16) | (g << 8) | r; break;
+ case GRB: pixel = (g << 16) | (r << 8) | b; break;
+ case GBR: pixel = (g << 16) | (b << 8) | r; break;
+ }
+ XPutPixel( data_image, x, y, pixel );
+ }
+ default: break;
+ }
+ } // for
+ } // for
+
+ // Blit picture
+
+ XGCValues gcvalues;
+ gcvalues.foreground = BlackPixel( dpy, DefaultScreen( dpy ) );
+ GC gc = XCreateGC( dpy, RootWindow ( dpy, DefaultScreen(dpy) ), GCForeground, &gcvalues );
+ XPutImage( dpy, (Drawable)bitmap.GetPixmap(), gc, data_image, 0, 0, 0, 0, width, height );
+
+ XDestroyImage( data_image );
+ XFreeGC( dpy, gc );
+
+ /*
+ // Blit mask
+
+ if (HasMask())
+ {
+ GdkGC *mask_gc = gdk_gc_new( bitmap.GetMask()->GetBitmap() );
+
+ gdk_draw_image( bitmap.GetMask()->GetBitmap(), mask_gc, mask_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( mask_image );
+ gdk_gc_unref( mask_gc );
+ }
+ */
+
+ return bitmap;
+}
+
+wxImage::wxImage( const wxBitmap &bitmap )
+{
+ wxCHECK_RET( bitmap.Ok(), wxT("invalid bitmap") );
+
+ Display *dpy = (Display*) wxGetDisplay();
+ Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) );
+ int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) );
+
+ XImage *ximage = XGetImage( dpy,
+ (Drawable)bitmap.GetPixmap(),
+ 0, 0,
+ bitmap.GetWidth(), bitmap.GetHeight(),
+ AllPlanes, ZPixmap );
+
+ wxCHECK_RET( ximage, wxT("couldn't create image") );
+
+ Create( bitmap.GetWidth(), bitmap.GetHeight() );
+ char unsigned *data = GetData();
+
+ if (!data)
+ {
+ XDestroyImage( ximage );
+ wxFAIL_MSG( wxT("couldn't create image") );
+ return;
+ }
+
+ /*
+ GdkImage *gdk_image_mask = (GdkImage*) NULL;
+ if (bitmap.GetMask())
+ {
+ gdk_image_mask = gdk_image_get( bitmap.GetMask()->GetBitmap(),
+ 0, 0,
+ bitmap.GetWidth(), bitmap.GetHeight() );
+
+ SetMaskColour( 16, 16, 16 ); // anything unlikely and dividable
+ }
+ */
+
+ // Retrieve depth info
+
+ XVisualInfo vinfo_template;
+ XVisualInfo *vi;
+
+ vinfo_template.visual = vis;
+ vinfo_template.visualid = XVisualIDFromVisual( vis );
+ vinfo_template.depth = bpp;
+ int nitem = 0;
+
+ vi = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
+
+ wxCHECK_RET( vi, wxT("no visual") );
+
+ if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
+
+ XFree( vi );
+
+ XColor colors[256];
+ if (bpp == 8)
+ {
+ Colormap cmap = (Colormap)wxTheApp->GetMainColormap( dpy );
+
+ for (int i = 0; i < 256; i++) colors[i].pixel = i;
+ XQueryColors( dpy, cmap, colors, 256 );
+ }
+
+ long pos = 0;
+ for (int j = 0; j < bitmap.GetHeight(); j++)
+ {
+ for (int i = 0; i < bitmap.GetWidth(); i++)
+ {
+ int pixel = XGetPixel( ximage, i, j );
+ if (bpp <= 8)
+ {
+ data[pos] = colors[pixel].red >> 8;
+ data[pos+1] = colors[pixel].green >> 8;
+ data[pos+2] = colors[pixel].blue >> 8;
+ } else if (bpp == 15)
+ {
+ data[pos] = (pixel >> 7) & 0xf8;
+ data[pos+1] = (pixel >> 2) & 0xf8;
+ data[pos+2] = (pixel << 3) & 0xf8;
+ } else if (bpp == 16)
+ {
+ data[pos] = (pixel >> 8) & 0xf8;
+ data[pos+1] = (pixel >> 3) & 0xfc;
+ data[pos+2] = (pixel << 3) & 0xf8;
+ } else
+ {
+ data[pos] = (pixel >> 16) & 0xff;
+ data[pos+1] = (pixel >> 8) & 0xff;
+ data[pos+2] = pixel & 0xff;
+ }
+
+ /*
+ if (gdk_image_mask)
+ {
+ int mask_pixel = gdk_image_get_pixel( gdk_image_mask, i, j );
+ if (mask_pixel == 0)
+ {
+ data[pos] = 16;
+ data[pos+1] = 16;
+ data[pos+2] = 16;
+ }
+ }
+ */
+
+ pos += 3;
+ }
+ }
+
+ XDestroyImage( ximage );
+ /*
+ if (gdk_image_mask) gdk_image_destroy( gdk_image_mask );
+ */
+}
+#endif
+
+#ifdef __WXPM__
+// OS/2 Presentation manager conversion routings
+
+wxBitmap wxImage::ConvertToBitmap() const
+{
+ if ( !Ok() )
+ return wxNullBitmap;
+ wxBitmap bitmap; // remove
+// TODO:
+/*
+ int sizeLimit = 1024*768*3;
+
+ // width and height of the device-dependent bitmap
+ int width = GetWidth();
+ int bmpHeight = GetHeight();
+
+ // calc the number of bytes per scanline and padding
+ int bytePerLine = width*3;
+ int sizeDWORD = sizeof( DWORD );
+ int lineBoundary = bytePerLine % sizeDWORD;
+ int padding = 0;
+ if( lineBoundary > 0 )
+ {
+ padding = sizeDWORD - lineBoundary;
+ bytePerLine += padding;
+ }
+ // calc the number of DIBs and heights of DIBs
+ int numDIB = 1;
+ int hRemain = 0;
+ int height = sizeLimit/bytePerLine;
+ if( height >= bmpHeight )
+ height = bmpHeight;
+ else
+ {
+ numDIB = bmpHeight / height;
+ hRemain = bmpHeight % height;
+ if( hRemain >0 ) numDIB++;
+ }
+
+ // set bitmap parameters
+ wxBitmap bitmap;
+ wxCHECK_MSG( Ok(), bitmap, wxT("invalid image") );
+ bitmap.SetWidth( width );
+ bitmap.SetHeight( bmpHeight );
+ bitmap.SetDepth( wxDisplayDepth() );
+
+ // create a DIB header
+ int headersize = sizeof(BITMAPINFOHEADER);
+ LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ wxCHECK_MSG( lpDIBh, bitmap, wxT("could not allocate memory for DIB header") );
+ // Fill in the DIB header
+ lpDIBh->bmiHeader.biSize = headersize;
+ lpDIBh->bmiHeader.biWidth = (DWORD)width;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ // the general formula for biSizeImage:
+ // ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height;
+ lpDIBh->bmiHeader.biPlanes = 1;
+ lpDIBh->bmiHeader.biBitCount = 24;
+ lpDIBh->bmiHeader.biCompression = BI_RGB;
+ lpDIBh->bmiHeader.biClrUsed = 0;
+ // These seem not really needed for our purpose here.
+ lpDIBh->bmiHeader.biClrImportant = 0;
+ lpDIBh->bmiHeader.biXPelsPerMeter = 0;
+ lpDIBh->bmiHeader.biYPelsPerMeter = 0;
+ // memory for DIB data
+ unsigned char *lpBits;
+ lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage );
+ if( !lpBits )
+ {
+ wxFAIL_MSG( wxT("could not allocate memory for DIB") );
+ free( lpDIBh );
+ return bitmap;
+ }
+
+ // create and set the device-dependent bitmap
+ HDC hdc = ::GetDC(NULL);
+ HDC memdc = ::CreateCompatibleDC( hdc );
+ HBITMAP hbitmap;
+ hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight );
+ ::SelectObject( memdc, hbitmap);
+
+ // copy image data into DIB data and then into DDB (in a loop)
+ unsigned char *data = GetData();
+ int i, j, n;
+ int origin = 0;
+ unsigned char *ptdata = data;
+ unsigned char *ptbits;
+
+ for( n=0; n<numDIB; n++ )
+ {
+ if( numDIB > 1 && n == numDIB-1 && hRemain > 0 )
+ {
+ // redefine height and size of the (possibly) last smaller DIB
+ // memory is not reallocated
+ height = hRemain;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ }
+ ptbits = lpBits;
+
+ for( j=0; j<height; j++ )
+ {
+ for( i=0; i<width; i++ )
+ {
+ *(ptbits++) = *(ptdata+2);
+ *(ptbits++) = *(ptdata+1);
+ *(ptbits++) = *(ptdata );
+ ptdata += 3;
+ }
+ for( i=0; i< padding; i++ ) *(ptbits++) = 0;
+ }
+ ::StretchDIBits( memdc, 0, origin, width, height,\
+ 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
+ origin += height;
+ // if numDIB = 1, lines below can also be used
+ // hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
+ // The above line is equivalent to the following two lines.
+ // hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
+ // ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS);
+ // or the following lines
+ // hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
+ // HDC memdc = ::CreateCompatibleDC( hdc );
+ // ::SelectObject( memdc, hbitmap);
+ // ::SetDIBitsToDevice( memdc, 0, 0, width, height,
+ // 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
+ // ::SelectObject( memdc, 0 );
+ // ::DeleteDC( memdc );
+ }
+ bitmap.SetHBITMAP( (WXHBITMAP) hbitmap );
+
+ // similarly, created an mono-bitmap for the possible mask
+ if( HasMask() )
+ {
+ hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
+ ::SelectObject( memdc, hbitmap);
+ if( numDIB == 1 ) height = bmpHeight;
+ else height = sizeLimit/bytePerLine;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ origin = 0;
+ unsigned char r = GetMaskRed();
+ unsigned char g = GetMaskGreen();
+ unsigned char b = GetMaskBlue();
+ unsigned char zero = 0, one = 255;
+ ptdata = data;
+ for( n=0; n<numDIB; n++ )
+ {
+ if( numDIB > 1 && n == numDIB - 1 && hRemain > 0 )
+ {
+ // redefine height and size of the (possibly) last smaller DIB
+ // memory is not reallocated
+ height = hRemain;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ }
+ ptbits = lpBits;
+ for( int j=0; j<height; j++ )
+ {
+ for(i=0; i<width; i++ )
+ {
+ if( (*(ptdata++)!=r) | (*(ptdata++)!=g) | (*(ptdata++)!=b) )
+ {
+ *(ptbits++) = one;
+ *(ptbits++) = one;
+ *(ptbits++) = one;
+ }
+ else
+ {
+ *(ptbits++) = zero;
+ *(ptbits++) = zero;
+ *(ptbits++) = zero;
+ }
+ }
+ for( i=0; i< padding; i++ ) *(ptbits++) = zero;
+ }
+ ::StretchDIBits( memdc, 0, origin, width, height,\
+ 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
+ origin += height;
+ }
+ // create a wxMask object
+ wxMask *mask = new wxMask();
+ mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
+ bitmap.SetMask( mask );
+ }
+
+ // free allocated resources
+ ::SelectObject( memdc, 0 );
+ ::DeleteDC( memdc );
+ ::ReleaseDC(NULL, hdc);
+ free(lpDIBh);
+ free(lpBits);
+
+ // check the wxBitmap object
+ if( bitmap.GetHBITMAP() )
+ bitmap.SetOk( TRUE );
+ else
+ bitmap.SetOk( FALSE );
+*/
+ return bitmap;
+}
+
+wxImage::wxImage( const wxBitmap &bitmap )
+{
+ // check the bitmap
+ if( !bitmap.Ok() )
+ {
+ wxFAIL_MSG( wxT("invalid bitmap") );
+ return;
+ }
+
+ // create an wxImage object
+ int width = bitmap.GetWidth();
+ int height = bitmap.GetHeight();
+ Create( width, height );
+ unsigned char *data = GetData();
+ if( !data )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for image") );
+ return;
+ }
+
+ // calc the number of bytes per scanline and padding in the DIB
+ int bytePerLine = width*3;
+ int sizeDWORD = sizeof( DWORD );
+ int lineBoundary = bytePerLine % sizeDWORD;
+ int padding = 0;
+ if( lineBoundary > 0 )
+ {
+ padding = sizeDWORD - lineBoundary;
+ bytePerLine += padding;
+ }
+// TODO:
+/*
+ // create a DIB header
+ int headersize = sizeof(BITMAPINFOHEADER);
+ LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ if( !lpDIBh )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for DIB header") );
+ free( data );
+ return;
+ }
+ // Fill in the DIB header
+ lpDIBh->bmiHeader.biSize = headersize;
+ lpDIBh->bmiHeader.biWidth = width;
+ lpDIBh->bmiHeader.biHeight = -height;
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
+ lpDIBh->bmiHeader.biPlanes = 1;
+ lpDIBh->bmiHeader.biBitCount = 24;
+ lpDIBh->bmiHeader.biCompression = BI_RGB;
+ lpDIBh->bmiHeader.biClrUsed = 0;
+ // These seem not really needed for our purpose here.
+ lpDIBh->bmiHeader.biClrImportant = 0;
+ lpDIBh->bmiHeader.biXPelsPerMeter = 0;
+ lpDIBh->bmiHeader.biYPelsPerMeter = 0;
+ // memory for DIB data
+ unsigned char *lpBits;
+ lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
+ if( !lpBits )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for DIB") );
+ free( data );
+ free( lpDIBh );
+ return;
}
- long pos = 0;
- for (int j = 0; j < bitmap.GetHeight(); j++)
+ // copy data from the device-dependent bitmap to the DIB
+ HDC hdc = ::GetDC(NULL);
+ HBITMAP hbitmap;
+ hbitmap = (HBITMAP) bitmap.GetHBITMAP();
+ ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
+
+ // copy DIB data into the wxImage object
+ int i, j;
+ unsigned char *ptdata = data;
+ unsigned char *ptbits = lpBits;
+ for( i=0; i<height; i++ )
{
- for (int i = 0; i < bitmap.GetWidth(); i++)
+ for( j=0; j<width; j++ )
{
- int pixel = XGetPixel( ximage, i, j );
- if (bpp <= 8)
- {
- data[pos] = colors[pixel].red >> 8;
- data[pos+1] = colors[pixel].green >> 8;
- data[pos+2] = colors[pixel].blue >> 8;
- } else if (bpp == 15)
- {
- data[pos] = (pixel >> 7) & 0xf8;
- data[pos+1] = (pixel >> 2) & 0xf8;
- data[pos+2] = (pixel << 3) & 0xf8;
- } else if (bpp == 16)
- {
- data[pos] = (pixel >> 8) & 0xf8;
- data[pos+1] = (pixel >> 3) & 0xfc;
- data[pos+2] = (pixel << 3) & 0xf8;
- } else
- {
- data[pos] = (pixel >> 16) & 0xff;
- data[pos+1] = (pixel >> 8) & 0xff;
- data[pos+2] = pixel & 0xff;
- }
+ *(ptdata++) = *(ptbits+2);
+ *(ptdata++) = *(ptbits+1);
+ *(ptdata++) = *(ptbits );
+ ptbits += 3;
+ }
+ ptbits += padding;
+ }
- /*
- if (gdk_image_mask)
- {
- int mask_pixel = gdk_image_get_pixel( gdk_image_mask, i, j );
- if (mask_pixel == 0)
+ // similarly, set data according to the possible mask bitmap
+ if( bitmap.GetMask() && bitmap.GetMask()->GetMaskBitmap() )
+ {
+ hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap();
+ // memory DC created, color set, data copied, and memory DC deleted
+ HDC memdc = ::CreateCompatibleDC( hdc );
+ ::SetTextColor( memdc, RGB( 0, 0, 0 ) );
+ ::SetBkColor( memdc, RGB( 255, 255, 255 ) );
+ ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
+ ::DeleteDC( memdc );
+ // background color set to RGB(16,16,16) in consistent with wxGTK
+ unsigned char r=16, g=16, b=16;
+ ptdata = data;
+ ptbits = lpBits;
+ for( i=0; i<height; i++ )
+ {
+ for( j=0; j<width; j++ )
{
- data[pos] = 16;
- data[pos+1] = 16;
- data[pos+2] = 16;
- }
+ if( *ptbits != 0 )
+ ptdata += 3;
+ else
+ {
+ *(ptdata++) = r;
+ *(ptdata++) = g;
+ *(ptdata++) = b;
+ }
+ ptbits += 3;
}
- */
-
- pos += 3;
+ ptbits += padding;
}
+ SetMaskColour( r, g, b );
+ SetMask( TRUE );
}
-
- XDestroyImage( ximage );
- /*
- if (gdk_image_mask) gdk_image_destroy( gdk_image_mask );
- */
+ else
+ {
+ SetMask( FALSE );
+ }
+ // free allocated resources
+ ::ReleaseDC(NULL, hdc);
+ free(lpDIBh);
+ free(lpBits);
+*/
}
+
#endif
// A module to allow wxImage initialization/cleanup
};
IMPLEMENT_DYNAMIC_CLASS(wxImageModule, wxModule)
+
+
+//-----------------------------------------------------------------------------
+
+// GRG, Dic/99
+// Counts and returns the number of different colours. Optionally stops
+// when it exceeds 'stopafter' different colours. This is useful, for
+// example, to see if the image can be saved as 8-bit (256 colour or
+// less, in this case it would be invoked as CountColours(256)). Default
+// value for stopafter is -1 (don't care).
+//
+unsigned long wxImage::CountColours( unsigned long stopafter )
+{
+ wxHashTable h;
+ wxObject dummy;
+ unsigned char r, g, b, *p;
+ unsigned long size, nentries, key;
+
+ p = GetData();
+ size = GetWidth() * GetHeight();
+ nentries = 0;
+
+ for (unsigned long j = 0; (j < size) && (nentries <= stopafter) ; j++)
+ {
+ r = *(p++);
+ g = *(p++);
+ b = *(p++);
+ key = (r << 16) | (g << 8) | b;
+
+ if (h.Get(key) == NULL)
+ {
+ h.Put(key, &dummy);
+ nentries++;
+ }
+ }
+
+ return nentries;
+}
+
+
+// GRG, Dic/99
+// Computes the histogram of the image and fills a hash table, indexed
+// with integer keys built as 0xRRGGBB, containing wxHNode objects. Each
+// wxHNode contains an 'index' (useful to build a palette with the image
+// colours) and a 'value', which is the number of pixels in the image with
+// that colour.
+//
+unsigned long wxImage::ComputeHistogram( wxHashTable &h )
+{
+ unsigned char r, g, b, *p;
+ unsigned long size, nentries, key;
+ wxHNode *hnode;
+
+ p = GetData();
+ size = GetWidth() * GetHeight();
+ nentries = 0;
+
+ for (unsigned long j = 0; j < size; j++)
+ {
+ r = *(p++);
+ g = *(p++);
+ b = *(p++);
+ key = (r << 16) | (g << 8) | b;
+
+ hnode = (wxHNode *) h.Get(key);
+
+ if (hnode)
+ hnode->value++;
+ else
+ {
+ hnode = new wxHNode();
+ hnode->index = nentries++;
+ hnode->value = 1;
+
+ h.Put(key, (wxObject *)hnode);
+ }
+ }
+
+ return nentries;
+}
+
+/*
+ * Rotation code by Carlos Moreno
+ */
+
+// GRG: I've removed wxRotationPoint - we already have wxRealPoint which
+// does exactly the same thing. And I also got rid of wxRotationPixel
+// bacause of potential problems in architectures where alignment
+// is an issue, so I had to rewrite parts of the code.
+
+static const double gs_Epsilon = 1e-10;
+
+static inline int wxCint (double x)
+{
+ return (x > 0) ? (int) (x + 0.5) : (int) (x - 0.5);
+}
+
+
+// Auxiliary function to rotate a point (x,y) with respect to point p0
+// make it inline and use a straight return to facilitate optimization
+// also, the function receives the sine and cosine of the angle to avoid
+// repeating the time-consuming calls to these functions -- sin/cos can
+// be computed and stored in the calling function.
+
+inline wxRealPoint rotated_point (const wxRealPoint & p, double cos_angle, double sin_angle, const wxRealPoint & p0)
+{
+ return wxRealPoint (p0.x + (p.x - p0.x) * cos_angle - (p.y - p0.y) * sin_angle,
+ p0.y + (p.y - p0.y) * cos_angle + (p.x - p0.x) * sin_angle);
+}
+
+inline wxRealPoint rotated_point (double x, double y, double cos_angle, double sin_angle, const wxRealPoint & p0)
+{
+ return rotated_point (wxRealPoint(x,y), cos_angle, sin_angle, p0);
+}
+
+wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool interpolating, wxPoint * offset_after_rotation) const
+{
+ int i;
+ angle = -angle; // screen coordinates are a mirror image of "real" coordinates
+
+ // Create pointer-based array to accelerate access to wxImage's data
+ unsigned char ** data = new unsigned char * [GetHeight()];
+
+ data[0] = GetData();
+
+ for (i = 1; i < GetHeight(); i++)
+ data[i] = data[i - 1] + (3 * GetWidth());
+
+ // precompute coefficients for rotation formula
+ // (sine and cosine of the angle)
+ const double cos_angle = cos(angle);
+ const double sin_angle = sin(angle);
+
+ // Create new Image to store the result
+ // First, find rectangle that covers the rotated image; to do that,
+ // rotate the four corners
+
+ const wxRealPoint p0(centre_of_rotation.x, centre_of_rotation.y);
+
+ wxRealPoint p1 = rotated_point (0, 0, cos_angle, sin_angle, p0);
+ wxRealPoint p2 = rotated_point (0, GetHeight(), cos_angle, sin_angle, p0);
+ wxRealPoint p3 = rotated_point (GetWidth(), 0, cos_angle, sin_angle, p0);
+ wxRealPoint p4 = rotated_point (GetWidth(), GetHeight(), cos_angle, sin_angle, p0);
+
+ int x1 = (int) floor (wxMin (wxMin(p1.x, p2.x), wxMin(p3.x, p4.x)));
+ int y1 = (int) floor (wxMin (wxMin(p1.y, p2.y), wxMin(p3.y, p4.y)));
+ int x2 = (int) ceil (wxMax (wxMax(p1.x, p2.x), wxMax(p3.x, p4.x)));
+ int y2 = (int) ceil (wxMax (wxMax(p1.y, p2.y), wxMax(p3.y, p4.y)));
+
+ wxImage rotated (x2 - x1 + 1, y2 - y1 + 1);
+
+ if (offset_after_rotation != NULL)
+ {
+ *offset_after_rotation = wxPoint (x1, y1);
+ }
+
+ // GRG: The rotated (destination) image is always accessed
+ // sequentially, so there is no need for a pointer-based
+ // array here (and in fact it would be slower).
+ //
+ unsigned char * dst = rotated.GetData();
+
+ // GRG: if the original image has a mask, use its RGB values
+ // as the blank pixel, else, fall back to default (black).
+ //
+ unsigned char blank_r = 0;
+ unsigned char blank_g = 0;
+ unsigned char blank_b = 0;
+
+ if (HasMask())
+ {
+ blank_r = GetMaskRed();
+ blank_g = GetMaskGreen();
+ blank_b = GetMaskBlue();
+ rotated.SetMaskColour( blank_r, blank_g, blank_b );
+ }
+
+ // Now, for each point of the rotated image, find where it came from, by
+ // performing an inverse rotation (a rotation of -angle) and getting the
+ // pixel at those coordinates
+
+ // GRG: I've taken the (interpolating) test out of the loops, so that
+ // it is done only once, instead of repeating it for each pixel.
+
+ int x;
+ if (interpolating)
+ {
+ for (int y = 0; y < rotated.GetHeight(); y++)
+ {
+ for (x = 0; x < rotated.GetWidth(); x++)
+ {
+ wxRealPoint src = rotated_point (x + x1, y + y1, cos_angle, -sin_angle, p0);
+
+ if (-0.25 < src.x && src.x < GetWidth() - 0.75 &&
+ -0.25 < src.y && src.y < GetHeight() - 0.75)
+ {
+ // interpolate using the 4 enclosing grid-points. Those
+ // points can be obtained using floor and ceiling of the
+ // exact coordinates of the point
+ // C.M. 2000-02-17: when the point is near the border, special care is required.
+
+ int x1, y1, x2, y2;
+
+ if (0 < src.x && src.x < GetWidth() - 1)
+ {
+ x1 = wxCint(floor(src.x));
+ x2 = wxCint(ceil(src.x));
+ }
+ else // else means that x is near one of the borders (0 or width-1)
+ {
+ x1 = x2 = wxCint (src.x);
+ }
+
+ if (0 < src.y && src.y < GetHeight() - 1)
+ {
+ y1 = wxCint(floor(src.y));
+ y2 = wxCint(ceil(src.y));
+ }
+ else
+ {
+ y1 = y2 = wxCint (src.y);
+ }
+
+ // get four points and the distances (square of the distance,
+ // for efficiency reasons) for the interpolation formula
+
+ // GRG: Do not calculate the points until they are
+ // really needed -- this way we can calculate
+ // just one, instead of four, if d1, d2, d3
+ // or d4 are < gs_Epsilon
+
+ const double d1 = (src.x - x1) * (src.x - x1) + (src.y - y1) * (src.y - y1);
+ const double d2 = (src.x - x2) * (src.x - x2) + (src.y - y1) * (src.y - y1);
+ const double d3 = (src.x - x2) * (src.x - x2) + (src.y - y2) * (src.y - y2);
+ const double d4 = (src.x - x1) * (src.x - x1) + (src.y - y2) * (src.y - y2);
+
+ // Now interpolate as a weighted average of the four surrounding
+ // points, where the weights are the distances to each of those points
+
+ // If the point is exactly at one point of the grid of the source
+ // image, then don't interpolate -- just assign the pixel
+
+ if (d1 < gs_Epsilon) // d1,d2,d3,d4 are positive -- no need for abs()
+ {
+ unsigned char *p = data[y1] + (3 * x1);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ }
+ else if (d2 < gs_Epsilon)
+ {
+ unsigned char *p = data[y1] + (3 * x2);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ }
+ else if (d3 < gs_Epsilon)
+ {
+ unsigned char *p = data[y2] + (3 * x2);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ }
+ else if (d4 < gs_Epsilon)
+ {
+ unsigned char *p = data[y2] + (3 * x1);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ }
+ else
+ {
+ // weights for the weighted average are proportional to the inverse of the distance
+ unsigned char *v1 = data[y1] + (3 * x1);
+ unsigned char *v2 = data[y1] + (3 * x2);
+ unsigned char *v3 = data[y2] + (3 * x2);
+ unsigned char *v4 = data[y2] + (3 * x1);
+
+ const double w1 = 1/d1, w2 = 1/d2, w3 = 1/d3, w4 = 1/d4;
+
+ // GRG: Unrolled.
+
+ *(dst++) = (unsigned char)
+ ( (w1 * *(v1++) + w2 * *(v2++) +
+ w3 * *(v3++) + w4 * *(v4++)) /
+ (w1 + w2 + w3 + w4) );
+ *(dst++) = (unsigned char)
+ ( (w1 * *(v1++) + w2 * *(v2++) +
+ w3 * *(v3++) + w4 * *(v4++)) /
+ (w1 + w2 + w3 + w4) );
+ *(dst++) = (unsigned char)
+ ( (w1 * *(v1++) + w2 * *(v2++) +
+ w3 * *(v3++) + w4 * *(v4++)) /
+ (w1 + w2 + w3 + w4) );
+ }
+ }
+ else
+ {
+ *(dst++) = blank_r;
+ *(dst++) = blank_g;
+ *(dst++) = blank_b;
+ }
+ }
+ }
+ }
+ else // not interpolating
+ {
+ for (int y = 0; y < rotated.GetHeight(); y++)
+ {
+ for (x = 0; x < rotated.GetWidth(); x++)
+ {
+ wxRealPoint src = rotated_point (x + x1, y + y1, cos_angle, -sin_angle, p0);
+
+ const int xs = wxCint (src.x); // wxCint rounds to the
+ const int ys = wxCint (src.y); // closest integer
+
+ if (0 <= xs && xs < GetWidth() &&
+ 0 <= ys && ys < GetHeight())
+ {
+ unsigned char *p = data[ys] + (3 * xs);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ }
+ else
+ {
+ *(dst++) = blank_r;
+ *(dst++) = blank_g;
+ *(dst++) = blank_b;
+ }
+ }
+ }
+ }
+
+ delete [] data;
+
+ return rotated;
+}
+