#define poffset (line * width * 3 + column * 3)
-bool wxBMPHandler::LoadFile( wxImage *image, wxInputStream& stream, bool WXUNUSED(verbose) )
+bool wxBMPHandler::LoadFile( wxImage *image, wxInputStream& stream, bool WXUNUSED(verbose), int WXUNUSED(index) )
{
int rshift = 0, gshift = 0, bshift = 0;
wxUint8 aByte;