#include "wx/dcscreen.h"
#include "wx/settings.h"
#include "wx/log.h"
+#include "wx/utils.h"
DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING)
m_borderSize = 1;
else
m_borderSize = 0;
+
+#ifdef __WXMAC__
+ int major,minor;
+ wxGetOsVersion( &major, &minor );
+ if (major >= 10)
+ m_windowStyle |= wxSP_SASH_AQUA;
+#endif
return TRUE;
}
if ( m_splitMode == wxSPLIT_VERTICAL )
{
dc.SetPen(*m_facePen);
- dc.SetBrush(*m_faceBrush);
+
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetBrush(*wxWHITE_BRUSH);
+ else
+ dc.SetBrush(*m_faceBrush);
dc.DrawRectangle(m_sashPosition + 2, 0 , m_sashSize - 4, h );
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.SetPen(*m_hilightPen);
dc.DrawLine(m_sashPosition+1, m_borderSize - 2, m_sashPosition+1, h - m_borderSize+2);
- dc.SetPen(*m_mediumShadowPen);
- int yMedium = m_borderSize ? h-m_borderSize+1 : h ;
+ if (!HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_mediumShadowPen);
+
+ int yMedium = m_borderSize ? h-m_borderSize+1 : h ;
dc.DrawLine(m_sashPosition+m_sashSize-2, xShadow, m_sashPosition+m_sashSize-2, yMedium);
- dc.SetPen(*m_darkShadowPen);
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_lightShadowPen);
+ else
+ dc.SetPen(*m_darkShadowPen);
dc.DrawLine(m_sashPosition+m_sashSize-1, m_borderSize, m_sashPosition+m_sashSize-1, h-m_borderSize );
-
+
// Draw the top and bottom edges of the sash, if requested
if (GetWindowStyle() & wxSP_FULLSASH)
{
else
{
dc.SetPen(*m_facePen);
- dc.SetBrush(*m_faceBrush);
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetBrush(*wxWHITE_BRUSH);
+ else
+ dc.SetBrush(*m_faceBrush);
dc.DrawRectangle( m_borderSize-2, m_sashPosition + 2, w-m_borderSize+2, m_sashSize - 4);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.SetPen(*m_hilightPen);
dc.DrawLine(m_borderSize-2, m_sashPosition+1, w-m_borderSize+1, m_sashPosition+1);
- dc.SetPen(*m_mediumShadowPen);
+ if (!HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_mediumShadowPen);
dc.DrawLine(m_borderSize-1, m_sashPosition+m_sashSize-2, w-m_borderSize+1, m_sashPosition+m_sashSize-2);
- dc.SetPen(*m_darkShadowPen);
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_lightShadowPen);
+ else
+ dc.SetPen(*m_darkShadowPen);
dc.DrawLine(m_borderSize, m_sashPosition+m_sashSize-1, w-m_borderSize, m_sashPosition+m_sashSize-1);
// Draw the left and right edges of the sash, if requested
screenDC.SetBrush(wxNullBrush);
}
+void wxSplitterWindow::AdjustSashPosition(int &sashPos)
+{
+ int w, h;
+ GetClientSize(&w, &h);
+ int window_size = (m_splitMode == wxSPLIT_VERTICAL) ? w : h;
+ wxWindow *win;
+
+ if ( sashPos < m_minimumPaneSize )
+ sashPos = m_minimumPaneSize;
+ else if ( sashPos > window_size - m_minimumPaneSize )
+ sashPos = window_size - m_minimumPaneSize;
+
+ win = GetWindow1();
+ if ( win )
+ {
+ int minSize = (m_splitMode == wxSPLIT_VERTICAL) ?
+ win->GetMinWidth() : win->GetMinHeight();
+ if ( minSize != -1 && sashPos < minSize + GetBorderSize() )
+ sashPos = minSize + GetBorderSize();
+ }
+
+ win = GetWindow2();
+ if ( win )
+ {
+ int minSize = (m_splitMode == wxSPLIT_VERTICAL) ?
+ win->GetMinWidth() : win->GetMinHeight();
+ if ( minSize != -1 && sashPos > window_size - minSize - GetBorderSize() )
+ sashPos = window_size - minSize - GetBorderSize();
+ }
+}
+
// Position and size subwindows.
// Note that the border size applies to each subwindow, not
// including the edges next to the sash.
m_sashPosition = w + sashPosition; // It's negative so adding is subtracting
else // default
m_sashPosition = w/2;
+
+ AdjustSashPosition(m_sashPosition);
SizeWindows();
else // default
m_sashPosition = h/2;
+ AdjustSashPosition(m_sashPosition);
+
SizeWindows();
return TRUE;
void wxSplitterWindow::SetSashPosition(int position, bool redraw)
{
m_sashPosition = position;
+ AdjustSashPosition(m_sashPosition);
if ( redraw )
{
// Shadow colours
#ifndef __WIN16__
- wxColour faceColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ wxColour faceColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
m_facePen = new wxPen(faceColour, 1, wxSOLID);
m_faceBrush = new wxBrush(faceColour, wxSOLID);
- wxColour mediumShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW));
+ wxColour mediumShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW));
m_mediumShadowPen = new wxPen(mediumShadowColour, 1, wxSOLID);
- wxColour darkShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DDKSHADOW));
+ wxColour darkShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW));
m_darkShadowPen = new wxPen(darkShadowColour, 1, wxSOLID);
- wxColour lightShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT));
+ wxColour lightShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT));
m_lightShadowPen = new wxPen(lightShadowColour, 1, wxSOLID);
- wxColour hilightColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT));
+ wxColour hilightColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT));
m_hilightPen = new wxPen(hilightColour, 1, wxSOLID);
#else
m_facePen = new wxPen("LIGHT GREY", 1, wxSOLID);
if ( !unsplit_scenario )
{
// If resultant pane would be too small, enlarge it
- if ( newSashPosition < m_minimumPaneSize )
- newSashPosition = m_minimumPaneSize;
- if ( newSashPosition > window_size - m_minimumPaneSize )
- newSashPosition = window_size - m_minimumPaneSize;
+ AdjustSashPosition(newSashPosition);
}
// If the result is out of bounds it means minimum size is too big,