/////////////////////////////////////////////////////////////////////////////
-/** The various values for the path format: this mainly affects the path
+/**
+ The various values for the path format: this mainly affects the path
separator but also whether or not the path has the drive part
(as under Windows).
};
-/** The kind of normalization to do with the file name: these values can be
+/**
+ The kind of normalization to do with the file name: these values can be
or'd together to perform several operations at once.
See wxFileName::Normalize() for more info.
*/
enum wxPathNormalize
{
- wxPATH_NORM_ENV_VARS = 0x0001, //!< replace env vars with their values.
- wxPATH_NORM_DOTS = 0x0002, //!< squeeze all .. and . and prepend cwd.
- wxPATH_NORM_TILDE = 0x0004, //!< Unix only: replace ~ and ~user.
- wxPATH_NORM_CASE = 0x0008, //!< if case insensitive => tolower.
- wxPATH_NORM_ABSOLUTE = 0x0010, //!< make the path absolute.
- wxPATH_NORM_LONG = 0x0020, //!< make the path the long form.
- wxPATH_NORM_SHORTCUT = 0x0040, //!< resolve the shortcut, if it is a shortcut.
+ //! Replace environment variables with their values.
+ //! wxFileName understands both Unix and Windows (but only under Windows) environment
+ //! variables expansion: i.e. @c "$var", @c "$(var)" and @c "${var}" are always understood
+ //! and in addition under Windows @c "%var%" is also.
+ wxPATH_NORM_ENV_VARS = 0x0001,
+
+ wxPATH_NORM_DOTS = 0x0002, //!< Squeeze all @c ".." and @c "." and prepend the current working directory.
+ wxPATH_NORM_TILDE = 0x0004, //!< Replace @c "~" and @c "~user" (Unix only).
+ wxPATH_NORM_CASE = 0x0008, //!< If the platform is case insensitive, make lowercase the path.
+ wxPATH_NORM_ABSOLUTE = 0x0010, //!< Make the path absolute.
+ wxPATH_NORM_LONG = 0x0020, //!< Expand the path to the "long" form (Windows only).
+ wxPATH_NORM_SHORTCUT = 0x0040, //!< Resolve the shortcut, if it is a shortcut (Windows only).
+
+ //! A value indicating all normalization flags except for @c wxPATH_NORM_CASE.
wxPATH_NORM_ALL = 0x00ff & ~wxPATH_NORM_CASE
};
@see GetCwd()
*/
- static void AssignCwd(const wxString& volume = wxEmptyString);
+ void AssignCwd(const wxString& volume = wxEmptyString);
/**
Sets this file name object to the given directory name.
*/
void ClearExt();
+ //@{
/**
Returns a temporary file name starting with the given @e prefix.
If the @a prefix is an absolute path, the temporary file is created in this
*/
static wxString CreateTempFileName(const wxString& prefix,
wxFile* fileTemp = NULL);
+ static wxString CreateTempFileName(const wxString& prefix,
+ wxFFile* fileTemp = NULL);
+ //@}
/**
Returns @true if the directory with this name exists.
The possible flags values are:
- - @b wxPATH_GET_VOLUME
+ - @b wxPATH_GET_VOLUME:
Return the path with the volume (does nothing for the filename formats
without volumes), otherwise the path without volume part is returned.
not be read (because e.g. the file is locked by another process) the returned
value is ::wxInvalidSize.
*/
- const static wxULongLong GetSize(const wxString& filename);
+ static wxULongLong GetSize(const wxString& filename);
/**
Returns the directory used for temporary files.
*/
void RemoveLastDir();
+ /**
+ If the path contains the value of the environment variable named @a envname
+ then this function replaces it with the string obtained from
+ wxString::Format(replacementFmtString, value_of_envname_variable).
+
+ This function is useful to make the path shorter or to make it dependent
+ from a certain environment variable.
+ Normalize() with @c wxPATH_NORM_ENV_VARS can perform the opposite of this
+ function (depending on the value of @a replacementFmtString).
+
+ The name and extension of this filename are not modified.
+
+ Example:
+ @code
+ wxFileName fn("/usr/openwin/lib/someFile");
+ fn.ReplaceEnvVariable("OPENWINHOME");
+ // now fn.GetFullPath() == "$OPENWINHOME/lib/someFile"
+ @endcode
+
+ @since 2.9.0
+
+ @return @true if the operation was successful (which doesn't mean
+ that something was actually replaced, just that ::wxGetEnv
+ didn't fail).
+ */
+ bool ReplaceEnvVariable(const wxString& envname,
+ const wxString& replacementFmtString = "$%s",
+ wxPathFormat format = wxPATH_NATIVE);
+
+ /**
+ Replaces, if present in the path, the home directory for the given user
+ (see ::wxGetHomeDir) with a tilde (~).
+
+ Normalize() with @c wxPATH_NORM_TILDE performs the opposite of this
+ function.
+
+ The name and extension of this filename are not modified.
+
+ @since 2.9.0
+
+ @return @true if the operation was successful (which doesn't mean
+ that something was actually replaced, just that ::wxGetHomeDir
+ didn't fail).
+ */
+ bool ReplaceHomeDir(wxPathFormat format = wxPATH_NATIVE);
+
+
/**
Deletes the specified directory from the file system.
*/
trailing dot, but empty. If you need to cope with such cases, you should use
@a hasExt instead of relying on testing whether @a ext is empty or not.
*/
- static void SplitPath(const wxString& fullpath, wxString* volume,
+ static void SplitPath(const wxString& fullpath,
+ wxString* volume,
wxString* path,
wxString* name,
wxString* ext,
- bool hasExt = NULL,
+ bool* hasExt = NULL,
wxPathFormat format = wxPATH_NATIVE);
static void SplitPath(const wxString& fullpath,
wxString* volume,
wxString* path,
wxString* name,
wxString* ext,
- wxPathFormat format = wxPATH_NATIVE);
+ wxPathFormat format);
static void SplitPath(const wxString& fullpath,
wxString* path,
wxString* name,