} // end of wxWindowMSW::MSWGetStyle
//
-// Make a Windows extended style from the given wxWindows window style
+// Make a Windows extended style from the given wxWidgets window style
//
WXDWORD wxWindowOS2::MakeExtendedStyle(
long lStyle
} // end of wxWindowOS2::UnpackMenuSelect
// ---------------------------------------------------------------------------
-// Main wxWindows window proc and the window proc for wxWindow
+// Main wxWidgets window proc and the window proc for wxWindow
// ---------------------------------------------------------------------------
//
break;
}
//
- // Simulate a WM_COMMAND here, as wxWindows expects all control
+ // Simulate a WM_COMMAND here, as wxWidgets expects all control
// button clicks to generate WM_COMMAND msgs, not WM_CONTROL
//
if (pWin->IsKindOf(CLASSINFO(wxRadioBox)))
break;
}
//
- // Simulate a WM_COMMAND here, as wxWindows expects all control
+ // Simulate a WM_COMMAND here, as wxWidgets expects all control
// button clicks to generate WM_COMMAND msgs, not WM_CONTROL
//
if (pWin->IsKindOf(CLASSINFO(wxListBox)))
);
vDc.SetHPS(pMeasureStruct->hps);
//
- // Load the wxWindows Pallete and set to RGB mode
+ // Load the wxWidgets Pallete and set to RGB mode
//
if (!::GpiCreateLogColorTable( pMeasureStruct->hps
,0L
int nHeight;
DoGetSize(0, &nHeight);
rEvent.m_x = nX;
- // Convert to wxWindows standard coordinate system!
+ // Convert to wxWidgets standard coordinate system!
rEvent.m_y = nHeight - nY;
rEvent.m_shiftDown = ((uFlags & KC_SHIFT) != 0);
rEvent.m_controlDown = ((uFlags & KC_CTRL) != 0);
//
// Getting the Y position for a window, like a control, is a real
// pain. There are three sitatuions we must deal with in determining
-// the OS2 to wxWindows Y coordinate.
+// the OS2 to wxWidgets Y coordinate.
//
// 1) The controls are created in a dialog.
// This is the easiest since a dialog is created with its original
// Beginning of user defined messages
case 0x1000: return "WM_USER";
- // wxWindows user defined types
+ // wxWidgets user defined types
// listview
// case 0x1000 + 0: return "LVM_GETBKCOLOR";