# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\src\common\ownerdrwcmn.cpp
-# End Source File
-# Begin Source File
-
+SOURCE=..\..\src\common\ownerdrwcmn.cpp\r
+# End Source File\r
+# Begin Source File\r
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SOURCE=..\..\src\common\paper.cpp\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=..\..\src\common\uiactioncmn.cpp\r
+# End Source File\r
+# Begin Source File\r
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SOURCE=..\..\src\common\utilscmn.cpp\r
# End Source File\r
# Begin Source File\r
!ELSEIF "$(CFG)" == "core - Win32 Debug"\r
\r
\r
+!ENDIF\r
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+# End Source File\r
+# Begin Source File\r
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+SOURCE=..\..\src\msw\uiaction.cpp\r
+\r
+!IF "$(CFG)" == "core - Win32 DLL Universal Release"\r
+\r
+# PROP Exclude_From_Build 1\r
+\r
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"\r
+\r
+# PROP Exclude_From_Build 1\r
+\r
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release"\r
+\r
+\r
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"\r
+\r
+\r
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release"\r
+\r
+# PROP Exclude_From_Build 1\r
+\r
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"\r
+\r
+# PROP Exclude_From_Build 1\r
+\r
+!ELSEIF "$(CFG)" == "core - Win32 Release"\r
+\r
+\r
+!ELSEIF "$(CFG)" == "core - Win32 Debug"\r
+\r
+\r
!ENDIF\r
\r
# End Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\include\wx\msw\ownerdrw.h
-# End Source File
-# Begin Source File
-
+SOURCE=..\..\include\wx\msw\ownerdrw.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=..\..\include\wx\msw\palette.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\include\wx\evtloop.h\r
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-# Begin Source File\r
-\r
SOURCE=..\..\include\wx\evtloopsrc.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=..\..\include\wx\uiaction.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=..\..\include\wx\valgen.h\r
# End Source File\r
# Begin Source File\r