-
- if ( width <= 0 || height <= 0 )
- {
- return false;
- }
-
- if (depth == 32)
- {
- SetPixbuf(gdk_pixbuf_new(GDK_COLORSPACE_RGB, true, 8, width, height), 32);
- }
- else
- {
- if (depth != 1)
- {
- const GdkVisual* visual = wxTheApp->GetGdkVisual();
- if (depth == -1)
- depth = visual->depth;
-
- wxCHECK_MSG(depth == visual->depth, false, wxT("invalid bitmap depth"));
- }
-
- SetPixmap(gdk_pixmap_new(wxGetRootWindow()->window, width, height, depth));
- }
-
- return Ok();
-}
-
-wxBitmap wxBitmap::Rescale(int clipx, int clipy, int clipwidth, int clipheight,
- int width, int height) const
-{
- wxBitmap bmp;
-
- wxCHECK_MSG(Ok(), bmp, wxT("invalid bitmap"));
-
- width = wxMax(width, 1);
- height = wxMax(height, 1);
-
- const double scale_x = double(width) / clipwidth;
- const double scale_y = double(height) / clipheight;
-
- // Converting to pixbuf, scaling with gdk_pixbuf_scale, and converting
- // back, is faster than scaling pixmap ourselves.
-
- // use pixbuf if already available,
- // otherwise create temporary pixbuf from pixmap
- GdkPixbuf* pixbuf = M_BMPDATA->m_pixbuf;
- if (pixbuf)
- g_object_ref(pixbuf);
- else
- pixbuf = gdk_pixbuf_get_from_drawable(
- NULL, M_BMPDATA->m_pixmap, NULL,
- 0, 0, 0, 0, M_BMPDATA->m_width, M_BMPDATA->m_height);
-
- // new pixbuf for scaled wxBitmap
- GdkPixbuf* pixbuf_scaled = gdk_pixbuf_new(
- GDK_COLORSPACE_RGB, gdk_pixbuf_get_has_alpha(pixbuf), 8, width, height);
-
- // GDK_INTERP_NEAREST is the lowest-quality method for continuous-tone
- // images, but the only one which preserves sharp edges
- gdk_pixbuf_scale(
- pixbuf, pixbuf_scaled,
- 0, 0, width, height, -clipx*scale_x, -clipy*scale_y, scale_x, scale_y,
- GDK_INTERP_NEAREST);
-
- g_object_unref(pixbuf);
- bmp.SetPixbuf(pixbuf_scaled, M_BMPDATA->m_bpp);
-
- if (M_BMPDATA->m_mask)
- {
- pixbuf = gdk_pixbuf_get_from_drawable(
- NULL, M_BMPDATA->m_mask->m_bitmap, NULL,
- 0, 0, 0, 0, M_BMPDATA->m_width, M_BMPDATA->m_height);
-
- pixbuf_scaled = gdk_pixbuf_new(
- GDK_COLORSPACE_RGB, false, 8, width, height);
-
- gdk_pixbuf_scale(
- pixbuf, pixbuf_scaled,
- 0, 0, width, height, -clipx, -clipy, scale_x, scale_y,
- GDK_INTERP_NEAREST);
-
- g_object_unref(pixbuf);
-
- // use existing functionality to create mask from scaled pixbuf
- wxBitmap maskbmp;
- maskbmp.SetPixbuf(pixbuf_scaled);
- bmp.SetMask(new wxMask(maskbmp, *wxBLACK));
- }
- return bmp;