// ---------------------------------------------------------------------------
/* static */
-wxUniChar::value_type wxUniChar::From8bit(char c)
+wxUniChar::value_type wxUniChar::FromHi8bit(char c)
{
- // all supported charsets have the first 128 characters same as ASCII:
- if ( (unsigned char)c < 0x80 )
- return c;
-
#if wxUSE_UTF8_LOCALE_ONLY
- wxFAIL_MSG( _T("invalid UTF-8 character") );
+ wxFAIL_MSG( "invalid UTF-8 character" );
+ wxUnusedVar(c);
+
return wxT('?'); // FIXME-UTF8: what to use as failure character?
#else
wchar_t buf[2];
if ( wxConvLibc.ToWChar(buf, 2, &c, 1) != 2 )
+ {
+ wxFAIL_MSG( "invalid multibyte character" );
return wxT('?'); // FIXME-UTF8: what to use as failure character?
+ }
return buf[0];
#endif
}
/* static */
-char wxUniChar::To8bit(wxUniChar::value_type c)
+char wxUniChar::ToHi8bit(wxUniChar::value_type c)
{
- // all supported charsets have the first 128 characters same as ASCII:
- if ( c < 0x80 )
- return c;
-
#if wxUSE_UTF8_LOCALE_ONLY
- wxFAIL_MSG( _T("character cannot be converted to single UTF-8 byte") );
+ wxFAIL_MSG( "character cannot be converted to single UTF-8 byte" );
+ wxUnusedVar(c);
+
return '?'; // FIXME-UTF8: what to use as failure character?
#else
wchar_t in = c;
char buf[2];
if ( wxConvLibc.FromWChar(buf, 2, &in, 1) != 2 )
+ {
+ wxFAIL_MSG( "character cannot be converted to single byte" );
return '?'; // FIXME-UTF8: what to use as failure character?
+ }
return buf[0];
#endif
}