+class WXDLLIMPEXP_CORE wxMenuBase : public wxEvtHandler
+{
+public:
+ // create a menu
+ static wxMenu *New(const wxString& title = wxEmptyString, long style = 0);
+
+ // ctors
+ wxMenuBase(const wxString& title, long style = 0) : m_title(title)
+ { Init(style); }
+ wxMenuBase(long style = 0)
+ { Init(style); }
+
+ // dtor deletes all the menu items we own
+ virtual ~wxMenuBase();
+
+ // menu construction
+ // -----------------
+
+ // append any kind of item (normal/check/radio/separator)
+ wxMenuItem* Append(int itemid,
+ const wxString& text = wxEmptyString,
+ const wxString& help = wxEmptyString,
+ wxItemKind kind = wxITEM_NORMAL)
+ {
+ return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
+ }
+
+ // append a separator to the menu
+ wxMenuItem* AppendSeparator() { return Append(wxID_SEPARATOR); }
+
+ // append a check item
+ wxMenuItem* AppendCheckItem(int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
+ {
+ return Append(itemid, text, help, wxITEM_CHECK);
+ }
+
+ // append a radio item
+ wxMenuItem* AppendRadioItem(int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
+ {
+ return Append(itemid, text, help, wxITEM_RADIO);
+ }
+
+ // append a submenu
+ wxMenuItem* AppendSubMenu(wxMenu *submenu,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
+ {
+ return DoAppend(wxMenuItem::New((wxMenu *)this, wxID_ANY, text, help,
+ wxITEM_NORMAL, submenu));
+ }
+
+ // the most generic form of Append() - append anything
+ wxMenuItem* Append(wxMenuItem *item) { return DoAppend(item); }
+
+ // insert a break in the menu (only works when appending the items, not
+ // inserting them)
+ virtual void Break() { }
+
+ // insert an item before given position
+ wxMenuItem* Insert(size_t pos, wxMenuItem *item);
+
+ // insert an item before given position
+ wxMenuItem* Insert(size_t pos,
+ int itemid,
+ const wxString& text = wxEmptyString,
+ const wxString& help = wxEmptyString,
+ wxItemKind kind = wxITEM_NORMAL)
+ {
+ return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
+ }
+
+ // insert a separator
+ wxMenuItem* InsertSeparator(size_t pos)
+ {
+ return Insert(pos, wxMenuItem::New((wxMenu *)this, wxID_SEPARATOR));
+ }
+
+ // insert a check item
+ wxMenuItem* InsertCheckItem(size_t pos,
+ int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
+ {
+ return Insert(pos, itemid, text, help, wxITEM_CHECK);
+ }
+
+ // insert a radio item
+ wxMenuItem* InsertRadioItem(size_t pos,
+ int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
+ {
+ return Insert(pos, itemid, text, help, wxITEM_RADIO);
+ }
+
+ // insert a submenu
+ wxMenuItem* Insert(size_t pos,
+ int itemid,
+ const wxString& text,
+ wxMenu *submenu,
+ const wxString& help = wxEmptyString)
+ {
+ return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help,
+ wxITEM_NORMAL, submenu));
+ }
+
+ // prepend an item to the menu
+ wxMenuItem* Prepend(wxMenuItem *item)
+ {
+ return Insert(0u, item);
+ }
+
+ // prepend any item to the menu
+ wxMenuItem* Prepend(int itemid,
+ const wxString& text = wxEmptyString,
+ const wxString& help = wxEmptyString,
+ wxItemKind kind = wxITEM_NORMAL)
+ {
+ return Insert(0u, itemid, text, help, kind);
+ }
+
+ // prepend a separator
+ wxMenuItem* PrependSeparator()
+ {
+ return InsertSeparator(0u);
+ }
+
+ // prepend a check item
+ wxMenuItem* PrependCheckItem(int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
+ {
+ return InsertCheckItem(0u, itemid, text, help);
+ }
+
+ // prepend a radio item
+ wxMenuItem* PrependRadioItem(int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
+ {
+ return InsertRadioItem(0u, itemid, text, help);
+ }
+
+ // prepend a submenu
+ wxMenuItem* Prepend(int itemid,
+ const wxString& text,
+ wxMenu *submenu,
+ const wxString& help = wxEmptyString)
+ {
+ return Insert(0u, itemid, text, submenu, help);
+ }
+
+ // detach an item from the menu, but don't delete it so that it can be
+ // added back later (but if it's not, the caller is responsible for
+ // deleting it!)
+ wxMenuItem *Remove(int itemid) { return Remove(FindChildItem(itemid)); }
+ wxMenuItem *Remove(wxMenuItem *item);
+
+ // delete an item from the menu (submenus are not destroyed by this
+ // function, see Destroy)
+ bool Delete(int itemid) { return Delete(FindChildItem(itemid)); }
+ bool Delete(wxMenuItem *item);
+
+ // delete the item from menu and destroy it (if it's a submenu)
+ bool Destroy(int itemid) { return Destroy(FindChildItem(itemid)); }
+ bool Destroy(wxMenuItem *item);
+
+ // menu items access
+ // -----------------
+
+ // get the items
+ size_t GetMenuItemCount() const { return m_items.GetCount(); }
+
+ const wxMenuItemList& GetMenuItems() const { return m_items; }
+ wxMenuItemList& GetMenuItems() { return m_items; }
+
+ // search
+ virtual int FindItem(const wxString& item) const;
+ wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
+
+ // find by position
+ wxMenuItem* FindItemByPosition(size_t position) const;
+
+ // get/set items attributes
+ void Enable(int itemid, bool enable);
+ bool IsEnabled(int itemid) const;
+
+ void Check(int itemid, bool check);
+ bool IsChecked(int itemid) const;
+
+ void SetLabel(int itemid, const wxString& label);
+ wxString GetLabel(int itemid) const;
+
+ // Returns the stripped label
+ wxString GetLabelText(int itemid) const { return wxMenuItem::GetLabelText(GetLabel(itemid)); }
+
+ virtual void SetHelpString(int itemid, const wxString& helpString);
+ virtual wxString GetHelpString(int itemid) const;
+
+ // misc accessors
+ // --------------
+
+ // the title
+ virtual void SetTitle(const wxString& title) { m_title = title; }
+ const wxString& GetTitle() const { return m_title; }
+
+ // event handler
+ void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
+ wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
+
+ // Invoking window: this is set by wxWindow::PopupMenu() before showing a
+ // popup menu and reset after it's hidden. Notice that you probably want to
+ // use GetWindow() below instead of GetInvokingWindow() as the latter only
+ // returns non-NULL for the top level menus
+ //
+ // NB: avoid calling SetInvokingWindow() directly if possible, use
+ // wxMenuInvokingWindowSetter class below instead
+ void SetInvokingWindow(wxWindow *win);
+ wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
+
+ // the window associated with this menu: this is the invoking window for
+ // popup menus or the top level window to which the menu bar is attached
+ // for menus which are part of a menu bar
+ wxWindow *GetWindow() const;
+
+ // style
+ long GetStyle() const { return m_style; }
+
+ // implementation helpers
+ // ----------------------
+
+ // Updates the UI for a menu and all submenus recursively. source is the
+ // object that has the update event handlers defined for it. If NULL, the
+ // menu or associated window will be used.
+ void UpdateUI(wxEvtHandler* source = NULL);
+
+ // get the menu bar this menu is attached to (may be NULL, always NULL for
+ // popup menus). Traverse up the menu hierarchy to find it.
+ wxMenuBar *GetMenuBar() const;