-#ifdef __WXMSW__
-
-wxBitmap wxImage::ConvertToBitmap() const
-{
-// sizeLimit is the MS upper limit for the DIB size
- int sizeLimit = 1024*768*3;
-
-// width and height of the device-dependent bitmap
- int width = GetWidth();
- int bmpHeight = GetHeight();
-
-// calc the number of bytes per scanline and padding
- int bytePerLine = width*3;
- int sizeDWORD = sizeof( DWORD );
- div_t lineBoundary = div( bytePerLine, sizeDWORD );
- int padding = 0;
- if( lineBoundary.rem > 0 )
- {
- padding = sizeDWORD - lineBoundary.rem;
- bytePerLine += padding;
- }
-// calc the number of DIBs and heights of DIBs
- int numDIB = 1;
- int hRemain = 0;
- int height = sizeLimit/bytePerLine;
- if( height >= bmpHeight )
- height = bmpHeight;
- else
- {
- div_t result = div( bmpHeight, height );
- numDIB = result.quot;
- hRemain = result.rem;
- if( hRemain >0 ) numDIB++;
- }
-
-// set bitmap parameters
- wxBitmap bitmap;
- wxCHECK_MSG( Ok(), bitmap, "invalid image" );
- bitmap.SetWidth( width );
- bitmap.SetHeight( bmpHeight );
- bitmap.SetDepth( wxDisplayDepth() );
-
-// create a DIB header
- int headersize = sizeof(BITMAPINFOHEADER);
- LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
- wxCHECK_MSG( lpDIBh, bitmap, "could not allocate memory for DIB header" );
-// Fill in the DIB header
- lpDIBh->bmiHeader.biSize = headersize;
- lpDIBh->bmiHeader.biWidth = (DWORD)width;
- lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
- lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
-// the general formula for biSizeImage:
-// ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height;
- lpDIBh->bmiHeader.biPlanes = 1;
- lpDIBh->bmiHeader.biBitCount = 24;
- lpDIBh->bmiHeader.biCompression = BI_RGB;
- lpDIBh->bmiHeader.biClrUsed = 0;
-// These seem not really needed for our purpose here.
- lpDIBh->bmiHeader.biClrImportant = 0;
- lpDIBh->bmiHeader.biXPelsPerMeter = 0;
- lpDIBh->bmiHeader.biYPelsPerMeter = 0;
-// memory for DIB data
- unsigned char *lpBits;
- lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage );
- if( !lpBits )
- {
- wxFAIL_MSG( "could not allocate memory for DIB" );
- free( lpDIBh );
- return bitmap;
- }
-
-// create and set the device-dependent bitmap
- HDC hdc = ::GetDC(NULL);
- HDC memdc = ::CreateCompatibleDC( hdc );
- HBITMAP hbitmap;
- hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight );
- ::SelectObject( memdc, hbitmap);
-
-// copy image data into DIB data and then into DDB (in a loop)
- unsigned char *data = GetData();
- int i, j, n;
- int origin = 0;
- unsigned char *ptdata = data;
- unsigned char *ptbits;
-
- for( n=0; n<numDIB; n++ )
- {
- if( numDIB > 1 && n == numDIB-1 && hRemain > 0 )
- {
- // redefine height and size of the (possibly) last smaller DIB
- // memory is not reallocated
- height = hRemain;
- lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
- lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
- }
- ptbits = lpBits;
-
- for( j=0; j<height; j++ )
- {
- for( i=0; i<width; i++ )
- {
- *(ptbits++) = *(ptdata+2);
- *(ptbits++) = *(ptdata+1);
- *(ptbits++) = *(ptdata );
- ptdata += 3;
- }
- for( i=0; i< padding; i++ ) *(ptbits++) = 0;
- }
- ::StretchDIBits( memdc, 0, origin, width, height,\
- 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
- origin += height;
-// if numDIB = 1, lines below can also be used
-// hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
-// The above line is equivalent to the following two lines.
-// hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
-// ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS);
-// or the following lines
-// hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
-// HDC memdc = ::CreateCompatibleDC( hdc );
-// ::SelectObject( memdc, hbitmap);
-// ::SetDIBitsToDevice( memdc, 0, 0, width, height,
-// 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
-// ::SelectObject( memdc, 0 );
-// ::DeleteDC( memdc );
- }
- bitmap.SetHBITMAP( (WXHBITMAP) hbitmap );
-
-// similarly, created an mono-bitmap for the possible mask
- if( HasMask() )
- {
- hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
- ::SelectObject( memdc, hbitmap);
- if( numDIB == 1 ) height = bmpHeight;
- else height = sizeLimit/bytePerLine;
- lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
- lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
- origin = 0;
- unsigned char r = GetMaskRed();
- unsigned char g = GetMaskGreen();
- unsigned char b = GetMaskBlue();
- unsigned char zero = 0, one = 255;
- ptdata = data;
- for( n=0; n<numDIB; n++ )
- {
- if( numDIB > 1 && n == numDIB - 1 && hRemain > 0 )
- {
- // redefine height and size of the (possibly) last smaller DIB
- // memory is not reallocated
- height = hRemain;
- lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
- lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
- }
- ptbits = lpBits;
- for( int j=0; j<height; j++ )
- {
- for( int i=0; i<width; i++ )
- {
- if( (*(ptdata++)!=r) | (*(ptdata++)!=g) | (*(ptdata++)!=b) )