extern wxMenu *wxCurrentPopupMenu;
#endif
+#if wxUSE_UXTHEME
+// This is a hack used by the owner-drawn wxButton implementation to ensure
+// that the brush used for erasing its background is correctly aligned with the
+// control.
+extern wxWindowMSW *wxWindowBeingErased = NULL;
+#endif // wxUSE_UXTHEME
+
namespace
{
}
WXHBRUSH
-wxWindowMSW::MSWGetBgBrushForChild(WXHDC WXUNUSED(hDC),
- wxWindowMSW * WXUNUSED(child))
+wxWindowMSW::MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child)
{
+ // Test for the custom background brush first.
+ WXHBRUSH hbrush = MSWGetCustomBgBrush();
+ if ( hbrush )
+ {
+ // We assume that this is either a stipple or hatched brush and not a
+ // solid one as otherwise it would have been enough to set the
+ // background colour and such brushes need to be positioned correctly
+ // in order to align when different windows are painted, so do it here.
+ RECT rc;
+ ::GetWindowRect(GetHwndOf(child), &rc);
+
+ ::MapWindowPoints(NULL, GetHwnd(), (POINT *)&rc, 1);
+
+ if ( !::SetBrushOrgEx((HDC)hDC, -rc.left, -rc.top, NULL) )
+ {
+ wxLogLastError(wxT("SetBrushOrgEx(bg brush)"));
+ }
+
+ return hbrush;
+ }
+
+ // Otherwise see if we have a custom background colour.
if ( m_hasBgCol )
{
wxBrush *
WXHBRUSH wxWindowMSW::MSWGetBgBrush(WXHDC hDC)
{
+ // Use the special wxWindowBeingErased variable if it is set as the child
+ // being erased.
+ wxWindowMSW * const child =
+#if wxUSE_UXTHEME
+ wxWindowBeingErased ? wxWindowBeingErased :
+#endif
+ this;
+
for ( wxWindowMSW *win = this; win; win = win->GetParent() )
{
- WXHBRUSH hBrush = win->MSWGetBgBrushForChild(hDC, this);
+ WXHBRUSH hBrush = win->MSWGetBgBrushForChild(hDC, child);
if ( hBrush )
return hBrush;
// Don't intercept keyboard entry (notably Escape) if a modal window
// (not managed by wx, e.g. IME one) is currently opened as more often
// than not it needs all the keys for itself.
- if ( !gs_modalEntryWindowCount )
+ //
+ // Also don't catch it if a window currently captures the mouse as
+ // Escape is normally used to release the mouse capture and if you
+ // really need to catch all the keys in the window that has mouse
+ // capture it can be easily done in its own EVT_CHAR handler as it is
+ // certain to have focus while it has the capture.
+ if ( !gs_modalEntryWindowCount && !::GetCapture() )
{
if ( id != WXK_NONE
#if wxUSE_UNICODE