// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#include "wx/app.h"
-#include "wx/listbox.h"
-#include "wx/log.h"
-
-#import <AppKit/NSView.h>
+#include "wx/wxprec.h"
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/app.h"
+ #include "wx/listbox.h"
+#endif //WX_PRECOMP
+
+#include "wx/cocoa/string.h"
+#include "wx/cocoa/autorelease.h"
+#include "wx/cocoa/NSTableDataSource.h"
+
+#import <Foundation/NSArray.h>
+#import <Foundation/NSEnumerator.h>
+#import <AppKit/NSTableView.h>
+#import <AppKit/NSTableColumn.h>
IMPLEMENT_DYNAMIC_CLASS(wxListBox, wxControl)
BEGIN_EVENT_TABLE(wxListBox, wxListBoxBase)
END_EVENT_TABLE()
-// WX_IMPLEMENT_COCOA_OWNER(wxListBox,NSButton,NSControl,NSView)
+WX_IMPLEMENT_COCOA_OWNER(wxListBox,NSTableView,NSControl,NSView)
bool wxListBox::Create(wxWindow *parent, wxWindowID winid,
const wxPoint& pos,
const wxValidator& validator,
const wxString& name)
{
+ wxAutoNSAutoreleasePool pool;
if(!CreateControl(parent,winid,pos,size,style,validator,name))
return false;
- SetNSView([[NSView alloc] initWithFrame: NSMakeRect(10,10,20,20)]);
+ // Provide the data
+ m_cocoaItems = [[NSMutableArray arrayWithCapacity:n] retain];
+ for(int i=0; i < n; i++)
+ {
+ [m_cocoaItems addObject: wxNSStringWithWxString(choices[i])];
+ }
+ // Remove everything
+ m_clientData.Clear();
+ // Initialize n elements to NULL
+ m_clientData.SetCount(n,NULL);
+
+ SetNSTableView([[NSTableView alloc] initWithFrame: MakeDefaultNSRect(size)]);
[m_cocoaNSView release];
+ [GetNSTableView() setHeaderView: nil];
+
+ // Set up the data source
+ m_cocoaDataSource = [[wxCocoaNSTableDataSource alloc] init];
+ [GetNSTableView() setDataSource:m_cocoaDataSource];
+
+ // Add the single column
+ NSTableColumn *tableColumn = [[NSTableColumn alloc] initWithIdentifier:nil];
+ [GetNSTableView() addTableColumn: tableColumn];
+ [tableColumn release];
+ [GetNSTableView() sizeToFit];
+ // Finish
if(m_parent)
m_parent->CocoaAddChild(this);
+ // NSTableView does WEIRD things with sizes. Wrapping it in an
+ // NSScrollView seems to be the only reasonable solution.
+ CocoaCreateNSScrollView();
+ SetInitialFrameRect(pos,size);
+
return true;
}
wxListBox::~wxListBox()
{
- CocoaRemoveFromParent();
- SetNSView(NULL);
+ [GetNSTableView() setDataSource: nil];
+ [m_cocoaDataSource release];
+ [m_cocoaItems release];
+ DisassociateNSTableView(GetNSTableView());
+}
+
+int wxListBox::CocoaDataSource_numberOfRows()
+{
+ return [m_cocoaItems count];
+}
+
+struct objc_object* wxListBox::CocoaDataSource_objectForTableColumn(
+ WX_NSTableColumn tableColumn, int rowIndex)
+{
+ return [m_cocoaItems objectAtIndex:rowIndex];
}
// pure virtuals from wxListBoxBase
bool wxListBox::IsSelected(int n) const
{
- return false;
+ return [GetNSTableView() isRowSelected: n];
}
void wxListBox::SetSelection(int n, bool select)
{
+ if(select)
+ [GetNSTableView() selectRow: n byExtendingSelection:NO];
+ else
+ [GetNSTableView() deselectRow: n];
}
int wxListBox::GetSelections(wxArrayInt& aSelections) const
{
- return 0;
+ aSelections.Clear();
+ NSEnumerator *enumerator = [GetNSTableView() selectedRowEnumerator];
+ while(NSNumber *num = [enumerator nextObject])
+ {
+ aSelections.Add([num intValue]);
+ }
+ return [GetNSTableView() numberOfSelectedRows];
}
void wxListBox::DoInsertItems(const wxArrayString& items, int pos)
{
+ for(int i=int(items.GetCount())-1; i >= 0; i--)
+ {
+ [m_cocoaItems insertObject: wxNSStringWithWxString(items[i])
+ atIndex: pos];
+ m_clientData.Insert(NULL,pos);
+ }
+ [GetNSTableView() reloadData];
}
void wxListBox::DoSetItems(const wxArrayString& items, void **clientData)
{
+ // Remove everything
+ [m_cocoaItems removeAllObjects];
+ m_clientData.Clear();
+ // Provide the data
+ for(size_t i=0; i < items.GetCount(); i++)
+ {
+ [m_cocoaItems addObject: wxNSStringWithWxString(items[i])];
+ m_clientData.Add(clientData[i]);
+ }
+ [GetNSTableView() reloadData];
}
void wxListBox::DoSetFirstItem(int n)