#include "wx/frame.h"
#include "wx/icon.h"
#include "wx/dialog.h"
- #include "wx/timer.h"
#include "wx/memory.h"
#include "wx/gdicmn.h"
#include "wx/module.h"
#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
+#include "wx/generic/private/timer.h"
#if wxUSE_THREADS
#include "wx/thread.h"
if (event->type == ButtonPress)
{
- if ((win != wxWindow::FindFocus()) && win->AcceptsFocus())
+ if ((win != wxWindow::FindFocus()) && win->CanAcceptFocus())
{
// This might actually be done in wxWindow::SetFocus()
// and not here. TODO.
wxTheApp->Dispatch();
#if wxUSE_TIMER
- wxTimer::NotifyTimers();
+ wxGenericTimerImpl::NotifyTimers();
#endif
ProcessIdle();