/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsocket.c
- * Authors: Guilhem Lavaux,
- * Guillermo Rodriguez Garcia <guille@iies.es> (maintainer)
+ * Authors: David Elliott (C++ conversion, maintainer)
+ * Guilhem Lavaux,
+ * Guillermo Rodriguez Garcia <guille@iies.es>
* Purpose: GSocket main Unix and OS/2 file
* Licence: The wxWindows licence
* CVSID: $Id$
int _System soclose(int);
# endif
#endif
+#ifdef __EMX__
+#include <sys/select.h>
+#endif
+
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#ifdef sgi
# include <bstring.h>
#endif
+#ifdef _AIX
+# include <strings.h>
+#endif
#include <signal.h>
#ifndef SOCKLEN_T
#endif /* SOCKLEN_T */
+#ifndef SOCKOPTLEN_T
+#define SOCKOPTLEN_T SOCKLEN_T
+#endif
+
/*
* MSW defines this, Unices don't.
*/
signal(SIGPIPE, old_handler); \
}
+/* If a SIGPIPE is issued by a socket call on a remotely closed socket,
+ the program will "crash" unless it explicitly handles the SIGPIPE.
+ By using MSG_NOSIGNAL, the SIGPIPE is suppressed. Later, we will
+ use SO_NOSIGPIPE (if available), the BSD equivalent. */
+#ifdef MSG_NOSIGNAL
+# define GSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL
+#else /* MSG_NOSIGNAL not available (FreeBSD including OS X) */
+# define GSOCKET_MSG_NOSIGNAL 0
+#endif /* MSG_NOSIGNAL */
#ifndef __GSOCKET_STANDALONE__
# include "wx/unix/gsockunx.h"
/* Table of GUI-related functions. We must call them indirectly because
* of wxBase and GUI separation: */
-static struct GSocketGUIFunctionsTable *gs_gui_functions;
-
-#define USE_GUI() (gs_gui_functions != NULL)
-
-/* Define macros to simplify indirection: */
-#define _GSocket_GUI_Init() \
- if (gs_gui_functions) gs_gui_functions->GUI_Init()
-#define _GSocket_GUI_Cleanup() \
- if (gs_gui_functions) gs_gui_functions->GUI_Cleanup()
-#define _GSocket_GUI_Init_Socket(socket) \
- (gs_gui_functions ? gs_gui_functions->GUI_Init_Socket(socket) : 1)
-#define _GSocket_GUI_Destroy_Socket(socket) \
- if (gs_gui_functions) gs_gui_functions->GUI_Destroy_Socket(socket)
-#define _GSocket_Enable_Events(socket) \
- if (gs_gui_functions) gs_gui_functions->Enable_Events(socket)
-#define _GSocket_Disable_Events(socket) \
- if (gs_gui_functions) gs_gui_functions->Disable_Events(socket)
-#define _GSocket_Install_Callback(socket, event) \
- if (gs_gui_functions) gs_gui_functions->Install_Callback(socket, event)
-#define _GSocket_Uninstall_Callback(socket, event) \
- if (gs_gui_functions) gs_gui_functions->Uninstall_Callback(socket, event)
-
-static struct GSocketBaseFunctionsTable gs_base_functions =
+static GSocketGUIFunctionsTable *gs_gui_functions;
+
+class GSocketGUIFunctionsTableNull: public GSocketGUIFunctionsTable
{
- _GSocket_Detected_Read,
- _GSocket_Detected_Write
+public:
+ virtual bool OnInit();
+ virtual void OnExit();
+ virtual bool CanUseEventLoop();
+ virtual bool Init_Socket(GSocket *socket);
+ virtual void Destroy_Socket(GSocket *socket);
+ virtual void Install_Callback(GSocket *socket, GSocketEvent event);
+ virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event);
+ virtual void Enable_Events(GSocket *socket);
+ virtual void Disable_Events(GSocket *socket);
};
+bool GSocketGUIFunctionsTableNull::OnInit()
+{ return true; }
+void GSocketGUIFunctionsTableNull::OnExit()
+{}
+bool GSocketGUIFunctionsTableNull::CanUseEventLoop()
+{ return false; }
+bool GSocketGUIFunctionsTableNull::Init_Socket(GSocket *socket)
+{ return true; }
+void GSocketGUIFunctionsTableNull::Destroy_Socket(GSocket *socket)
+{}
+void GSocketGUIFunctionsTableNull::Install_Callback(GSocket *socket, GSocketEvent event)
+{}
+void GSocketGUIFunctionsTableNull::Uninstall_Callback(GSocket *socket, GSocketEvent event)
+{}
+void GSocketGUIFunctionsTableNull::Enable_Events(GSocket *socket)
+{}
+void GSocketGUIFunctionsTableNull::Disable_Events(GSocket *socket)
+{}
/* Global initialisers */
-void GSocket_SetGUIFunctions(struct GSocketGUIFunctionsTable *guifunc)
+void GSocket_SetGUIFunctions(GSocketGUIFunctionsTable *guifunc)
{
gs_gui_functions = guifunc;
}
-
+
int GSocket_Init(void)
{
- if (gs_gui_functions)
+ if (!gs_gui_functions)
{
- if ( !gs_gui_functions->GUI_Init() )
- return 0;
+ static GSocketGUIFunctionsTableNull table;
+ gs_gui_functions = &table;
}
+ if ( !gs_gui_functions->OnInit() )
+ return 0;
return 1;
}
{
if (gs_gui_functions)
{
- gs_gui_functions->GUI_Cleanup();
+ gs_gui_functions->OnExit();
}
}
/* Constructors / Destructors for GSocket */
-GSocket *GSocket_new(void)
+GSocket::GSocket()
{
- int i, success;
- GSocket *socket;
-
- socket = (GSocket *)malloc(sizeof(GSocket));
+ int i;
- if (socket == NULL)
- return NULL;
-
- socket->m_fd = INVALID_SOCKET;
+ m_fd = INVALID_SOCKET;
for (i=0;i<GSOCK_MAX_EVENT;i++)
{
- socket->m_cbacks[i] = NULL;
- }
- socket->m_detected = 0;
- socket->m_local = NULL;
- socket->m_peer = NULL;
- socket->m_error = GSOCK_NOERROR;
- socket->m_server = FALSE;
- socket->m_stream = TRUE;
- socket->m_gui_dependent = NULL;
- socket->m_non_blocking = FALSE;
- socket->m_timeout = 10*60*1000;
+ m_cbacks[i] = NULL;
+ }
+ m_detected = 0;
+ m_local = NULL;
+ m_peer = NULL;
+ m_error = GSOCK_NOERROR;
+ m_server = false;
+ m_stream = true;
+ m_gui_dependent = NULL;
+ m_non_blocking = false;
+ m_reusable = false;
+ m_timeout = 10*60*1000;
/* 10 minutes * 60 sec * 1000 millisec */
- socket->m_establishing = FALSE;
-
- socket->m_functions = &gs_base_functions;
+ m_establishing = false;
+ assert(gs_gui_functions);
/* Per-socket GUI-specific initialization */
- success = _GSocket_GUI_Init_Socket(socket);
- if (!success)
- {
- free(socket);
- return NULL;
- }
-
- return socket;
+ m_ok = gs_gui_functions->Init_Socket(this);
}
-void GSocket_close(GSocket *socket)
+void GSocket::Close()
{
- _GSocket_Disable_Events(socket);
-// gsockosx.c calls CFSocketInvalidate which closes the socket for us
+ gs_gui_functions->Disable_Events(this);
+ /* gsockosx.c calls CFSocketInvalidate which closes the socket for us */
#if !(defined(__DARWIN__) && (defined(__WXMAC__) || defined(__WXCOCOA__)))
- close(socket->m_fd);
+ close(m_fd);
#endif
- socket->m_fd = INVALID_SOCKET;
+ m_fd = INVALID_SOCKET;
}
-void GSocket_destroy(GSocket *socket)
+GSocket::~GSocket()
{
- assert(socket != NULL);
+ assert(this);
/* Check that the socket is really shutdowned */
- if (socket->m_fd != INVALID_SOCKET)
- GSocket_Shutdown(socket);
+ if (m_fd != INVALID_SOCKET)
+ Shutdown();
/* Per-socket GUI-specific cleanup */
- _GSocket_GUI_Destroy_Socket(socket);
+ gs_gui_functions->Destroy_Socket(this);
/* Destroy private addresses */
- if (socket->m_local)
- GAddress_destroy(socket->m_local);
-
- if (socket->m_peer)
- GAddress_destroy(socket->m_peer);
+ if (m_local)
+ GAddress_destroy(m_local);
- /* Destroy the socket itself */
- free(socket);
+ if (m_peer)
+ GAddress_destroy(m_peer);
}
/* GSocket_Shutdown:
* Disallow further read/write operations on this socket, close
* the fd and disable all callbacks.
*/
-void GSocket_Shutdown(GSocket *socket)
+void GSocket::Shutdown()
{
int evt;
- assert(socket != NULL);
+ assert(this);
/* If socket has been created, shutdown it */
- if (socket->m_fd != INVALID_SOCKET)
+ if (m_fd != INVALID_SOCKET)
{
- shutdown(socket->m_fd, 2);
- GSocket_close(socket);
+ shutdown(m_fd, 2);
+ Close();
}
/* Disable GUI callbacks */
for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
- socket->m_cbacks[evt] = NULL;
+ m_cbacks[evt] = NULL;
- socket->m_detected = GSOCK_LOST_FLAG;
+ m_detected = GSOCK_LOST_FLAG;
}
/* Address handling */
* GSOCK_INVSOCK - the socket is not valid.
* GSOCK_INVADDR - the address is not valid.
*/
-GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address)
+GSocketError GSocket::SetLocal(GAddress *address)
{
- assert(socket != NULL);
+ assert(this);
/* the socket must be initialized, or it must be a server */
- if ((socket->m_fd != INVALID_SOCKET && !socket->m_server))
+ if ((m_fd != INVALID_SOCKET && !m_server))
{
- socket->m_error = GSOCK_INVSOCK;
+ m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
/* check address */
if (address == NULL || address->m_family == GSOCK_NOFAMILY)
{
- socket->m_error = GSOCK_INVADDR;
+ m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
- if (socket->m_local)
- GAddress_destroy(socket->m_local);
+ if (m_local)
+ GAddress_destroy(m_local);
- socket->m_local = GAddress_copy(address);
+ m_local = GAddress_copy(address);
return GSOCK_NOERROR;
}
-GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address)
+GSocketError GSocket::SetPeer(GAddress *address)
{
- assert(socket != NULL);
+ assert(this);
/* check address */
if (address == NULL || address->m_family == GSOCK_NOFAMILY)
{
- socket->m_error = GSOCK_INVADDR;
+ m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
- if (socket->m_peer)
- GAddress_destroy(socket->m_peer);
+ if (m_peer)
+ GAddress_destroy(m_peer);
- socket->m_peer = GAddress_copy(address);
+ m_peer = GAddress_copy(address);
return GSOCK_NOERROR;
}
-GAddress *GSocket_GetLocal(GSocket *socket)
+GAddress *GSocket::GetLocal()
{
GAddress *address;
struct sockaddr addr;
SOCKLEN_T size = sizeof(addr);
GSocketError err;
- assert(socket != NULL);
+ assert(this);
/* try to get it from the m_local var first */
- if (socket->m_local)
- return GAddress_copy(socket->m_local);
+ if (m_local)
+ return GAddress_copy(m_local);
/* else, if the socket is initialized, try getsockname */
- if (socket->m_fd == INVALID_SOCKET)
+ if (m_fd == INVALID_SOCKET)
{
- socket->m_error = GSOCK_INVSOCK;
+ m_error = GSOCK_INVSOCK;
return NULL;
}
- if (getsockname(socket->m_fd, &addr, (SOCKLEN_T *) &size) < 0)
+ if (getsockname(m_fd, &addr, (SOCKLEN_T *) &size) < 0)
{
- socket->m_error = GSOCK_IOERR;
+ m_error = GSOCK_IOERR;
return NULL;
}
address = GAddress_new();
if (address == NULL)
{
- socket->m_error = GSOCK_MEMERR;
+ m_error = GSOCK_MEMERR;
return NULL;
}
if (err != GSOCK_NOERROR)
{
GAddress_destroy(address);
- socket->m_error = err;
+ m_error = err;
return NULL;
}
return address;
}
-GAddress *GSocket_GetPeer(GSocket *socket)
+GAddress *GSocket::GetPeer()
{
- assert(socket != NULL);
+ assert(this);
/* try to get it from the m_peer var */
- if (socket->m_peer)
- return GAddress_copy(socket->m_peer);
+ if (m_peer)
+ return GAddress_copy(m_peer);
return NULL;
}
* Sets up this socket as a server. The local address must have been
* set with GSocket_SetLocal() before GSocket_SetServer() is called.
* Returns GSOCK_NOERROR on success, one of the following otherwise:
- *
+ *
* Error codes:
* GSOCK_INVSOCK - the socket is in use.
* GSOCK_INVADDR - the local address has not been set.
- * GSOCK_IOERR - low-level error.
+ * GSOCK_IOERR - low-level error.
*/
-GSocketError GSocket_SetServer(GSocket *sck)
+GSocketError GSocket::SetServer()
{
int arg = 1;
- assert(sck != NULL);
+ assert(this);
/* must not be in use */
- if (sck->m_fd != INVALID_SOCKET)
+ if (m_fd != INVALID_SOCKET)
{
- sck->m_error = GSOCK_INVSOCK;
+ m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
/* the local addr must have been set */
- if (!sck->m_local)
+ if (!m_local)
{
- sck->m_error = GSOCK_INVADDR;
+ m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
/* Initialize all fields */
- sck->m_stream = TRUE;
- sck->m_server = TRUE;
- sck->m_oriented = TRUE;
+ m_stream = true;
+ m_server = true;
/* Create the socket */
- sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0);
+ m_fd = socket(m_local->m_realfamily, SOCK_STREAM, 0);
- if (sck->m_fd == INVALID_SOCKET)
+ if (m_fd == INVALID_SOCKET)
{
- sck->m_error = GSOCK_IOERR;
+ m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
-#if defined(__EMX__) || defined(__VISAGECPP__)
- ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg));
-#else
- ioctl(sck->m_fd, FIONBIO, &arg);
+
+ /* FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option */
+#ifdef SO_NOSIGPIPE
+ setsockopt(m_fd, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&arg, sizeof(u_long));
#endif
- _GSocket_Enable_Events(sck);
+
+ ioctl(m_fd, FIONBIO, &arg);
+ gs_gui_functions->Enable_Events(this);
/* allow a socket to re-bind if the socket is in the TIME_WAIT
state after being previously closed.
*/
- setsockopt(sck->m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long));
+ if (m_reusable)
+ setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long));
/* Bind to the local address,
* retrieve the actual address bound,
* and listen up to 5 connections.
*/
- if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
- (getsockname(sck->m_fd,
- sck->m_local->m_addr,
- (SOCKLEN_T *) &sck->m_local->m_len) != 0) ||
- (listen(sck->m_fd, 5) != 0))
- {
- GSocket_close(sck);
- sck->m_error = GSOCK_IOERR;
+ if ((bind(m_fd, m_local->m_addr, m_local->m_len) != 0) ||
+ (getsockname(m_fd,
+ m_local->m_addr,
+ (SOCKLEN_T *) &m_local->m_len) != 0) ||
+ (listen(m_fd, 5) != 0))
+ {
+ Close();
+ m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
* GSOCK_TIMEDOUT - timeout, no incoming connections.
* GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking.
* GSOCK_MEMERR - couldn't allocate memory.
- * GSOCK_IOERR - low-level error.
+ * GSOCK_IOERR - low-level error.
*/
-GSocket *GSocket_WaitConnection(GSocket *socket)
+GSocket *GSocket::WaitConnection()
{
struct sockaddr from;
SOCKLEN_T fromlen = sizeof(from);
GSocketError err;
int arg = 1;
- assert(socket != NULL);
-
- /* Reenable CONNECTION events */
- _GSocket_Enable(socket, GSOCK_CONNECTION);
+ assert(this);
/* If the socket has already been created, we exit immediately */
- if (socket->m_fd == INVALID_SOCKET || !socket->m_server)
+ if (m_fd == INVALID_SOCKET || !m_server)
{
- socket->m_error = GSOCK_INVSOCK;
+ m_error = GSOCK_INVSOCK;
return NULL;
}
if (!connection)
{
- socket->m_error = GSOCK_MEMERR;
+ m_error = GSOCK_MEMERR;
return NULL;
}
/* Wait for a connection (with timeout) */
- if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
+ if (Input_Timeout() == GSOCK_TIMEDOUT)
{
- GSocket_destroy(connection);
- /* socket->m_error set by _GSocket_Input_Timeout */
+ delete connection;
+ /* m_error set by _GSocket_Input_Timeout */
return NULL;
}
- connection->m_fd = accept(socket->m_fd, &from, (SOCKLEN_T *) &fromlen);
+ connection->m_fd = accept(m_fd, &from, (SOCKLEN_T *) &fromlen);
+
+ /* Reenable CONNECTION events */
+ Enable(GSOCK_CONNECTION);
if (connection->m_fd == INVALID_SOCKET)
{
if (errno == EWOULDBLOCK)
- socket->m_error = GSOCK_WOULDBLOCK;
+ m_error = GSOCK_WOULDBLOCK;
else
- socket->m_error = GSOCK_IOERR;
+ m_error = GSOCK_IOERR;
- GSocket_destroy(connection);
+ delete connection;
return NULL;
}
/* Initialize all fields */
- connection->m_server = FALSE;
- connection->m_stream = TRUE;
- connection->m_oriented = TRUE;
+ connection->m_server = false;
+ connection->m_stream = true;
/* Setup the peer address field */
connection->m_peer = GAddress_new();
if (!connection->m_peer)
{
- GSocket_destroy(connection);
- socket->m_error = GSOCK_MEMERR;
+ delete connection;
+ m_error = GSOCK_MEMERR;
return NULL;
}
err = _GAddress_translate_from(connection->m_peer, &from, fromlen);
if (err != GSOCK_NOERROR)
{
- GAddress_destroy(connection->m_peer);
- GSocket_destroy(connection);
- socket->m_error = err;
+ delete connection;
+ m_error = err;
return NULL;
}
#if defined(__EMX__) || defined(__VISAGECPP__)
#else
ioctl(connection->m_fd, FIONBIO, &arg);
#endif
- _GSocket_Enable_Events(connection);
+ gs_gui_functions->Enable_Events(connection);
return connection;
}
+bool GSocket::SetReusable()
+{
+ /* socket must not be null, and must not be in use/already bound */
+ if (this && m_fd == INVALID_SOCKET) {
+ m_reusable = true;
+ return true;
+ }
+ return false;
+}
+
/* Client specific parts */
/* GSocket_Connect:
* GSOCK_TIMEDOUT - timeout, the connection failed.
* GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
* GSOCK_MEMERR - couldn't allocate memory.
- * GSOCK_IOERR - low-level error.
+ * GSOCK_IOERR - low-level error.
*/
-GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
+GSocketError GSocket::Connect(GSocketStream stream)
{
int err, ret;
int arg = 1;
- assert(sck != NULL);
+ assert(this);
/* Enable CONNECTION events (needed for nonblocking connections) */
- _GSocket_Enable(sck, GSOCK_CONNECTION);
+ Enable(GSOCK_CONNECTION);
- if (sck->m_fd != INVALID_SOCKET)
+ if (m_fd != INVALID_SOCKET)
{
- sck->m_error = GSOCK_INVSOCK;
+ m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
- if (!sck->m_peer)
+ if (!m_peer)
{
- sck->m_error = GSOCK_INVADDR;
+ m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
/* Streamed or dgram socket? */
- sck->m_stream = (stream == GSOCK_STREAMED);
- sck->m_oriented = TRUE;
- sck->m_server = FALSE;
- sck->m_establishing = FALSE;
+ m_stream = (stream == GSOCK_STREAMED);
+ m_server = false;
+ m_establishing = false;
/* Create the socket */
- sck->m_fd = socket(sck->m_peer->m_realfamily,
- sck->m_stream? SOCK_STREAM : SOCK_DGRAM, 0);
+ m_fd = socket(m_peer->m_realfamily,
+ m_stream? SOCK_STREAM : SOCK_DGRAM, 0);
- if (sck->m_fd == INVALID_SOCKET)
+ if (m_fd == INVALID_SOCKET)
{
- sck->m_error = GSOCK_IOERR;
+ m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
+
+ /* FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option */
+#ifdef SO_NOSIGPIPE
+ setsockopt(m_fd, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&arg, sizeof(u_long));
+#endif
+
#if defined(__EMX__) || defined(__VISAGECPP__)
- ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg));
+ ioctl(m_fd, FIONBIO, (char*)&arg, sizeof(arg));
#else
- ioctl(sck->m_fd, FIONBIO, &arg);
+ ioctl(m_fd, FIONBIO, &arg);
#endif
- _GSocket_Enable_Events(sck);
/* Connect it to the peer address, with a timeout (see below) */
- ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
+ ret = connect(m_fd, m_peer->m_addr, m_peer->m_len);
+
+ /* We only call Enable_Events if we know e aren't shutting down the socket */
+
+ if (m_non_blocking)
+ {
+ gs_gui_functions->Enable_Events(this);
+ }
if (ret == -1)
{
* checking for writability to see if the connection request
* completes.
*/
- if ((err == EINPROGRESS) && (!sck->m_non_blocking))
+ if ((err == EINPROGRESS) && (!m_non_blocking))
{
- if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT)
+ if (Output_Timeout() == GSOCK_TIMEDOUT)
{
- GSocket_close(sck);
- /* sck->m_error is set in _GSocket_Output_Timeout */
+ Close();
+ /* m_error is set in _GSocket_Output_Timeout */
return GSOCK_TIMEDOUT;
}
else
{
int error;
- SOCKLEN_T len = sizeof(error);
+ SOCKOPTLEN_T len = sizeof(error);
+
+ getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*) &error, &len);
- getsockopt(sck->m_fd, SOL_SOCKET, SO_ERROR, (void*) &error, &len);
+ gs_gui_functions->Enable_Events(this);
if (!error)
return GSOCK_NOERROR;
* this way if the connection completes, a GSOCK_CONNECTION
* event will be generated, if enabled.
*/
- if ((err == EINPROGRESS) && (sck->m_non_blocking))
+ if ((err == EINPROGRESS) && (m_non_blocking))
{
- sck->m_establishing = TRUE;
- sck->m_error = GSOCK_WOULDBLOCK;
+ m_establishing = true;
+ m_error = GSOCK_WOULDBLOCK;
return GSOCK_WOULDBLOCK;
}
/* If connect failed with an error other than EINPROGRESS,
* then the call to GSocket_Connect has failed.
*/
- GSocket_close(sck);
- sck->m_error = GSOCK_IOERR;
+ Close();
+ m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
* GSOCK_INVADDR - the local address has not been set.
* GSOCK_IOERR - low-level error.
*/
-GSocketError GSocket_SetNonOriented(GSocket *sck)
+GSocketError GSocket::SetNonOriented()
{
int arg = 1;
- assert(sck != NULL);
+ assert(this);
- if (sck->m_fd != INVALID_SOCKET)
+ if (m_fd != INVALID_SOCKET)
{
- sck->m_error = GSOCK_INVSOCK;
+ m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
- if (!sck->m_local)
+ if (!m_local)
{
- sck->m_error = GSOCK_INVADDR;
+ m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
/* Initialize all fields */
- sck->m_stream = FALSE;
- sck->m_server = FALSE;
- sck->m_oriented = FALSE;
+ m_stream = false;
+ m_server = false;
/* Create the socket */
- sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
+ m_fd = socket(m_local->m_realfamily, SOCK_DGRAM, 0);
- if (sck->m_fd == INVALID_SOCKET)
+ if (m_fd == INVALID_SOCKET)
{
- sck->m_error = GSOCK_IOERR;
+ m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
#if defined(__EMX__) || defined(__VISAGECPP__)
- ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg));
+ ioctl(m_fd, FIONBIO, (char*)&arg, sizeof(arg));
#else
- ioctl(sck->m_fd, FIONBIO, &arg);
+ ioctl(m_fd, FIONBIO, &arg);
#endif
- _GSocket_Enable_Events(sck);
+ gs_gui_functions->Enable_Events(this);
/* Bind to the local address,
* and retrieve the actual address bound.
*/
- if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
- (getsockname(sck->m_fd,
- sck->m_local->m_addr,
- (SOCKLEN_T *) &sck->m_local->m_len) != 0))
+ if ((bind(m_fd, m_local->m_addr, m_local->m_len) != 0) ||
+ (getsockname(m_fd,
+ m_local->m_addr,
+ (SOCKLEN_T *) &m_local->m_len) != 0))
{
- GSocket_close(sck);
- sck->m_error = GSOCK_IOERR;
+ Close();
+ m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
/* Generic IO */
/* Like recv(), send(), ... */
-int GSocket_Read(GSocket *socket, char *buffer, int size)
+int GSocket::Read(char *buffer, int size)
{
int ret;
- assert(socket != NULL);
-
- /* When using CFSocket we MUST NOT reenable events until we finish reading */
-#ifndef __DARWIN__
- /* Reenable INPUT events */
- _GSocket_Enable(socket, GSOCK_INPUT);
-#endif
+ assert(this);
- if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+ if (m_fd == INVALID_SOCKET || m_server)
{
- socket->m_error = GSOCK_INVSOCK;
+ m_error = GSOCK_INVSOCK;
return -1;
}
+ /* Disable events during query of socket status */
+ Disable(GSOCK_INPUT);
+
/* If the socket is blocking, wait for data (with a timeout) */
- if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
- return -1;
+ if (Input_Timeout() == GSOCK_TIMEDOUT)
+ /* We no longer return here immediately, otherwise socket events would not be re-enabled! */
+ ret = -1;
+ else {
+ /* Read the data */
+ if (m_stream)
+ ret = Recv_Stream(buffer, size);
+ else
+ ret = Recv_Dgram(buffer, size);
+ }
- /* Read the data */
- if (socket->m_stream)
- ret = _GSocket_Recv_Stream(socket, buffer, size);
- else
- ret = _GSocket_Recv_Dgram(socket, buffer, size);
-
if (ret == -1)
{
- if (errno == EWOULDBLOCK)
- socket->m_error = GSOCK_WOULDBLOCK;
+ if ((errno == EWOULDBLOCK) || (errno == EAGAIN))
+ m_error = GSOCK_WOULDBLOCK;
else
- socket->m_error = GSOCK_IOERR;
+ m_error = GSOCK_IOERR;
}
-
-#ifdef __DARWIN__
- /* Reenable INPUT events */
- _GSocket_Enable(socket, GSOCK_INPUT);
-#endif
+
+ /* Enable events again now that we are done processing */
+ Enable(GSOCK_INPUT);
return ret;
}
-int GSocket_Write(GSocket *socket, const char *buffer, int size)
-{
+int GSocket::Write(const char *buffer, int size)
+{
int ret;
- assert(socket != NULL);
-
+ assert(this);
+
GSocket_Debug(( "GSocket_Write #1, size %d\n", size ));
- if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+ if (m_fd == INVALID_SOCKET || m_server)
{
- socket->m_error = GSOCK_INVSOCK;
+ m_error = GSOCK_INVSOCK;
return -1;
}
GSocket_Debug(( "GSocket_Write #2, size %d\n", size ));
/* If the socket is blocking, wait for writability (with a timeout) */
- if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
+ if (Output_Timeout() == GSOCK_TIMEDOUT)
return -1;
GSocket_Debug(( "GSocket_Write #3, size %d\n", size ));
/* Write the data */
- if (socket->m_stream)
- ret = _GSocket_Send_Stream(socket, buffer, size);
+ if (m_stream)
+ ret = Send_Stream(buffer, size);
else
- ret = _GSocket_Send_Dgram(socket, buffer, size);
-
+ ret = Send_Dgram(buffer, size);
+
GSocket_Debug(( "GSocket_Write #4, size %d\n", size ));
if (ret == -1)
{
- if (errno == EWOULDBLOCK)
+ if ((errno == EWOULDBLOCK) || (errno == EAGAIN))
{
- socket->m_error = GSOCK_WOULDBLOCK;
+ m_error = GSOCK_WOULDBLOCK;
GSocket_Debug(( "GSocket_Write error WOULDBLOCK\n" ));
}
else
{
- socket->m_error = GSOCK_IOERR;
+ m_error = GSOCK_IOERR;
GSocket_Debug(( "GSocket_Write error IOERR\n" ));
}
* that the socket is writable until a read operation fails. Only then
* will further OUTPUT events be posted.
*/
- _GSocket_Enable(socket, GSOCK_OUTPUT);
+ Enable(GSOCK_OUTPUT);
return -1;
}
-
+
GSocket_Debug(( "GSocket_Write #5, size %d ret %d\n", size, ret ));
return ret;
* performed. This function won't block, regardless of the
* mode (blocking | nonblocking) of the socket.
*/
-GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
+GSocketEventFlags GSocket::Select(GSocketEventFlags flags)
{
- if (!USE_GUI())
+ if (!gs_gui_functions->CanUseEventLoop())
{
GSocketEventFlags result = 0;
fd_set exceptfds;
struct timeval tv;
- /* Do not use a static struct, Linux can garble it */
- tv.tv_sec = socket->m_timeout / 1000;
- tv.tv_usec = (socket->m_timeout % 1000) / 1000;
+ assert(this);
- assert(socket != NULL);
+ /* Do not use a static struct, Linux can garble it */
+ tv.tv_sec = m_timeout / 1000;
+ tv.tv_usec = (m_timeout % 1000) * 1000;
FD_ZERO(&readfds);
FD_ZERO(&writefds);
FD_ZERO(&exceptfds);
- FD_SET(socket->m_fd, &readfds);
- if (flags & GSOCK_OUTPUT_FLAG)
- FD_SET(socket->m_fd, &writefds);
- FD_SET(socket->m_fd, &exceptfds);
+ FD_SET(m_fd, &readfds);
+ if (flags & GSOCK_OUTPUT_FLAG || flags & GSOCK_CONNECTION_FLAG)
+ FD_SET(m_fd, &writefds);
+ FD_SET(m_fd, &exceptfds);
/* Check 'sticky' CONNECTION flag first */
- result |= (GSOCK_CONNECTION_FLAG & socket->m_detected);
+ result |= (GSOCK_CONNECTION_FLAG & m_detected);
/* If we have already detected a LOST event, then don't try
* to do any further processing.
*/
- if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
+ if ((m_detected & GSOCK_LOST_FLAG) != 0)
{
- socket->m_establishing = FALSE;
+ m_establishing = false;
return (GSOCK_LOST_FLAG & flags);
}
/* Try select now */
- if (select(socket->m_fd + 1, &readfds, &writefds, &exceptfds, &tv) <= 0)
+ if (select(m_fd + 1, &readfds, &writefds, &exceptfds, &tv) <= 0)
{
/* What to do here? */
return (result & flags);
}
/* Check for readability */
- if (FD_ISSET(socket->m_fd, &readfds))
+ if (FD_ISSET(m_fd, &readfds))
{
char c;
- if (recv(socket->m_fd, &c, 1, MSG_PEEK) > 0)
+ int num = recv(m_fd, &c, 1, MSG_PEEK | GSOCKET_MSG_NOSIGNAL);
+
+ if (num > 0)
{
result |= GSOCK_INPUT_FLAG;
}
else
{
- if (socket->m_server && socket->m_stream)
+ if (m_server && m_stream)
{
result |= GSOCK_CONNECTION_FLAG;
- socket->m_detected |= GSOCK_CONNECTION_FLAG;
+ m_detected |= GSOCK_CONNECTION_FLAG;
}
- else
+ else if ((errno != EWOULDBLOCK) && (errno != EAGAIN) && (errno != EINTR))
{
- socket->m_detected = GSOCK_LOST_FLAG;
- socket->m_establishing = FALSE;
-
+ m_detected = GSOCK_LOST_FLAG;
+ m_establishing = false;
+
/* LOST event: Abort any further processing */
return (GSOCK_LOST_FLAG & flags);
}
}
/* Check for writability */
- if (FD_ISSET(socket->m_fd, &writefds))
+ if (FD_ISSET(m_fd, &writefds))
{
- if (socket->m_establishing && !socket->m_server)
+ if (m_establishing && !m_server)
{
int error;
- SOCKLEN_T len = sizeof(error);
+ SOCKOPTLEN_T len = sizeof(error);
- socket->m_establishing = FALSE;
+ m_establishing = false;
- getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len);
+ getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
if (error)
{
- socket->m_detected = GSOCK_LOST_FLAG;
+ m_detected = GSOCK_LOST_FLAG;
/* LOST event: Abort any further processing */
return (GSOCK_LOST_FLAG & flags);
else
{
result |= GSOCK_CONNECTION_FLAG;
- socket->m_detected |= GSOCK_CONNECTION_FLAG;
+ m_detected |= GSOCK_CONNECTION_FLAG;
}
}
else
}
/* Check for exceptions and errors (is this useful in Unices?) */
- if (FD_ISSET(socket->m_fd, &exceptfds))
+ if (FD_ISSET(m_fd, &exceptfds))
{
- socket->m_establishing = FALSE;
- socket->m_detected = GSOCK_LOST_FLAG;
+ m_establishing = false;
+ m_detected = GSOCK_LOST_FLAG;
/* LOST event: Abort any further processing */
return (GSOCK_LOST_FLAG & flags);
else
{
- assert(socket != NULL);
- return flags & socket->m_detected;
+ assert(this);
+ return flags & m_detected;
}
}
* Sets the socket to non-blocking mode. All IO calls will return
* immediately.
*/
-void GSocket_SetNonBlocking(GSocket *socket, int non_block)
+void GSocket::SetNonBlocking(bool non_block)
{
- assert(socket != NULL);
+ assert(this);
GSocket_Debug( ("GSocket_SetNonBlocking: %d\n", (int)non_block) );
- socket->m_non_blocking = non_block;
+ m_non_blocking = non_block;
}
/* GSocket_SetTimeout:
* Sets the timeout for blocking calls. Time is expressed in
* milliseconds.
*/
-void GSocket_SetTimeout(GSocket *socket, unsigned long millisec)
+void GSocket::SetTimeout(unsigned long millisec)
{
- assert(socket != NULL);
+ assert(this);
- socket->m_timeout = millisec;
+ m_timeout = millisec;
}
/* GSocket_GetError:
* operations do not clear this back to GSOCK_NOERROR, so use it only
* after an error.
*/
-GSocketError GSocket_GetError(GSocket *socket)
+GSocketError WXDLLIMPEXP_NET GSocket::GetError()
{
- assert(socket != NULL);
+ assert(this);
- return socket->m_error;
+ return m_error;
}
/* Callbacks */
* operation, there is still data available, the callback function will
* be called again.
* GSOCK_OUTPUT:
- * The socket is available for writing. That is, the next write call
+ * The socket is available for writing. That is, the next write call
* won't block. This event is generated only once, when the connection is
* first established, and then only if a call failed with GSOCK_WOULDBLOCK,
* when the output buffer empties again. This means that the app should
*
* void function(GSocket *socket, GSocketEvent event, char *cdata)
*/
-void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
+void GSocket::SetCallback(GSocketEventFlags flags,
GSocketCallback callback, char *cdata)
{
int count;
- assert(socket != NULL);
+ assert(this);
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
if ((flags & (1 << count)) != 0)
{
- socket->m_cbacks[count] = callback;
- socket->m_data[count] = cdata;
+ m_cbacks[count] = callback;
+ m_data[count] = cdata;
}
}
}
* Disables all callbacks specified by 'flags', which may be a
* combination of flags OR'ed toghether.
*/
-void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags)
+void GSocket::UnsetCallback(GSocketEventFlags flags)
{
int count;
- assert(socket != NULL);
+ assert(this);
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
if ((flags & (1 << count)) != 0)
{
- socket->m_cbacks[count] = NULL;
- socket->m_data[count] = NULL;
+ m_cbacks[count] = NULL;
+ m_data[count] = NULL;
}
}
}
+GSocketError GSocket::GetSockOpt(int level, int optname,
+ void *optval, int *optlen)
+{
+ if (getsockopt(m_fd, level, optname, (char*)optval, (SOCKOPTLEN_T*)optlen) == 0)
+ {
+ return GSOCK_NOERROR;
+ }
+ return GSOCK_OPTERR;
+}
+
+GSocketError GSocket::SetSockOpt(int level, int optname,
+ const void *optval, int optlen)
+{
+ if (setsockopt(m_fd, level, optname, (const char*)optval, optlen) == 0)
+ {
+ return GSOCK_NOERROR;
+ }
+ return GSOCK_OPTERR;
+}
#define CALL_CALLBACK(socket, event) { \
- _GSocket_Disable(socket, event); \
+ socket->Disable(event); \
if (socket->m_cbacks[event]) \
socket->m_cbacks[event](socket, event, socket->m_data[event]); \
}
-void _GSocket_Enable(GSocket *socket, GSocketEvent event)
+void GSocket::Enable(GSocketEvent event)
{
- socket->m_detected &= ~(1 << event);
- _GSocket_Install_Callback(socket, event);
+ m_detected &= ~(1 << event);
+ gs_gui_functions->Install_Callback(this, event);
}
-void _GSocket_Disable(GSocket *socket, GSocketEvent event)
+void GSocket::Disable(GSocketEvent event)
{
- socket->m_detected |= (1 << event);
- _GSocket_Uninstall_Callback(socket, event);
+ m_detected |= (1 << event);
+ gs_gui_functions->Uninstall_Callback(this, event);
}
/* _GSocket_Input_Timeout:
* For blocking sockets, wait until data is available or
* until timeout ellapses.
*/
-GSocketError _GSocket_Input_Timeout(GSocket *socket)
+GSocketError GSocket::Input_Timeout()
{
struct timeval tv;
fd_set readfds;
int ret;
/* Linux select() will overwrite the struct on return */
- tv.tv_sec = (socket->m_timeout / 1000);
- tv.tv_usec = (socket->m_timeout % 1000) * 1000;
+ tv.tv_sec = (m_timeout / 1000);
+ tv.tv_usec = (m_timeout % 1000) * 1000;
- if (!socket->m_non_blocking)
+ if (!m_non_blocking)
{
FD_ZERO(&readfds);
- FD_SET(socket->m_fd, &readfds);
- ret = select(socket->m_fd + 1, &readfds, NULL, NULL, &tv);
+ FD_SET(m_fd, &readfds);
+ ret = select(m_fd + 1, &readfds, NULL, NULL, &tv);
if (ret == 0)
{
GSocket_Debug(( "GSocket_Input_Timeout, select returned 0\n" ));
- socket->m_error = GSOCK_TIMEDOUT;
+ m_error = GSOCK_TIMEDOUT;
return GSOCK_TIMEDOUT;
}
if (ret == -1)
if (errno == EINTR) { GSocket_Debug(( "A non blocked signal was caught\n" )); }
if (errno == EINVAL) { GSocket_Debug(( "The highest number descriptor is negative\n" )); }
if (errno == ENOMEM) { GSocket_Debug(( "Not enough memory\n" )); }
- socket->m_error = GSOCK_TIMEDOUT;
+ m_error = GSOCK_TIMEDOUT;
return GSOCK_TIMEDOUT;
}
}
* For blocking sockets, wait until data can be sent without
* blocking or until timeout ellapses.
*/
-GSocketError _GSocket_Output_Timeout(GSocket *socket)
+GSocketError GSocket::Output_Timeout()
{
struct timeval tv;
fd_set writefds;
int ret;
/* Linux select() will overwrite the struct on return */
- tv.tv_sec = (socket->m_timeout / 1000);
- tv.tv_usec = (socket->m_timeout % 1000) * 1000;
+ tv.tv_sec = (m_timeout / 1000);
+ tv.tv_usec = (m_timeout % 1000) * 1000;
- GSocket_Debug( ("m_non_blocking has: %d\n", (int)socket->m_non_blocking) );
+ GSocket_Debug( ("m_non_blocking has: %d\n", (int)m_non_blocking) );
- if (!socket->m_non_blocking)
+ if (!m_non_blocking)
{
FD_ZERO(&writefds);
- FD_SET(socket->m_fd, &writefds);
- ret = select(socket->m_fd + 1, NULL, &writefds, NULL, &tv);
+ FD_SET(m_fd, &writefds);
+ ret = select(m_fd + 1, NULL, &writefds, NULL, &tv);
if (ret == 0)
{
GSocket_Debug(( "GSocket_Output_Timeout, select returned 0\n" ));
- socket->m_error = GSOCK_TIMEDOUT;
+ m_error = GSOCK_TIMEDOUT;
return GSOCK_TIMEDOUT;
}
if (ret == -1)
if (errno == EINTR) { GSocket_Debug(( "A non blocked signal was caught\n" )); }
if (errno == EINVAL) { GSocket_Debug(( "The highest number descriptor is negative\n" )); }
if (errno == ENOMEM) { GSocket_Debug(( "Not enough memory\n" )); }
- socket->m_error = GSOCK_TIMEDOUT;
+ m_error = GSOCK_TIMEDOUT;
return GSOCK_TIMEDOUT;
}
- if ( ! FD_ISSET(socket->m_fd, &writefds) ) {
+ if ( ! FD_ISSET(m_fd, &writefds) ) {
GSocket_Debug(( "GSocket_Output_Timeout is buggy!\n" ));
}
else {
return GSOCK_NOERROR;
}
-int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
+int GSocket::Recv_Stream(char *buffer, int size)
{
- return recv(socket->m_fd, buffer, size, 0);
+ int ret;
+ do
+ {
+ ret = recv(m_fd, buffer, size, GSOCKET_MSG_NOSIGNAL);
+ } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
+ return ret;
}
-int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
+int GSocket::Recv_Dgram(char *buffer, int size)
{
struct sockaddr from;
SOCKLEN_T fromlen = sizeof(from);
fromlen = sizeof(from);
- ret = recvfrom(socket->m_fd, buffer, size, 0, &from, (SOCKLEN_T *) &fromlen);
+ do
+ {
+ ret = recvfrom(m_fd, buffer, size, 0, &from, (SOCKLEN_T *) &fromlen);
+ } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
if (ret == -1)
return -1;
/* Translate a system address into a GSocket address */
- if (!socket->m_peer)
+ if (!m_peer)
{
- socket->m_peer = GAddress_new();
- if (!socket->m_peer)
+ m_peer = GAddress_new();
+ if (!m_peer)
{
- socket->m_error = GSOCK_MEMERR;
+ m_error = GSOCK_MEMERR;
return -1;
}
}
- err = _GAddress_translate_from(socket->m_peer, &from, fromlen);
+ err = _GAddress_translate_from(m_peer, &from, fromlen);
if (err != GSOCK_NOERROR)
{
- GAddress_destroy(socket->m_peer);
- socket->m_peer = NULL;
- socket->m_error = err;
+ GAddress_destroy(m_peer);
+ m_peer = NULL;
+ m_error = err;
return -1;
}
return ret;
}
-int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size)
+int GSocket::Send_Stream(const char *buffer, int size)
{
int ret;
#ifndef __VISAGECPP__
- MASK_SIGNAL();
- ret = send(socket->m_fd, buffer, size, 0);
+ MASK_SIGNAL();
+#endif
+ do
+ {
+ ret = send(m_fd, (char *)buffer, size, GSOCKET_MSG_NOSIGNAL);
+ } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
+#ifndef __VISAGECPP__
UNMASK_SIGNAL();
-#else
- ret = send(socket->m_fd, (char *)buffer, size, 0);
#endif
return ret;
}
-int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size)
+int GSocket::Send_Dgram(const char *buffer, int size)
{
struct sockaddr *addr;
int len, ret;
GSocketError err;
- if (!socket->m_peer)
+ if (!m_peer)
{
- socket->m_error = GSOCK_INVADDR;
+ m_error = GSOCK_INVADDR;
return -1;
}
- err = _GAddress_translate_to(socket->m_peer, &addr, &len);
+ err = _GAddress_translate_to(m_peer, &addr, &len);
if (err != GSOCK_NOERROR)
{
- socket->m_error = err;
+ m_error = err;
return -1;
}
#ifndef __VISAGECPP__
MASK_SIGNAL();
- ret = sendto(socket->m_fd, buffer, size, 0, addr, len);
+#endif
+ do
+ {
+ ret = sendto(m_fd, (char *)buffer, size, 0, addr, len);
+ } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
+#ifndef __VISAGECPP__
UNMASK_SIGNAL();
-#else
- ret = sendto(socket->m_fd, (char *)buffer, size, 0, addr, len);
#endif
/* Frees memory allocated from _GAddress_translate_to */
return ret;
}
-void _GSocket_Detected_Read(GSocket *socket)
+void GSocket::Detected_Read()
{
char c;
+ /* Safeguard against straggling call to Detected_Read */
+ if (m_fd == INVALID_SOCKET)
+ {
+ return;
+ }
+
/* If we have already detected a LOST event, then don't try
* to do any further processing.
*/
- if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
+ if ((m_detected & GSOCK_LOST_FLAG) != 0)
{
- socket->m_establishing = FALSE;
+ m_establishing = false;
- CALL_CALLBACK(socket, GSOCK_LOST);
- GSocket_Shutdown(socket);
+ CALL_CALLBACK(this, GSOCK_LOST);
+ Shutdown();
return;
}
- if (recv(socket->m_fd, &c, 1, MSG_PEEK) > 0)
+ int num = recv(m_fd, &c, 1, MSG_PEEK | GSOCKET_MSG_NOSIGNAL);
+
+ if (num > 0)
{
- CALL_CALLBACK(socket, GSOCK_INPUT);
+ CALL_CALLBACK(this, GSOCK_INPUT);
}
else
{
- if (socket->m_server && socket->m_stream)
+ if (m_server && m_stream)
{
- CALL_CALLBACK(socket, GSOCK_CONNECTION);
+ CALL_CALLBACK(this, GSOCK_CONNECTION);
}
else
{
- CALL_CALLBACK(socket, GSOCK_LOST);
- GSocket_Shutdown(socket);
+ /* Do not throw a lost event in cases where the socket isn't really lost */
+ if ((errno == EWOULDBLOCK) || (errno == EAGAIN) || (errno == EINTR))
+ {
+ CALL_CALLBACK(this, GSOCK_INPUT);
+ }
+ else
+ {
+ CALL_CALLBACK(this, GSOCK_LOST);
+ Shutdown();
+ }
}
}
}
-void _GSocket_Detected_Write(GSocket *socket)
+void GSocket::Detected_Write()
{
/* If we have already detected a LOST event, then don't try
* to do any further processing.
*/
- if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
+ if ((m_detected & GSOCK_LOST_FLAG) != 0)
{
- socket->m_establishing = FALSE;
+ m_establishing = false;
- CALL_CALLBACK(socket, GSOCK_LOST);
- GSocket_Shutdown(socket);
+ CALL_CALLBACK(this, GSOCK_LOST);
+ Shutdown();
return;
}
- if (socket->m_establishing && !socket->m_server)
+ if (m_establishing && !m_server)
{
int error;
- SOCKLEN_T len = sizeof(error);
+ SOCKOPTLEN_T len = sizeof(error);
- socket->m_establishing = FALSE;
+ m_establishing = false;
- getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len);
+ getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
if (error)
{
- CALL_CALLBACK(socket, GSOCK_LOST);
- GSocket_Shutdown(socket);
+ CALL_CALLBACK(this, GSOCK_LOST);
+ Shutdown();
}
else
{
- CALL_CALLBACK(socket, GSOCK_CONNECTION);
+ CALL_CALLBACK(this, GSOCK_CONNECTION);
/* We have to fire this event by hand because CONNECTION (for clients)
* and OUTPUT are internally the same and we just disabled CONNECTION
* events with the above macro.
*/
- CALL_CALLBACK(socket, GSOCK_OUTPUT);
+ CALL_CALLBACK(this, GSOCK_OUTPUT);
}
}
else
{
- CALL_CALLBACK(socket, GSOCK_OUTPUT);
+ CALL_CALLBACK(this, GSOCK_OUTPUT);
}
}
+/* Compatibility functions for GSocket */
+GSocket *GSocket_new(void)
+{
+ GSocket *newsocket = new GSocket();
+ if(newsocket->IsOk())
+ return newsocket;
+ delete newsocket;
+ return NULL;
+}
+
/*
* -------------------------------------------------------------------------
* GAddress
if (inet_aton(hostname, addr) == 0)
{
#elif defined(HAVE_INET_ADDR)
- if ( (addr->s_addr = inet_addr(hostname)) == -1 )
+ if ( (addr->s_addr = inet_addr(hostname)) == (unsigned)-1 )
{
#else
/* Use gethostbyname by default */
- int val = 1; //VA doesn't like constants in conditional expressions at all
+#ifndef __WXMAC__
+ int val = 1; /* VA doesn't like constants in conditional expressions */
if (val)
+#endif
{
#endif
struct in_addr *array_addr;
CHECK_ADDRESS(address, INET);
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
- addr->s_addr = hostaddr;
+ addr->s_addr = htonl(hostaddr);
return GSOCK_NOERROR;
}
address->m_error = GSOCK_INVPORT;
return GSOCK_INVPORT;
}
-
+
+#if defined(__WXPM__) && defined(__EMX__)
+ se = getservbyname(port, (char*)protocol);
+#else
se = getservbyname(port, protocol);
+#endif
if (!se)
{
/* the cast to int suppresses compiler warnings about subscript having the
assert(address != NULL);
CHECK_ADDRESS(address, INET);
-
+
addr = (struct sockaddr_in *)address->m_addr;
addr->sin_port = htons(port);
char *addr_buf;
struct sockaddr_in *addr;
- assert(address != NULL);
+ assert(address != NULL);
CHECK_ADDRESS(address, INET);
addr = (struct sockaddr_in *)address->m_addr;
{
struct sockaddr_in *addr;
- assert(address != NULL);
- CHECK_ADDRESS_RETVAL(address, INET, 0);
+ assert(address != NULL);
+ CHECK_ADDRESS_RETVAL(address, INET, 0);
addr = (struct sockaddr_in *)address->m_addr;
- return addr->sin_addr.s_addr;
+ return ntohl(addr->sin_addr.s_addr);
}
unsigned short GAddress_INET_GetPort(GAddress *address)
{
struct sockaddr_in *addr;
- assert(address != NULL);
- CHECK_ADDRESS_RETVAL(address, INET, 0);
+ assert(address != NULL);
+ CHECK_ADDRESS_RETVAL(address, INET, 0);
addr = (struct sockaddr_in *)address->m_addr;
return ntohs(addr->sin_port);
{
struct sockaddr_un *addr;
- assert(address != NULL);
+ assert(address != NULL);
- CHECK_ADDRESS(address, UNIX);
+ CHECK_ADDRESS(address, UNIX);
addr = ((struct sockaddr_un *)address->m_addr);
strncpy(addr->sun_path, path, UNIX_SOCK_PATHLEN);