-class wxToolBar: public wxControl
-{
-public:
- wxToolBar();
- wxToolBar( wxWindow *parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
- long style = 0, const wxString& name = wxToolBarNameStr );
- ~wxToolBar();
-
- bool Create( wxWindow *parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
- long style = 0, const wxString& name = wxToolBarNameStr);
-
- // Only allow toggle if returns TRUE. Call when left button up.
- virtual bool OnLeftClick(int toolIndex, bool toggleDown);
-
- // Call when right button down.
- virtual void OnRightClick(int toolIndex, float x, float y);
-
- // Called when the mouse cursor enters a tool bitmap.
- // Argument is -1 if mouse is exiting the toolbar.
- virtual void OnMouseEnter(int toolIndex);
-
- // If pushedBitmap is NULL, a reversed version of bitmap is
- // created and used as the pushed/toggled image.
- // If toggle is TRUE, the button toggles between the two states.
- virtual wxToolBarTool *AddTool( int toolIndex, const wxBitmap& bitmap,
- const wxBitmap& pushedBitmap = wxNullBitmap, bool toggle = FALSE,
- wxCoord xPos = -1, wxCoord yPos = -1, wxObject *clientData = (wxObject *)NULL,
- const wxString& helpString1 = "", const wxString& helpString2 = "");
-
- // Add arbitrary control
- virtual bool AddControl(wxControl *control);
-
- // Add space
- virtual void AddSeparator();
-
- // Delete tool by index (=id)
- virtual bool DeleteTool(int toolIndex);
-
- // Delete all tools
- virtual void ClearTools();
-
- // Has to be called after adding tools or changing something
- virtual bool Realize();
-
- virtual void EnableTool(int toolIndex, bool enable);
- virtual void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
- virtual wxObject *GetToolClientData(int index) const;
-
- virtual bool GetToolState(int toolIndex) const;
- virtual bool GetToolEnabled(int toolIndex) const;