- extern wxFloat64 ConvertFromIeeeExtended(const wxInt8 *bytes);
- extern void ConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes);
+ WXDLLEXPORT wxFloat64 wxConvertFromIeeeExtended(const wxInt8 *bytes);
+ WXDLLEXPORT void wxConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes);
+
+ /* use wxConvertFromIeeeExtended() and wxConvertToIeeeExtended() instead */
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( WXDLLEXPORT wxFloat64 ConvertFromIeeeExtended(const wxInt8 *bytes) );
+ wxDEPRECATED( WXDLLEXPORT void ConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes) );
+#endif // WXWIN_COMPATIBILITY_2_8
+