wxTreeItemId HitTest(const wxPoint& point, int& flags);
// get the bounding rectangle of the item (or of its label only)
- // @@@ do we really need to expose this functions to the application?
- void GetBoundingRect(const wxTreeItemId& item,
+ bool GetBoundingRect(const wxTreeItemId& item,
wxRect& rect,
bool textOnly = FALSE) const;