#ifndef _WX_IMAGE_H_
#define _WX_IMAGE_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "image.h"
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
class WXDLLEXPORT wxImage: public wxObject
{
public:
-#if wxABI_VERSION >= 20602
// red, green and blue are 8 bit unsigned integers in the range of 0..255
// We use the identifier RGBValue instead of RGB, since RGB is #defined
class RGBValue
public:
RGBValue(unsigned char r=0, unsigned char g=0, unsigned char b=0)
: red(r), green(g), blue(b) {}
- unsigned char red;
+ unsigned char red;
unsigned char green;
unsigned char blue;
};
public:
HSVValue(double h=0.0, double s=0.0, double v=0.0)
: hue(h), saturation(s), value(v) {}
- double hue;
+ double hue;
double saturation;
double value;
};
-#endif // wxABI_VERSION >= 2.6.2
wxImage(){}
wxImage( int width, int height, bool clear = true );
wxImage( wxInputStream& stream, const wxString& mimetype, int index = -1 );
#endif // wxUSE_STREAMS
- wxImage( const wxImage& image );
- wxImage( const wxImage* image );
-
bool Create( int width, int height, bool clear = true );
bool Create( int width, int height, unsigned char* data, bool static_data = false );
bool Create( int width, int height, unsigned char* data, unsigned char* alpha, bool static_data = false );
void Replace( unsigned char r1, unsigned char g1, unsigned char b1,
unsigned char r2, unsigned char g2, unsigned char b2 );
+ // Convert to greyscale image. Uses the luminance component (Y) of the image.
+ // The luma value (YUV) is calculated using (R * lr) + (G * lg) + (B * lb), defaults to ITU-T BT.601
+ wxImage ConvertToGreyscale( double lr = 0.299, double lg = 0.587, double lb = 0.114 ) const;
+
// convert to monochrome image (<r,g,b> will be replaced by white,
// everything else by black)
wxImage ConvertToMono( unsigned char r, unsigned char g, unsigned char b ) const;
// Returned value: # of entries in the histogram
unsigned long ComputeHistogram( wxImageHistogram &h ) const;
-#if wxABI_VERSION >= 20602
// Rotates the hue of each pixel of the image. angle is a double in the range
// -1.0..1.0 where -1.0 is -360 degrees and 1.0 is 360 degrees
void RotateHue(double angle);
-#endif // wxABI_VERSION >= 2.6.2
-
- wxImage& operator = (const wxImage& image)
- {
- if ( (*this) != image )
- Ref(image);
- return *this;
- }
bool operator == (const wxImage& image) const
{ return m_refData == image.m_refData; }
static void CleanUpHandlers();
static void InitStandardHandlers();
-#if wxABI_VERSION >= 20602
static HSVValue RGBtoHSV(const RGBValue& rgb);
static RGBValue HSVtoRGB(const HSVValue& hsv);
-#endif // wxABI_VERSION >= 2.6.2
protected: