# Should --enable-debug_flag be used in release builds? Using it
# defines __WXDEBUG__ and gives us runtime diagnostics that are turned
# into Python exceptions starting with 2.3.4. (So turning it on is a
-# very helpful thing IMO and is recommended.)
+# very helpful thing IMO and is recommended.) The code is still
+# compiled with optimization flags and such when this option is used,
+# it simply turns on some extra code.
%define debug_flag 1
Version: %{version}
Release: %{release}
Source0: %{tarname}-%{version}.tar.gz
-License: wxWindows Library Licence, Version 3
+License: wx Library Licence, Version 3
URL: http://wxPython.org/
Packager: Robin Dunn <robin@alldunn.com>
Group: Development/Python
%description
wxPython is a GUI toolkit for Python that is a wrapper around the
-wxWindows C++ GUI library. wxPython provides a large variety of
+wxWidgets C++ GUI library. wxPython provides a large variety of
window types and controls, all implemented with a native look and feel
(and native runtime speed) on the platforms it is supported on.
-This package is implemented using the %{port} port of wxWindows, and
+This package is implemented using the %{port} port of wxWidgets, and
includes the wx%{port} shared libs and etc.
%endif
--enable-geometry \
--enable-optimise \
+ --enable-sound --with-sdl \
+ --enable-display \
%if %{debug_flag}
--enable-debug_flag \
%endif
%endif
-# Build wxWindows and some contrib libs
+# Build wxWidgets and some contrib libs
make
make -C contrib/src/gizmos
make -C contrib/src/ogl CXXFLAGS="-DwxUSE_DEPRECATED=0"
make -C contrib/src/xrc
-# Link the contrib header directories in place so we can build all of
-# wxPython without installing wxWindows
-if [ ! -e $WXDIR/include/wx/gizmos ]; then
- cd $WXDIR/include/wx
- ln -s ../../contrib/include/wx/* .
-fi
-
-
# Now build wxPython
cd $WXDIR/wxPython
%{python} setup.py \
NO_SCRIPTS=1 \
WXPORT=%{lcport} \
UNICODE=%{unicode} \
- WX_CONFIG="$WXDIR/bld/wx-config --prefix=$WXDIR --exec-prefix=$WXDIR/bld" \
- build
+ WX_CONFIG="$WXDIR/bld/wx-config --inplace" \
+ build
# Build wxrc (XRC resource tool)
WXDIR=`pwd`
cd bld
-# Install wxWindows and the contribs so the wxPython build can find
-# all the headers it needs
+# Install wxWidgets and the contribs
make prefix=$RPM_BUILD_ROOT%{wxpref} install
make -C contrib/src/gizmos prefix=$RPM_BUILD_ROOT%{wxpref} install
make -C contrib/src/ogl CXXFLAGS="-DwxUSE_DEPRECATED=0" prefix=$RPM_BUILD_ROOT%{wxpref} install
--root=$RPM_BUILD_ROOT
-
cd $WXDIR/wxPython
-# install the wxPython headers
-cp -R include $RPM_BUILD_ROOT%{wxpref}
-mkdir -p $RPM_BUILD_ROOT%{wxpref}/include/wx/wxPython/i_files
-cp src/*.i $RPM_BUILD_ROOT%{wxpref}/include/wx/wxPython/i_files
-
# Since I want this RPM to be as generic as possible I won't let
# distutils copy the scripts (NO_SCRIPTS=1 above) since it will mangle
%postun
-if [ -e %{wxprefbase} ]; then
- rm %{wxprefbase}
-fi
+rm -f %{wxprefbase}
# This is done on Mandrake to update its menus:
if [ "$1" = "0" -a -x /usr/bin/update-menus ]; then /usr/bin/update-menus || true ; fi
%doc wxPython/docs/*
%{_bindir}/*
%{_libdir}/python%{pyver}/site-packages/*
+%dir %{wxpref}
+%dir %{wxpref}/lib
%{wxpref}/lib/libwx*
%{wxpref}/share
%{_datadir}/applnk/Development/*