/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket)
- * Name: gsocket.cpp
+ * Name: src/msw/gsocket.cpp
* Copyright: (c) Guilhem Lavaux
* Licence: wxWindows Licence
* Author: Guillermo Rodriguez Garcia <guille@iies.es>
#ifndef __GSOCKET_STANDALONE__
# include "wx/platform.h"
-# include "wx/setup.h"
#endif
#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
/* If socket has been created, shutdown it */
if (m_fd != INVALID_SOCKET)
{
- shutdown(m_fd, 2);
+ shutdown(m_fd, 1 /* SD_SEND */);
Close();
}
/* allow a socket to re-bind if the socket is in the TIME_WAIT
state after being previously closed.
*/
- if (m_reusable) {
- setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long));
+ if (m_reusable)
+ {
+ setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(arg));
}
/* Bind to the local address,
ioctlsocket(m_fd, FIONBIO, (u_long FAR *) &arg);
gs_gui_functions->Enable_Events(this);
+ // If the reuse flag is set, use the applicable socket reuse flag
+ if (m_reusable)
+ {
+ setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(arg));
+ }
+
+ // If a local address has been set, then we need to bind to it before calling connect
+ if (m_local && m_local->m_addr)
+ {
+ bind(m_fd, m_local->m_addr, m_local->m_len);
+ }
+
/* Connect it to the peer address, with a timeout (see below) */
ret = connect(m_fd, m_peer->m_addr, m_peer->m_len);
ioctlsocket(m_fd, FIONBIO, (u_long FAR *) &arg);
gs_gui_functions->Enable_Events(this);
+ if (m_reusable)
+ {
+ setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(arg));
+ }
+
/* Bind to the local address,
* and retrieve the actual address bound.
*/
return (result & flags);
}
+ /* Check for exceptions and errors */
+ if (FD_ISSET(m_fd, &exceptfds))
+ {
+ m_establishing = false;
+ m_detected = GSOCK_LOST_FLAG;
+
+ /* LOST event: Abort any further processing */
+ return (GSOCK_LOST_FLAG & flags);
+ }
+
/* Check for readability */
if (FD_ISSET(m_fd, &readfds))
{
- char c;
+ result |= GSOCK_INPUT_FLAG;
- if (!m_stream || recv(m_fd, &c, 1, MSG_PEEK) > 0)
+ if (m_server && m_stream)
{
- result |= GSOCK_INPUT_FLAG;
- }
- else
- {
- if (m_server && m_stream)
- {
- result |= GSOCK_CONNECTION_FLAG;
- m_detected |= GSOCK_CONNECTION_FLAG;
- }
- else
- {
- m_detected = GSOCK_LOST_FLAG;
- m_establishing = false;
-
- /* LOST event: Abort any further processing */
- return (GSOCK_LOST_FLAG & flags);
- }
+ /* This is a TCP server socket that detected a connection.
+ While the INPUT_FLAG is also set, it doesn't matter on
+ this kind of sockets, as we can only Accept() from them. */
+ result |= GSOCK_CONNECTION_FLAG;
+ m_detected |= GSOCK_CONNECTION_FLAG;
}
}
}
}
- /* Check for exceptions and errors (is this useful in Unices?) */
- if (FD_ISSET(m_fd, &exceptfds))
- {
- m_establishing = false;
- m_detected = GSOCK_LOST_FLAG;
-
- /* LOST event: Abort any further processing */
- return (GSOCK_LOST_FLAG & flags);
- }
-
return (result & flags);
}
else /* USE_GUI() */
typedef void (*wxDummy)();
#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */
-