// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
+#ifdef __GNUG__
+    #pragma implementation "bitmap.h"
+#endif
+
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
     if (!rIcon.Ok())
         return(FALSE);
 
-#if WXWIN_COMPATIBILITY_2
-    refData->m_ok = TRUE;
-#endif // WXWIN_COMPATIBILITY_2
-
     return CopyFromIconOrCursor(rIcon);
 }
 
 , long                              lType
 )
 {
+    HPS                             hPs = NULLHANDLE;
+
     UnRef();
 
     wxBitmapHandler*                pHandler = wxDynamicCast( FindHandler(lType)
 
         return(pHandler->LoadFile( this
                                   ,rFilename
+                                  ,hPs
                                   ,lType
                                   , -1
                                   , -1
 bool wxBitmapHandler::Load(
   wxGDIImage*                       pImage
 , const wxString&                   rName
+, HPS                               hPs
 , long                              lFlags
 , int                               nWidth
 , int                               nHeight
 
     return(pBitmap ? LoadFile( pBitmap
                               ,rName
+                              ,hPs
                               ,lFlags
                               ,nWidth
                               ,nHeight
 bool wxBitmapHandler::LoadFile(
   wxBitmap*                         WXUNUSED(pBitmap)
 , const wxString&                   WXUNUSED(rName)
+, HPS                               WXUNUSED(hPs)
 , long                              WXUNUSED(lType)
 , int                               WXUNUSED(nDesiredWidth)
 , int                               WXUNUSED(nDesiredHeight)