wxTimer *timer;
bool running;
wxTimerDesc *next, *prev;
- unsigned long shotTime;
+ wxTimerTick_t shotTime;
volatile bool *deleteFlag; // see comment in ~wxTimer
};
desc->shotTime = when;
desc->running = TRUE;
- wxLogTrace( wxT("timer"), wxT("queued timer %p at tick %ld"),
- desc->timer, (long) when);
+#ifndef __WXMGL__
+ wxLogTrace( wxT("timer"),
+ wxT("queued timer %p at tick %") wxLongLongFmtSpec _T("d"),
+ desc->timer, when.GetValue());
+#endif
if ( m_timers )
{
if ( !timerDeleted )
{
- wxLogTrace( wxT("timer"), wxT("notified timer %p sheduled for %ld"),
- desc->timer, (long) desc->shotTime);
+#ifndef __WXMGL__
+ wxLogTrace( wxT("timer"),
+ wxT("notified timer %p sheduled for %") wxLongLongFmtSpec _T("d"),
+ desc->timer, desc->shotTime.GetValue() );
+#endif
desc->deleteFlag = NULL;
if ( !oneShot )