#endif
#endif
+#if wxUSE_GUI
+ #include "wx/colordlg.h"
+#endif // wxUSE_GUI
+
#include <time.h>
#ifndef __MWERKS__
#include <clib.h>
#endif
-// Pattern matching code. (FIXME)
-// Yes, this path is deliberate (for Borland compilation)
-#ifdef wx_mac /* MATTHEW: [5] Mac doesn't like paths with "/" */
-#include "glob.inc"
-#else
-#include "../common/glob.inc"
-#endif
-
#ifdef __WXMSW__
#include "windows.h"
#endif
}
#endif // wxMAC
-#ifdef __VMS__
+#if defined( __VMS__ ) && ( __VMS_VER < 70000000 )
// we have no strI functions under VMS, therefore I have implemented
// an inefficient but portable version: convert copies of strings to lowercase
// and then use the normal comparison
myLowerString(temp1);
myLowerString(temp2);
- int result = strcmp(temp1,temp2);
+ int result = wxStrcmp(temp1,temp2);
delete[] temp1;
delete[] temp2;
}
}
- return NULL;
+ return (wxAcceleratorEntry *)NULL;
}
#endif // wxUSE_ACCEL
{
case wxID_OK:
return wxOK;
- break;
case wxID_YES:
return wxYES;
- break;
case wxID_NO:
return wxNO;
- break;
default:
case wxID_CANCEL:
return wxCANCEL;
- break;
}
- return ans;
}
#if wxUSE_TEXTDLG
const wxString& defaultValue, wxWindow *parent,
int x, int y, bool WXUNUSED(centre) )
{
+ wxString str;
wxTextEntryDialog dialog(parent, message, caption, defaultValue, wxOK|wxCANCEL, wxPoint(x, y));
if (dialog.ShowModal() == wxID_OK)
- return dialog.GetValue();
- else
- return wxString("");
+ {
+ str = dialog.GetValue();
+ }
+
+ return str;
+}
+
+wxString wxGetPasswordFromUser(const wxString& message,
+ const wxString& caption,
+ const wxString& defaultValue,
+ wxWindow *parent)
+{
+ wxString str;
+ wxTextEntryDialog dialog(parent, message, caption, defaultValue,
+ wxOK | wxCANCEL | wxTE_PASSWORD);
+ if ( dialog.ShowModal() == wxID_OK )
+ {
+ str = dialog.GetValue();
+ }
+
+ return str;
}
+
#endif // wxUSE_TEXTDLG
+wxColour wxGetColourFromUser(wxWindow *parent, const wxColour& colInit)
+{
+ wxColourData data;
+ data.SetChooseFull(TRUE);
+ if ( colInit.Ok() )
+ {
+ data.SetColour((wxColour &)colInit); // const_cast
+ }
+
+ wxColour colRet;
+ wxColourDialog dialog(parent, &data);
+ if ( dialog.ShowModal() == wxID_OK )
+ {
+ colRet = dialog.GetColourData().GetColour();
+ }
+ //else: leave it invalid
+
+ return colRet;
+}
+
+// ----------------------------------------------------------------------------
+// missing C RTL functions (FIXME shouldn't be here at all)
+// ----------------------------------------------------------------------------
+
#ifdef __MWERKS__
char *strdup(const char *s)
{
void wxEnableTopLevelWindows(bool enable)
{
- wxWindowList::Node *node;
- for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
- node->GetData()->Enable(enable);
+ wxWindowList::Node *node;
+ for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
+ node->GetData()->Enable(enable);
+}
+
+static void wxFindDisabledWindows(wxWindowList& winDisabled, wxWindow *win)
+{
+ wxWindowList::Node *node;
+ for ( node = win->GetChildren().GetFirst(); node; node = node->GetNext() )
+ {
+ wxWindow *child = node->GetData();
+ if ( child->IsEnabled() )
+ {
+ winDisabled.Append(child);
+ }
+
+ wxFindDisabledWindows(winDisabled, child);
+ }
}
-// Yield to other apps/messages and disable user input
+// Yield to other apps/messages and disable user input to all windows except
+// the given one
bool wxSafeYield(wxWindow *win)
{
- wxEnableTopLevelWindows(FALSE);
- // always enable ourselves
- if ( win )
- win->Enable(TRUE);
- bool rc = wxYield();
- wxEnableTopLevelWindows(TRUE);
- return rc;
+ // remember all windows we're going to (temporarily) disable
+ wxWindowList winDisabled;
+
+ wxWindowList::Node *node;
+ for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
+ {
+ wxWindow *winTop = node->GetData();
+ wxFindDisabledWindows(winDisabled, winTop);
+
+ winTop->Disable();
+ }
+
+ if ( win )
+ {
+ // always enable ourselves
+ win->Enable();
+ }
+
+ bool rc = wxYield();
+
+ // don't call wxEnableTopLevelWindows(TRUE) because this will reenable even
+ // the window which had been disabled before, do it manually instead
+ for ( node = winDisabled.GetFirst(); node; node = node->GetNext() )
+ {
+ node->GetData()->Enable();
+ }
+
+ return rc;
}
// Don't synthesize KeyUp events holding down a key and producing KeyDown
#ifndef __WXGTK__
bool wxSetDetectableAutoRepeat( bool WXUNUSED(flag) )
{
- return TRUE; // detectable auto-repeat is the only mode MSW supports
+ return TRUE; // detectable auto-repeat is the only mode MSW supports
}
#endif // !wxGTK
return buf;
}
+wxString wxGetHomeDir()
+{
+ wxString home;
+ wxGetHomeDir(&home);
+
+ return home;
+}
+
+#if 0
+
+wxString wxGetCurrentDir()
+{
+ wxString dir;
+ size_t len = 1024;
+ bool ok;
+ do
+ {
+ ok = getcwd(dir.GetWriteBuf(len + 1), len) != NULL;
+ dir.UngetWriteBuf();
+
+ if ( !ok )
+ {
+ if ( errno != ERANGE )
+ {
+ wxLogSysError(_T("Failed to get current directory"));
+
+ return wxEmptyString;
+ }
+ else
+ {
+ // buffer was too small, retry with a larger one
+ len *= 2;
+ }
+ }
+ //else: ok
+ } while ( !ok );
+
+ return dir;
+}
+
+#endif // 0