virtual void Enable(bool bDoEnable = TRUE);
virtual void Check(bool bDoCheck = TRUE);
+ virtual bool IsChecked() const;
+
+#if wxUSE_ACCEL
+ virtual wxAcceleratorEntry *GetAccel() const;
+#endif // wxUSE_ACCEL
// unfortunately needed to resolve ambiguity between
// wxMenuItemBase::IsCheckable() and wxOwnerDrawn::IsCheckable()
// menu handle depending on what we're
int GetRealId() const;
- // delete the submenu
- void DeleteSubMenu();
-
private:
DECLARE_DYNAMIC_CLASS(wxMenuItem)
};