inline wxFrame *GetFrame(void) const { return m_viewFrame ; }
inline void SetFrame(wxFrame *frame) { m_viewFrame = frame; }
-#ifdef __WXGTK__
- inline void SetFrame(wxMDIChildFrame *frame) { m_viewFrame = (wxFrame*)frame; }
-#endif
virtual void OnActivateView(bool activate, wxView *activeView, wxView *deactiveView);
virtual void OnDraw(wxDC *dc) = 0;