virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
#if wxUSE_MENUS
- bool PopupMenu(wxMenu *menu)
- { return DoPopupMenu(menu, -1, -1); }
- bool PopupMenu(wxMenu *menu, const wxPoint& pos)
+ bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
{ return DoPopupMenu(menu, pos.x, pos.y); }
bool PopupMenu(wxMenu *menu, int x, int y)
{ return DoPopupMenu(menu, x, y); }