+void wxVListBox::OnDrawBackground(wxDC& dc, const wxRect& rect, size_t n) const
+{
+ // we need to render selected and current items differently
+ const bool isSelected = IsSelected(n),
+ isCurrent = IsCurrent(n);
+ if ( isSelected || isCurrent )
+ {
+ if ( isSelected )
+ {
+ dc.SetBrush(wxBrush(m_colBgSel, wxSOLID));
+ }
+ else // !selected
+ {
+ dc.SetBrush(*wxTRANSPARENT_BRUSH);
+ }
+
+ dc.SetPen(*(isCurrent ? wxBLACK_PEN : wxTRANSPARENT_PEN));
+
+ dc.DrawRectangle(rect);
+ }
+ //else: do nothing for the normal items
+}
+
+void wxVListBox::OnPaint(wxPaintEvent& WXUNUSED(event))