+ // process the events normally by default
+ return Event_Skip;
+}
+
+void wxAppConsoleBase::DelayPendingEventHandler(wxEvtHandler* toDelay)
+{
+ wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
+
+ // move the handler from the list of handlers with processable pending events
+ // to the list of handlers with pending events which needs to be processed later
+ m_handlersWithPendingEvents.Remove(toDelay);
+
+ if (m_handlersWithPendingDelayedEvents.Index(toDelay) == wxNOT_FOUND)
+ m_handlersWithPendingDelayedEvents.Add(toDelay);
+
+ wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
+}
+
+void wxAppConsoleBase::RemovePendingEventHandler(wxEvtHandler* toRemove)
+{
+ wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
+
+ if (m_handlersWithPendingEvents.Index(toRemove) != wxNOT_FOUND)
+ {
+ m_handlersWithPendingEvents.Remove(toRemove);
+
+ // check that the handler was present only once in the list
+ wxASSERT_MSG( m_handlersWithPendingEvents.Index(toRemove) == wxNOT_FOUND,
+ "Handler occurs twice in the m_handlersWithPendingEvents list!" );
+ }
+ //else: it wasn't in this list at all, it's ok
+
+ if (m_handlersWithPendingDelayedEvents.Index(toRemove) != wxNOT_FOUND)
+ {
+ m_handlersWithPendingDelayedEvents.Remove(toRemove);
+
+ // check that the handler was present only once in the list
+ wxASSERT_MSG( m_handlersWithPendingDelayedEvents.Index(toRemove) == wxNOT_FOUND,
+ "Handler occurs twice in m_handlersWithPendingDelayedEvents list!" );
+ }
+ //else: it wasn't in this list at all, it's ok
+
+ wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
+}