+// TODO: setting to choose the generic or native one
+
+// Use file open/save dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in many places in the library itself)
+#define wxUSE_FILEDLG 1
+
+// Use font picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_FONTDLG 1
+
+// Use wxMessageDialog and wxMessageBox.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_MSGDLG 1
+
+// progress dialog class for lengthy operations
+#define wxUSE_PROGRESSDLG 1
+
+// support for startup tips (wxShowTip &c)
+#define wxUSE_STARTUP_TIPS 1
+
+// text entry dialog and wxGetTextFromUser function
+#define wxUSE_TEXTDLG 1
+
+// number entry dialog
+#define wxUSE_NUMBERDLG 1
+
+// color chooser dialog
+#define wxUSE_COLOURDLG 1
+
+// splash screen class
+#define wxUSE_SPLASH 1
+
+// wizards
+#define wxUSE_WIZARDDLG 1
+
+// ----------------------------------------------------------------------------
+// Metafiles support
+// ----------------------------------------------------------------------------
+
+// Windows supports the graphics format known as metafile which is, though not
+// portable, is widely used under Windows and so is supported by wxWin (under
+// Windows only, of course). Win16 (Win3.1) used the so-called "Window
+// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
+// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
+// default, WMFs will be used under Win16 and EMFs under Win32. This may be
+// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
+// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
+// in any metafile related classes at all.
+//
+// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
+//
+// Recommended setting: default or 0 for everything for portable programs.
+#define wxUSE_METAFILE 1
+#define wxUSE_ENH_METAFILE 1
+#define wxUSE_WIN_METAFILES_ALWAYS 0
+
+// ----------------------------------------------------------------------------
+// Big GUI components
+// ----------------------------------------------------------------------------
+
+// Set to 0 to disable document/view architecture
+#define wxUSE_DOC_VIEW_ARCHITECTURE 1
+
+// Set to 0 to disable MDI document/view architecture
+#define wxUSE_MDI_ARCHITECTURE 1
+
+// Set to 0 to disable print/preview architecture code
+#define wxUSE_PRINTING_ARCHITECTURE 1
+
+// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
+// much more.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
+// smaller library.
+#define wxUSE_HTML 1
+
+// OpenGL canvas
+#define wxUSE_GLCANVAS 1
+
+// wxTreeLayout class
+#define wxUSE_TREELAYOUT 1
+
+// ----------------------------------------------------------------------------
+// Data transfer
+// ----------------------------------------------------------------------------
+
+// Use wxClipboard class for clipboard copy/paste.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CLIPBOARD 1
+
+// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
+// drop
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DATAOBJ 1
+
+// Use wxDropTarget and wxDropSource classes for drag and drop (this is
+// different from "built in" drag and drop in wxTreeCtrl which is always
+// available). Requires wxUSE_DATAOBJ.
+//
+// Default is 1.
+//
+// Recommended setting: 0 for Mac OS as drag and drop is not yet implemented
+#define wxUSE_DRAG_AND_DROP 0
+
+// ----------------------------------------------------------------------------
+// miscellaneous settings
+// ----------------------------------------------------------------------------
+
+// wxSingleInstanceChecker class allows to verify at startup if another program
+// instance is running (it is only available under Win32)
+//
+// Default is 1
+//
+// Recommended setting: 1 (the class is tiny, disabling it won't save much
+// space)
+#define wxUSE_SNGLINST_CHECKER 1
+
+#define wxUSE_DRAGIMAGE 1
+
+#define wxUSE_IPC 0
+ // 0 for no interprocess comms
+#define wxUSE_HELP 1
+ // 0 for no help facility
+#define wxUSE_WXHTML_HELP 1
+ // 0 for no MS HTML Help
+#define wxUSE_RESOURCES 1
+ // 0 for no wxGetResource/wxWriteResource
+#define wxUSE_CONSTRAINTS 1
+ // 0 for no window layout constraint system
+
+#define wxUSE_SPLINES 1
+ // 0 for no splines
+
+#define wxUSE_WX_RESOURCES 1
+ // Use .wxr resource mechanism (requires PrologIO library)
+
+#define wxUSE_MOUSEWHEEL 1
+ // Include mouse wheel support
+
+// ----------------------------------------------------------------------------
+// postscript support settings
+// ----------------------------------------------------------------------------
+
+// Set to 1 for PostScript device context.
+#define wxUSE_POSTSCRIPT 0
+
+// Set to 1 to use font metric files in GetTextExtent
+#define wxUSE_AFM_FOR_POSTSCRIPT 0
+
+// ----------------------------------------------------------------------------
+// database classes
+// ----------------------------------------------------------------------------
+
+// Define 1 to use ODBC classes
+#define wxUSE_ODBC 0
+
+// For backward compatibility reasons, this parameter now only controls the
+// default scrolling method used by cursors. This default behavior can be
+// overriden by setting the second param of wxDB::wxDbGetConnection() or
+// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
+// that use the connection) should support forward only scrolling of cursors,
+// or both forward and backward support for backward scrolling cursors is
+// dependent on the data source as well as the ODBC driver being used.
+#define wxODBC_FWD_ONLY_CURSORS 1
+
+// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
+// member variables. With a setting of 1, full backward compatability with the
+// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
+// as future development will be done only on the non-deprecated
+// functions/classes/member variables/etc.
+#define wxODBC_BACKWARD_COMPATABILITY 0
+
+// ----------------------------------------------------------------------------
+// other compiler (mis)features
+// ----------------------------------------------------------------------------
+
+// Set this to 0 if your compiler can't cope with omission of prototype
+// parameters.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (should never need to set this to 0)
+#define REMOVE_UNUSED_ARG 1
+
+// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
+// them. Set to 1 for <iostream.h>, 0 for <iostream>
+//
+// Default is 1.
+//
+// Recommended setting: whatever your compiler likes more
+#ifndef __MWERKS__
+#define wxUSE_IOSTREAMH 0
+#else
+#define wxUSE_IOSTREAMH 1
+#endif
+
+// ----------------------------------------------------------------------------
+// image format support
+// ----------------------------------------------------------------------------
+
+// wxImage supports many different image formats which can be configured at
+// compile-time. BMP is always supported, others are optional and can be safely
+// disabled if you don't plan to use images in such format sometimes saving
+// substantial amount of code in the final library.
+//
+// Some formats require an extra library which is included in wxWin sources
+// which is mentioned if it is the case.
+
+// Set to 1 for wxImage support (recommended).
+#define wxUSE_IMAGE 1
+
+// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
+#define wxUSE_LIBPNG 1
+
+// Set to 1 for JPEG format support (requires libjpeg)
+#define wxUSE_LIBJPEG 1
+
+// Set to 1 for TIFF format support (requires libtiff)
+#define wxUSE_LIBTIFF 1
+
+// Set to 1 for GIF format support
+#define wxUSE_GIF 1
+
+// Set to 1 for PNM format support
+#define wxUSE_PNM 1
+
+// Set to 1 for PCX format support
+#define wxUSE_PCX 1
+
+// Set to 1 for XPM format support
+#define wxUSE_XPM 1
+
+// ----------------------------------------------------------------------------
+// Mac-only settings
+// ----------------------------------------------------------------------------
+
+#define WORDS_BIGENDIAN 1
+
+// ----------------------------------------------------------------------------
+// Windows-only settings
+// ----------------------------------------------------------------------------
+
+// Set this to 1 if you want to use wxWindows and MFC in the same program. This
+// will override some other settings (see below)
+//
+// Default is 0.
+//
+// Recommended setting: 0 unless you really have to use MFC
+#define wxUSE_MFC 0
+
+// Set this to 1 for generic OLE support: this is required for drag-and-drop,
+// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
+// can't compile/doesn't have the OLE headers.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_OLE 1
+
+// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
+// 3.x. This setting is ignored under Win9x and NT 4.0+.
+//
+// Default is 0 for (most) Win32 (systems), 1 for Win16
+//
+// Recommended setting: same as default
+#if defined(__WIN95__)
+#define wxUSE_CTL3D 0
+#else
+#define wxUSE_CTL3D 1
+#endif
+
+// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
+// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
+// miniframes support instead.
+//
+// Default is 0 for (most) Win32 (systems), 1 for Win16
+//
+// Recommended setting: same as default
+#if defined(__WIN95__)
+#define wxUSE_ITSY_BITSY 0
+#else
+#define wxUSE_ITSY_BITSY 1
+#endif
+
+// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
+// which allows to put more than ~32Kb of text in it even under Win9x (NT
+// doesn't have such limitation).
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1, only set it to 0 if your compiler doesn't have
+// or can't compile <richedit.h>
+#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
+#define wxUSE_RICHEDIT 1
+
+// TODO: This should be ifdef'ed for any compilers that don't support
+// RichEdit 2.0 but do have RichEdit 1.0...
+#define wxUSE_RICHEDIT2 1
+
+#else
+#define wxUSE_RICHEDIT 0
+#define wxUSE_RICHEDIT2 0
+#endif
+
+// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
+// is required by wxUSE_CHECKLISTBOX.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 for a small library size reduction
+#define wxUSE_OWNER_DRAWN 0
+
+// ----------------------------------------------------------------------------
+// obsolete settings
+// ----------------------------------------------------------------------------
+
+// NB: all settings in this section are obsolete and should not be used/changed
+// at all, they will disappear
+
+// Set to 1 to use PenWindows
+#define wxUSE_PENWINDOWS 0
+
+// Define 1 to use bitmap messages.
+#define wxUSE_BITMAP_MESSAGE 1
+
+// If 1, enables provision of run-time type information.
+// NOW MANDATORY: don't change.
+#define wxUSE_DYNAMIC_CLASSES 1
+
+// ----------------------------------------------------------------------------
+// disable the settings which don't work for some compilers
+// ----------------------------------------------------------------------------
+
+#ifndef wxUSE_NORLANDER_HEADERS
+#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
+# define wxUSE_NORLANDER_HEADERS 1
+#else
+# define wxUSE_NORLANDER_HEADERS 0
+#endif
+#endif
+
+#if defined(__GNUWIN32__)
+// These don't work as expected for mingw32 and cygwin32
+#undef wxUSE_MEMORY_TRACING
+#define wxUSE_MEMORY_TRACING 0
+
+#undef wxUSE_GLOBAL_MEMORY_OPERATORS
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+
+#undef wxUSE_DEBUG_NEW_ALWAYS
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+// Cygwin betas don't have wcslen
+#if defined(__CYGWIN__) || defined(__CYGWIN32__)
+# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
+# undef wxUSE_WCHAR_T
+# define wxUSE_WCHAR_T 0
+# endif
+#endif
+
+#endif // __GNUWIN32__
+
+// MFC duplicates these operators
+#if wxUSE_MFC
+#undef wxUSE_GLOBAL_MEMORY_OPERATORS
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+
+#undef wxUSE_DEBUG_NEW_ALWAYS
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+#endif // wxUSE_MFC
+
+// ODBC classes aren't Unicode-compatible yet
+#if wxUSE_UNICODE
+#undef wxUSE_ODBC
+#define wxUSE_ODBC 0
+#endif
+
+#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
+// Can't use OLE drag and drop in Windows 3.1 because we don't know how
+// to implement UUIDs
+// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
+#undef wxUSE_DRAG_AND_DROP
+#define wxUSE_DRAG_AND_DROP 0
+#endif
+
+// Only WIN32 supports wxStatusBar95
+#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
+#undef wxUSE_NATIVE_STATUSBAR
+#define wxUSE_NATIVE_STATUSBAR 0
+#endif
+
+#if !wxUSE_OWNER_DRAWN
+#undef wxUSE_CHECKLISTBOX
+#define wxUSE_CHECKLISTBOX 0
+#endif
+
+// Salford C++ doesn't like some of the memory operator definitions
+#ifdef __SALFORDC__
+#undef wxUSE_MEMORY_TRACING
+#define wxUSE_MEMORY_TRACING 0
+
+#undef wxUSE_GLOBAL_MEMORY_OPERATORS
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+
+#undef wxUSE_DEBUG_NEW_ALWAYS
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#undef wxUSE_OWNER_DRAWN
+#define wxUSE_OWNER_DRAWN 0
+#endif // __SALFORDC__
+
+#ifdef __TWIN32__
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#undef wxUSE_ODBC
+#define wxUSE_ODBC 0
+
+#endif // __TWIN32__
+
+// BC++/Win16 can't cope with the amount of data in resource.cpp
+#if defined(__WIN16__) && defined(__BORLANDC__)
+#undef wxUSE_WX_RESOURCES
+#define wxUSE_WX_RESOURCES 0
+
+#undef wxUSE_ODBC
+#define wxUSE_ODBC 0
+
+#undef wxUSE_NEW_GRID
+#define wxUSE_NEW_GRID 0
+#endif
+
+#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
+// BC++ 4.0 can't compile JPEG library
+#undef wxUSE_LIBJPEG
+#define wxUSE_LIBJPEG 0
+#endif
+
+// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
+#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
+#undef wxUSE_DEBUG_NEW_ALWAYS
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+#endif
+
+#if defined(__WXMSW__) && defined(__WATCOMC__)
+/*
+#undef wxUSE_GLCANVAS
+#define wxUSE_GLCANVAS 0
+*/
+
+#undef wxUSE_WCHAR_T
+#define wxUSE_WCHAR_T 0
+#endif
+
+#if defined(__WXMSW__) && !defined(__WIN32__)
+
+#undef wxUSE_SOCKETS
+#define wxUSE_SOCKETS 0
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#undef wxUSE_TOOLTIPS
+#define wxUSE_TOOLTIPS 0
+
+#undef wxUSE_SPINCTRL
+#define wxUSE_SPINCTRL 0
+
+#undef wxUSE_SPINBTN
+#define wxUSE_SPINBTN 0
+
+#undef wxUSE_LIBPNG
+#define wxUSE_LIBPNG 0
+
+#undef wxUSE_LIBJPEG
+#define wxUSE_LIBJPEG 0
+
+#undef wxUSE_LIBTIFF
+#define wxUSE_LIBTIFF 0
+
+#undef wxUSE_GIF
+#define wxUSE_GIF 0
+
+#undef wxUSE_PNM
+#define wxUSE_PNM 0
+
+#undef wxUSE_PCX
+#define wxUSE_PCX 0
+
+#undef wxUSE_GLCANVAS
+#define wxUSE_GLCANVAS 0
+
+#undef wxUSE_MS_HTML_HELP
+#define wxUSE_MS_HTML_HELP 0
+
+#undef wxUSE_WCHAR_T
+#define wxUSE_WCHAR_T 0
+
+#endif // Win16
+
+// ----------------------------------------------------------------------------
+// undef the things which don't make sense for wxBase build
+// ----------------------------------------------------------------------------
+
+#if !wxUSE_GUI
+
+#undef wxUSE_HTML
+#define wxUSE_HTML 0
+
+#endif // !wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// check the settings consistency: do it here to abort compilation immediately
+// and not almost in the very end when the relevant file fails to compile and
+// you need to modify setup.h and rebuild everything
+// ----------------------------------------------------------------------------
+
+#if wxUSE_DATETIME && !wxUSE_LONGLONG
+ #error wxDateTime requires wxLongLong
+#endif
+
+#if wxUSE_TEXTFILE && !wxUSE_FILE
+ #error You cannot compile wxTextFile without wxFile
+#endif
+
+#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
+ #error You cannot compile virtual file systems without wxUSE_STREAMS
+#endif
+
+#if wxUSE_HTML && !wxUSE_FILESYSTEM
+ #error You cannot compile wxHTML without virtual file systems
+#endif
+
+// add more tests here...
+