#define wxUSE_CONFIG 1
// Use wxConfig, with CreateConfig in wxApp
-
+#define wxUSE_DIALUP_MANAGER 1
+ // Use wxDialUpManager class
#define wxUSE_POSTSCRIPT 0
// 0 for no PostScript device context
#define wxUSE_AFM_FOR_POSTSCRIPT 0
#endif
-#if defined(__WXMSW__) && defined(__BORLANDC__)
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-#endif
-
// BC++/Win16 can't cope with the amount of data in resource.cpp
#if defined(__WIN16__) && defined(__BORLANDC__)
#undef wxUSE_WX_RESOURCES
#define wxUSE_WX_RESOURCES 0
+
+#undef wxUSE_ODBC
+#define wxUSE_ODBC 0
+#endif
+
+// With C++Builder we get lots of doubly-defined symbols
+// when including both winsock.h and winsock2.h
+#if defined(__BORLANDC__) && (__BORLANDC__ == 0x530)
+#undef wxUSE_SOCKETS
+#undef wxUSE_SOCKETS 0
#endif
#if defined(__WXMSW__) && defined(__WATCOMC__)