+/*
+ * MS Windows/Windows NT
+ *
+ */
+
+#define wxUSE_OLE 1
+ // drag-and-drop, clipboard, OLE Automation
+
+#if defined(__WIN95__)
+#define wxUSE_CTL3D 0
+#else
+#define wxUSE_CTL3D 1
+ // Define 1 to use Microsoft CTL3D library.
+ // See note above about using FAFA and CTL3D.
+#endif
+
+#define wxUSE_COMMON_DIALOGS 1
+ // On rare occasions (e.g. using DJGPP) may want
+ // to omit common dialogs
+ // (e.g. file selector, printer dialog).
+ // Switching this off also switches off
+ // the printing architecture and interactive
+ // wxPrinterDC.
+#define wxUSE_ITSY_BITSY 1
+ // Define 1 to use Microsoft's ItsyBitsy
+ // small title bar library, for wxMiniFrame
+#define wxUSE_BITMAP_MESSAGE 1
+ // Define 1 to use bitmap messages.
+#define wxUSE_PORTABLE_FONTS_IN_MSW 0
+ // Define 1 to use new portable font scheme in Windows
+ // (used by default under X)
+#define wxFONT_SIZE_COMPATIBILITY 0
+ // Define 1 for font size to be backward compatible
+ // to 1.63 and earlier. 1.64 and later define point
+ // sizes to be compatible with Windows.
+#define wxUSE_GENERIC_DIALOGS_IN_MSW 1
+ // Define 1 to use generic dialogs in Windows, even though
+ // they duplicate native common dialog (e.g. wxColourDialog)
+#define wxUSE_PENWINDOWS 0
+ // Set to 1 to use PenWindows
+
+#define wxUSE_OWNER_DRAWN 0
+ // Owner-drawn menus and listboxes
+
+#define wxUSE_NATIVE_STATUSBAR 1
+ // Set to 0 to use cross-platform wxStatusBar
+#define wxUSE_DBWIN32 1
+ // Use Andrew Tucker's OutputDebugString implementation
+ // (required on Win95 only). See utils.cpp.
+
+/*
+ * Any platform
+ *
+ */
+
+#define wxUSE_TYPEDEFS 1
+ // Use typedefs not classes for wxPoint
+ // and others, to reduce overhead and avoid
+ // MS C7 memory bug. Bounds checker
+ // complains about deallocating
+ // arrays of wxPoints if wxPoint is a class.
+
+