}
//-----------------------------------------------------------------------------
-// wxBitmap
+// wxBitmapRefData
//-----------------------------------------------------------------------------
class wxBitmapRefData : public wxGDIRefData
m_width = 0;
m_height = 0;
m_bpp = 0;
- m_palette = (wxPalette *) NULL;
+ m_palette = NULL;
}
wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data)
return (WXPixmap)ret;
}
-#define M_BMPDATA ((wxBitmapRefData *)m_refData)
-IMPLEMENT_DYNAMIC_CLASS(wxBitmap,wxGDIObject)
+//-----------------------------------------------------------------------------
+// wxBitmap
+//-----------------------------------------------------------------------------
-wxBitmap::wxBitmap()
-{
-}
+#define M_BMPDATA ((wxBitmapRefData *)m_refData)
-wxBitmap::wxBitmap( int width, int height, int depth )
-{
- Create( width, height, depth );
-}
+IMPLEMENT_DYNAMIC_CLASS(wxBitmap,wxGDIObject)
bool wxBitmap::Create( int width, int height, int depth )
{
// Create mask if necessary
const bool hasMask = image.HasMask();
- XImage *mask_image = (XImage*) NULL;
+ XImage *mask_image = NULL;
if ( hasMask )
{
mask_image = XCreateImage( xdisplay, xvisual, 1, ZPixmap, 0, 0, width, height, 32, 0 );
wxMask *wxBitmap::GetMask() const
{
- wxCHECK_MSG( Ok(), (wxMask *) NULL, wxT("invalid bitmap") );
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
return M_BMPDATA->m_mask;
}
wxPalette *wxBitmap::GetPalette() const
{
- if (!Ok()) return (wxPalette *) NULL;
+ if (!Ok()) return NULL;
return M_BMPDATA->m_palette;
}
WXDisplay *wxBitmap::GetDisplay() const
{
- wxCHECK_MSG( Ok(), (WXDisplay*) NULL, wxT("invalid bitmap") );
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
return M_BMPDATA->m_display;
}
M_BMPHANDLERDATA->m_bpp = bpp; // mono as well?
-#if __WXDEBUG__
+#if wxDEBUG_LEVEL
unsigned int depthRet;
int xRet, yRet;
unsigned int widthRet, heightRet, borderWidthRet;
&widthRet, &heightRet, &borderWidthRet, &depthRet);
wxASSERT_MSG( bpp == (int)depthRet, wxT("colour depth mismatch") );
-#endif
+#endif // wxDEBUG_LEVEL
XpmFreeAttributes(&xpmAttr);
int xscreen = DefaultScreen( xdisplay );
Window xroot = RootWindow( xdisplay, xscreen );
- M_BMPHANDLERDATA->m_mask = (wxMask *) NULL;
+ M_BMPHANDLERDATA->m_mask = NULL;
M_BMPHANDLERDATA->m_bitmap =
XCreateBitmapFromData(xdisplay, xroot,
(char *) bits, width, height );