// a good reason to add and remove duplicate handlers (and they
// may) we should probably refcount the duplicates.
- wxLogDebug( _T("Adding duplicate animation handler for '%d' type"),
+ wxLogDebug( wxT("Adding duplicate animation handler for '%d' type"),
handler->GetType() );
delete handler;
}
else
{
// see AddHandler for additional comments.
- wxLogDebug( _T("Inserting duplicate animation handler for '%d' type"),
+ wxLogDebug( wxT("Inserting duplicate animation handler for '%d' type"),
handler->GetType() );
delete handler;
}