#if wxUSE_SOUND
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "sound.h"
-#endif
-
#include "wx/object.h"
// ----------------------------------------------------------------------------
wxSound();
wxSound(const wxString& fileName, bool isResource = false);
wxSound(int size, const wxByte* data);
- ~wxSound();
+ virtual ~wxSound();
// Create from resource or file
bool Create(const wxString& fileName, bool isResource = false);