/////////////////////////////////////////////////////////////////////////////
-// Name: textctrl.h
+// Name: wx/x11/textctrl.h
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
#ifndef __X11TEXTCTRLH__
#define __X11TEXTCTRLH__
-#ifdef __GNUG__
- #pragma interface "textctrl.h"
-#endif
+// Set to 1 to use wxUniv's implementation, 0
+// to use wxX11's.
+#define wxUSE_UNIV_TEXTCTRL 1
+
+#if wxUSE_UNIV_TEXTCTRL
+#include "wx/univ/textctrl.h"
+#else
#include "wx/scrolwin.h"
-#include "wx/dynarray.h"
+#include "wx/arrstr.h"
#include "wx/datetime.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
-class wxTextCtrl;
+class WXDLLIMPEXP_CORE wxTextCtrl;
//-----------------------------------------------------------------------------
// helpers
{
public:
wxSourceUndoStep( wxSourceUndo type, int y1, int y2, wxTextCtrl *owner );
-
+
void Undo();
-
+
wxSourceUndo m_type;
int m_y1;
int m_y2;
{
m_text = text;
}
-
+
wxString m_text;
};
// wxTextCtrl
//-----------------------------------------------------------------------------
-class wxTextCtrl: public wxTextCtrlBase, public wxScrollHelper
+class WXDLLIMPEXP_CORE wxTextCtrl: public wxTextCtrlBase, public wxScrollHelper
{
public:
wxTextCtrl() { Init(); }
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString &name = wxTextCtrlNameStr);
+ virtual ~wxTextCtrl();
bool Create(wxWindow *parent,
wxWindowID id,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString &name = wxTextCtrlNameStr);
-
+
// required for scrolling with wxScrollHelper
// ------------------------------------------
virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
-
+
// implement base class pure virtuals
// ----------------------------------
// more readable flag testing methods
// ----------------------------------
-
+
+#if 0
+ // it seems now in wxTextCtrlBase
bool IsSingleLine() const { return !(GetWindowStyle() & wxTE_MULTILINE); }
+#endif
bool IsPassword() const { return (GetWindowStyle() & wxTE_PASSWORD) != 0; }
- bool WrapLines() const { return FALSE; }
-
+ bool WrapLines() const { return false; }
+
// If the return values from and to are the same, there is no selection.
virtual void GetSelection(long* from, long* to) const;
virtual void Redo() {}
virtual bool CanUndo() const { return (m_undos.GetCount() > 0); }
- virtual bool CanRedo() const { return FALSE; }
+ virtual bool CanRedo() const { return false; }
// Insertion point
virtual void SetInsertionPoint(long pos);
virtual void SetInsertionPointEnd();
virtual long GetInsertionPoint() const;
- virtual long GetLastPosition() const;
+ virtual wxTextPos GetLastPosition() const;
virtual void SetSelection(long from, long to);
virtual void SetEditable(bool editable);
- virtual bool Enable( bool enable );
+ virtual bool Enable( bool enable = true );
void OnCut(wxCommandEvent& event);
void OnCopy(wxCommandEvent& event);
bool SetForegroundColour(const wxColour& colour);
bool SetBackgroundColour(const wxColour& colour);
- void SetModified() { m_modified = TRUE; }
+ void SetModified() { m_modified = true; }
virtual void Freeze();
virtual void Thaw();
virtual bool ScrollPages(int pages);
// not part of the wxTextCtrl API from now on..
-
+
void SetLanguage( wxSourceLanguage lang = wxSOURCE_LANG_NONE );
void Delete();
void DeleteLine();
-
+
void Indent();
void Unindent();
-
+
bool HasSelection();
void ClearSelection();
-
+
int GetCursorX() { return m_cursorX; }
int GetCursorY() { return m_cursorY; }
bool IsModified() { return m_modified; }
bool OverwriteMode() { return m_overwrite; }
// implementation from now on...
-
+
int PosToPixel( int line, int pos );
int PixelToPos( int line, int pixel );
void SearchForBrackets();
-
+
void DoChar( char c );
void DoBack();
void DoDelete();
void DoReturn();
void DoDClick();
-
+
wxString GetNextToken( wxString &line, size_t &pos );
void DrawLinePart( wxDC &dc, int x, int y, const wxString &toDraw, const wxString &origin, const wxColour &colour);
void OnEraseBackground( wxEraseEvent &event );
void OnMouse( wxMouseEvent &event );
void OnChar( wxKeyEvent &event );
- void OnIdle( wxIdleEvent &event );
void OnSetFocus( wxFocusEvent& event );
void OnKillFocus( wxFocusEvent& event );
-
+
+ void OnInternalIdle();
void RefreshLine( int n );
void RefreshDown( int n );
- void MoveCursor( int new_x, int new_y, bool shift = FALSE, bool centre = FALSE );
+ void MoveCursor( int new_x, int new_y, bool shift = false, bool centre = false );
void MyAdjustScrollbars();
-
+
protected:
// common part of all ctors
void Init();
wxColour m_sourceColour;
wxColour m_commentColour;
wxColour m_stringColour;
-
+
int m_cursorX;
int m_cursorY;
-
+
int m_selStartX,m_selStartY;
int m_selEndX,m_selEndY;
-
+
int m_lineHeight;
int m_charWidth;
-
+
int m_longestLine;
-
+
bool m_overwrite;
bool m_modified;
bool m_editable;
bool m_ignoreInput;
-
+
wxArrayString m_keywords;
wxColour m_keywordColour;
-
+
wxArrayString m_defines;
wxColour m_defineColour;
-
+
wxArrayString m_variables;
wxColour m_variableColour;
-
+
wxSourceLanguage m_lang;
-
+
wxList m_undos;
-
+
bool m_capturing;
-
+
int m_bracketX;
int m_bracketY;
// wxTextCtrl types
// ----------------------------------------------------------------------------
-// wxTextPos is the position in the text
-typedef long wxTextPos;
-
-// wxTextCoord is the line or row number (which should have been unsigned but
-// is long for backwards compatibility)
-typedef long wxTextCoord;
-
class WXDLLEXPORT wxStdTextCtrlInputHandler : public wxStdInputHandler
{
public:
virtual bool HandleKey(wxInputConsumer *consumer,
const wxKeyEvent& event,
- bool pressed) { return FALSE; }
- virtual bool HandleMouse(wxInputConsumer *consumer, const wxMouseEvent& event) { return FALSE; }
- virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event) { return FALSE; }
- virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event) { return FALSE; }
+ bool pressed) { return false; }
+ virtual bool HandleMouse(wxInputConsumer *consumer, const wxMouseEvent& event) { return false; }
+ virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event) { return false; }
+ virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event) { return false; }
protected:
// get the position of the mouse click
wxTextCtrl *m_winCapture;
};
-#endif // __GTKTEXTCTRLH__
+#endif
+// wxUSE_UNIV_TEXTCTRL
+
+#endif // __X11TEXTCTRLH__