\wxheading{Derived from}
+\helpref{wxTopLevelWindow}{wxtoplevelwindow}\\
\helpref{wxWindow}{wxwindow}\\
\helpref{wxEvtHandler}{wxevthandler}\\
\helpref{wxObject}{wxobject}
There are two kinds of dialog -- {\it modal}\ and {\it modeless}. A modal dialog
blocks program flow and user input on other windows until it is dismissed,
whereas a modeless dialog behaves more like a frame in that program flow
-continues, and input on other windows is still possible. To show a modal dialog
-you should use \helpref{ShowModal}{wxdialogshowmodal} method while to show
-dialog modelessly you simply use \helpref{Show}{wxdialogshow}, just as with the
+continues, and input in other windows is still possible. To show a modal dialog
+you should use the \helpref{ShowModal}{wxdialogshowmodal} method while to show
+a dialog modelessly you simply use \helpref{Show}{wxdialogshow}, just as with
frames.
-Note that the modal dialogs are one of the very few examples of
+Note that the modal dialog is one of the very few examples of
wxWindow-derived objects which may be created on the stack and not on the heap.
-In other words, although this code snippet
+In other words, although this code snippet:
+
\begin{verbatim}
void AskUser()
{
dlg->Destroy();
}
\end{verbatim}
+
works, you can also achieve the same result by using a simpler code fragment
below:
+
\begin{verbatim}
void AskUser()
{
\twocolitem{\windowstyle{wxRESIZE\_BORDER}}{Display a resizeable frame around the window.}
\twocolitem{\windowstyle{wxSYSTEM\_MENU}}{Display a system menu.}
\twocolitem{\windowstyle{wxCLOSE\_BOX}}{Displays a close box on the frame.}
+\twocolitem{\windowstyle{wxMAXIMIZE\_BOX}}{Displays a maximize box on the dialog.}
+\twocolitem{\windowstyle{wxMINIMIZE\_BOX}}{Displays a minimize box on the dialog.}
\twocolitem{\windowstyle{wxTHICK\_FRAME}}{Display a thick frame around the window.}
\twocolitem{\windowstyle{wxSTAY\_ON\_TOP}}{The dialog stays on top of all other windows (Windows only).}
\twocolitem{\windowstyle{wxNO\_3D}}{Under Windows, specifies that the child controls
should not have 3D borders unless specified in the control.}
-\twocolitem{\windowstyle{wxDIALOG\_NO\_PARENT}}{By default, the dialogs created
-with {\tt NULL} parent window will be given the
-\helpref{applications top level window}{wxappgettopwindow} as parent. Use this
-style to prevent this from happening and create a really orphan dialog (note
-that this is not recommended for modal dialogs).}
+\twocolitem{\windowstyle{wxDIALOG\_NO\_PARENT}}{By default, a dialog created
+with a {\tt NULL} parent window will be given the
+\helpref{application's top level window}{wxappgettopwindow} as parent. Use this
+style to prevent this from happening and create an orphan dialog. This is not recommended for modal dialogs.}
\twocolitem{\windowstyle{wxDIALOG\_EX\_CONTEXTHELP}}{Under Windows, puts a query button on the
-caption. When pressed, Windows will go into a context-sensitive help mode and wxWindows will send
+caption. When pressed, Windows will go into a context-sensitive help mode and wxWidgets will send
a wxEVT\_HELP event if the user clicked on an application window. {\it Note}\ that this is an extended
style and must be set by calling \helpref{SetExtraStyle}{wxwindowsetextrastyle} before Create is called (two-step construction).}
\end{twocollist}
\docparam{title}{The title of the dialog.}
\docparam{pos}{The dialog position. A value of (-1, -1) indicates a default position, chosen by
-either the windowing system or wxWindows, depending on platform.}
+either the windowing system or wxWidgets, depending on platform.}
\docparam{size}{The dialog size. A value of (-1, -1) indicates a default size, chosen by
-either the windowing system or wxWindows, depending on platform.}
+either the windowing system or wxWidgets, depending on platform.}
\docparam{style}{The window style. See \helpref{wxDialog}{wxdialog}.}