// ----------------------------------------------------------------------------
// Flags for wxSound::Play
// ----------------------------------------------------------------------------
// Flags for wxSound::Play
// NB: We can't use enum because there would be ambiguity between the
// two Play() prototypes when called without explicit parameters.
// NB: We can't use enum because there would be ambiguity between the
// two Play() prototypes when called without explicit parameters.
- // We can't use enum with Borland's compiler either, because it's
- // broken and keeps reporting nonexistent ambiguities between
+ // We can't use enum with some compilers either, because they
+ // keep reporting nonexistent ambiguities between
// Play(unsigned) and static Play(const wxString&, unsigned).
#define wxSOUND_SYNC ((unsigned)0)
#define wxSOUND_ASYNC ((unsigned)1)
// Play(unsigned) and static Play(const wxString&, unsigned).
#define wxSOUND_SYNC ((unsigned)0)
#define wxSOUND_ASYNC ((unsigned)1)