/////////////////////////////////////////////////////////////////////////////
-// Name: src/osx/carbon/dccg.cpp
+// Name: src/osx/carbon/graphics.cpp
// Purpose: wxDC class
// Author: Stefan Csomor
// Modified by:
kCGCompositeOperationDestinationAtop = 9,
kCGCompositeOperationXOR = 10,
kCGCompositeOperationPlusDarker = 11,
-// NS only, unsupported by CG : Highlight
+// NS only, unsupported by CG : Highlight
kCGCompositeOperationPlusLighter = 12
} CGCompositeOperation ;
public :
ImagePattern( const wxBitmap* bmp , const CGAffineTransform& transform )
{
- wxASSERT( bmp && bmp->Ok() );
+ wxASSERT( bmp && bmp->IsOk() );
#ifdef __WXMAC__
Init( (CGImageRef) bmp->CreateCGImage() , transform );
#endif
switch ( pen.GetStyle() )
{
- case wxSOLID :
+ case wxPENSTYLE_SOLID:
break;
- case wxDOT :
+ case wxPENSTYLE_DOT:
m_count = WXSIZEOF(dotted);
m_userLengths = new CGFloat[ m_count ] ;
memcpy( m_userLengths, dotted, sizeof(dotted) );
m_lengths = m_userLengths;
break;
- case wxLONG_DASH :
+ case wxPENSTYLE_LONG_DASH:
m_count = WXSIZEOF(dashed);
m_lengths = dashed;
break;
- case wxSHORT_DASH :
+ case wxPENSTYLE_SHORT_DASH:
m_count = WXSIZEOF(short_dashed);
m_lengths = short_dashed;
break;
- case wxDOT_DASH :
+ case wxPENSTYLE_DOT_DASH:
m_count = WXSIZEOF(dotted_dashed);
m_lengths = dotted_dashed;
break;
- case wxUSER_DASH :
+ case wxPENSTYLE_USER_DASH:
wxDash *dashes;
m_count = pen.GetDashes( &dashes );
if ((dashes != NULL) && (m_count > 0))
m_lengths = m_userLengths;
break;
- case wxSTIPPLE :
+ case wxPENSTYLE_STIPPLE:
{
wxBitmap* bmp = pen.GetStipple();
- if ( bmp && bmp->Ok() )
+ if ( bmp && bmp->IsOk() )
{
m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
// Brush
//
-static const char *gs_stripedback_xpm[] = {
-/* columns rows colors chars-per-pixel */
-"4 4 2 1",
-". c #F0F0F0",
-"X c #ECECEC",
-/* pixels */
-"....",
-"....",
-"XXXX",
-"XXXX"
-};
-
-wxBitmap gs_stripedback_bmp( wxImage( (const char* const* ) gs_stripedback_xpm ), -1 ) ;
-
// make sure we all use one class for all conversions from wx to native colour
class wxMacCoreGraphicsColour
{
// now brush is a bitmap
wxBitmap* bmp = brush.GetStipple();
- if ( bmp && bmp->Ok() )
+ if ( bmp && bmp->IsOk() )
{
m_isPattern = true;
m_patternColorComponents = new CGFloat[1] ;
~wxMacCoreGraphicsBrushData ();
virtual void Apply( wxGraphicsContext* context );
- void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
- const wxColour&c1, const wxColour&c2 );
- void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
- const wxColour &oColor, const wxColour &cColor );
+ void CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
+ wxDouble x2, wxDouble y2,
+ const wxGraphicsGradientStops& stops);
+ void CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
+ wxDouble xc, wxDouble yc, wxDouble radius,
+ const wxGraphicsGradientStops& stops);
virtual bool IsShading() { return m_isShading; }
CGShadingRef GetShading() { return m_shading; }
protected:
- CGFunctionRef CreateGradientFunction( const wxColour& c1, const wxColour& c2 );
+ CGFunctionRef CreateGradientFunction(const wxGraphicsGradientStops& stops);
+
static void CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out);
virtual void Init();
bool m_isShading;
CGFunctionRef m_gradientFunction;
CGShadingRef m_shading;
- CGFloat *m_gradientComponents;
+
+ // information about a single gradient component
+ struct GradientComponent
+ {
+ CGFloat pos;
+ CGFloat red;
+ CGFloat green;
+ CGFloat blue;
+ CGFloat alpha;
+ };
+
+ // and information about all of them
+ struct GradientComponents
+ {
+ GradientComponents()
+ {
+ count = 0;
+ comps = NULL;
+ }
+
+ void Init(unsigned count_)
+ {
+ count = count_;
+ comps = new GradientComponent[count];
+ }
+
+ ~GradientComponents()
+ {
+ delete [] comps;
+ }
+
+ unsigned count;
+ GradientComponent *comps;
+ };
+
+ GradientComponents m_gradientComponents;
};
wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer) : wxGraphicsObjectRefData( renderer )
Init();
}
-void wxMacCoreGraphicsBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
- const wxColour&c1, const wxColour&c2 )
+void
+wxMacCoreGraphicsBrushData::CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
+ wxDouble x2, wxDouble y2,
+ const wxGraphicsGradientStops& stops)
{
- m_gradientFunction = CreateGradientFunction( c1, c2 );
+ m_gradientFunction = CreateGradientFunction(stops);
m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) x1, (CGFloat) y1),
CGPointMake((CGFloat) x2,(CGFloat) y2), m_gradientFunction, true, true ) ;
m_isShading = true ;
}
-void wxMacCoreGraphicsBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
- const wxColour &oColor, const wxColour &cColor )
+void
+wxMacCoreGraphicsBrushData::CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
+ wxDouble xc, wxDouble yc,
+ wxDouble radius,
+ const wxGraphicsGradientStops& stops)
{
- m_gradientFunction = CreateGradientFunction( oColor, cColor );
+ m_gradientFunction = CreateGradientFunction(stops);
m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) xo,(CGFloat) yo), 0,
CGPointMake((CGFloat) xc,(CGFloat) yc), (CGFloat) radius, m_gradientFunction, true, true ) ;
m_isShading = true ;
if( m_gradientFunction )
CGFunctionRelease(m_gradientFunction);
-
- delete[] m_gradientComponents;
}
void wxMacCoreGraphicsBrushData::Init()
{
m_gradientFunction = NULL;
m_shading = NULL;
- m_gradientComponents = NULL;
m_isShading = false;
}
void wxMacCoreGraphicsBrushData::CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out)
{
- CGFloat* colors = (CGFloat*) info ;
+ const GradientComponents& stops = *(GradientComponents*) info ;
+
CGFloat f = *in;
- for( int i = 0 ; i < 4 ; ++i )
+ if (f <= 0.0)
{
- out[i] = colors[i] + ( colors[4+i] - colors[i] ) * f;
+ // Start
+ out[0] = stops.comps[0].red;
+ out[1] = stops.comps[0].green;
+ out[2] = stops.comps[0].blue;
+ out[3] = stops.comps[0].alpha;
+ }
+ else if (f >= 1.0)
+ {
+ // end
+ out[0] = stops.comps[stops.count - 1].red;
+ out[1] = stops.comps[stops.count - 1].green;
+ out[2] = stops.comps[stops.count - 1].blue;
+ out[3] = stops.comps[stops.count - 1].alpha;
+ }
+ else
+ {
+ // Find first component with position greater than f
+ unsigned i;
+ for ( i = 0; i < stops.count; i++ )
+ {
+ if (stops.comps[i].pos > f)
+ break;
+ }
+
+ // Interpolated between stops
+ CGFloat diff = (f - stops.comps[i-1].pos);
+ CGFloat range = (stops.comps[i].pos - stops.comps[i-1].pos);
+ CGFloat fact = diff / range;
+
+ out[0] = stops.comps[i - 1].red + (stops.comps[i].red - stops.comps[i - 1].red) * fact;
+ out[1] = stops.comps[i - 1].green + (stops.comps[i].green - stops.comps[i - 1].green) * fact;
+ out[2] = stops.comps[i - 1].blue + (stops.comps[i].blue - stops.comps[i - 1].blue) * fact;
+ out[3] = stops.comps[i - 1].alpha + (stops.comps[i].alpha - stops.comps[i - 1].alpha) * fact;
}
}
-CGFunctionRef wxMacCoreGraphicsBrushData::CreateGradientFunction( const wxColour& c1, const wxColour& c2 )
+CGFunctionRef
+wxMacCoreGraphicsBrushData::CreateGradientFunction(const wxGraphicsGradientStops& stops)
{
+
static const CGFunctionCallbacks callbacks = { 0, &CalculateShadingValues, NULL };
static const CGFloat input_value_range [2] = { 0, 1 };
static const CGFloat output_value_ranges [8] = { 0, 1, 0, 1, 0, 1, 0, 1 };
- m_gradientComponents = new CGFloat[8] ;
- m_gradientComponents[0] = (CGFloat) (c1.Red() / 255.0);
- m_gradientComponents[1] = (CGFloat) (c1.Green() / 255.0);
- m_gradientComponents[2] = (CGFloat) (c1.Blue() / 255.0);
- m_gradientComponents[3] = (CGFloat) (c1.Alpha() / 255.0);
- m_gradientComponents[4] = (CGFloat) (c2.Red() / 255.0);
- m_gradientComponents[5] = (CGFloat) (c2.Green() / 255.0);
- m_gradientComponents[6] = (CGFloat) (c2.Blue() / 255.0);
- m_gradientComponents[7] = (CGFloat) (c2.Alpha() / 255.0);
-
- return CGFunctionCreate ( m_gradientComponents, 1,
+
+ m_gradientComponents.Init(stops.GetCount());
+ for ( unsigned i = 0; i < m_gradientComponents.count; i++ )
+ {
+ const wxGraphicsGradientStop stop = stops.Item(i);
+
+ m_gradientComponents.comps[i].pos = stop.GetPosition();
+
+ const wxColour col = stop.GetColour();
+ m_gradientComponents.comps[i].red = (CGFloat) (col.Red() / 255.0);
+ m_gradientComponents.comps[i].green = (CGFloat) (col.Green() / 255.0);
+ m_gradientComponents.comps[i].blue = (CGFloat) (col.Blue() / 255.0);
+ m_gradientComponents.comps[i].alpha = (CGFloat) (col.Alpha() / 255.0);
+ }
+
+ return CGFunctionCreate ( &m_gradientComponents, 1,
input_value_range,
4,
output_value_ranges,
// concatenates the matrix
void wxMacCoreGraphicsMatrixData::Concat( const wxGraphicsMatrixData *t )
{
- m_matrix = CGAffineTransformConcat(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix()) );
+ m_matrix = CGAffineTransformConcat(*((CGAffineTransform*) t->GetNativeMatrix()), m_matrix );
}
// sets the matrix to the respective values
// appends a rectangle as a new closed subpath
virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
- // appends an ellipsis as a new closed subpath fitting the passed rectangle
+ // appends a circle as a new closed subpath
virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
+ // appends an ellipsis as a new closed subpath fitting the passed rectangle
+ virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
+
// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r );
virtual void Transform( const wxGraphicsMatrixData* matrix );
// gets the bounding box enclosing all points (possibly including control points)
- virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *y) const;
+ virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const;
virtual bool Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle = wxODDEVEN_RULE) const;
private :
void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r )
{
- CGPathAddArc( m_path , NULL , (CGFloat) x , (CGFloat) y , (CGFloat) r , (CGFloat) 0.0 , (CGFloat) (2 * M_PI) , true );
+ CGPathAddEllipseInRect( m_path, NULL, CGRectMake(x-r,y-r,2*r,2*r));
+}
+
+void wxMacCoreGraphicsPathData::AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ CGPathAddEllipseInRect( m_path, NULL, CGRectMake(x,y,w,h));
}
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
void Init();
- // returns the size of the graphics context in device coordinates
- virtual void GetSize( wxDouble* width, wxDouble* height);
-
virtual void StartPage( wxDouble width, wxDouble height );
virtual void EndPage();
virtual bool SetAntialiasMode(wxAntialiasMode antialias);
+ virtual bool SetInterpolationQuality(wxInterpolationQuality interpolation);
+
virtual bool SetCompositionMode(wxCompositionMode op);
virtual void BeginLayer(wxDouble opacity);
virtual void EndLayer();
-
+
//
// transformation
//
virtual bool ShouldOffset() const
{
+ if ( !m_enableOffset )
+ return false;
+
int penwidth = 0 ;
if ( !m_pen.IsNull() )
{
virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
+ // fast convenience methods
+
+
+ virtual void DrawRectangleX( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
void SetNativeContext( CGContextRef cg );
#endif
bool m_contextSynthesized;
CGAffineTransform m_windowTransform;
- wxDouble m_width;
- wxDouble m_height;
bool m_invisible;
#if wxOSX_USE_COCOA_OR_CARBON
m_cg = cg;
m_offset = offset;
if ( m_offset )
- CGContextTranslateCTM( m_cg, (CGFloat) 0.5, (CGFloat) 0.5 );
+ {
+ m_userOffset = CGContextConvertSizeToUserSpace( m_cg, CGSizeMake( 0.5 , 0.5 ) );
+ CGContextTranslateCTM( m_cg, m_userOffset.width , m_userOffset.height );
+ }
+ else
+ {
+ m_userOffset = CGSizeMake(0.0, 0.0);
+ }
+
}
~wxQuartzOffsetHelper( )
{
if ( m_offset )
- CGContextTranslateCTM( m_cg, (CGFloat) -0.5, (CGFloat) -0.5 );
+ CGContextTranslateCTM( m_cg, -m_userOffset.width , -m_userOffset.height );
}
public :
+ CGSize m_userOffset;
CGContextRef m_cg;
bool m_offset;
} ;
m_view = NULL;
#endif
m_invisible = false;
+ m_antialias = wxANTIALIAS_DEFAULT;
+ m_interpolation = wxINTERPOLATION_DEFAULT;
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext, wxDouble width, wxDouble height ) : wxGraphicsContext(renderer)
{
Init();
m_windowRef = window;
+ m_enableOffset = true;
}
#endif
{
Init();
+ m_enableOffset = true;
wxSize sz = window->GetSize();
m_width = sz.x;
m_height = sz.y;
SetNativeContext(NULL);
}
-void wxMacCoreGraphicsContext::GetSize( wxDouble* width, wxDouble* height)
-{
- *width = m_width;
- *height = m_height;
-}
-
void wxMacCoreGraphicsContext::StartPage( wxDouble width, wxDouble height )
{
{
if (m_invisible)
return false;
-
+
#if wxOSX_USE_COCOA
if ( wxOSXLockFocus(m_view) )
{
m_cgContext = wxOSXGetContextFromCurrentContext();
- wxASSERT_MSG( m_cgContext != NULL, _T("Unable to retrieve drawing context from View"));
+ wxASSERT_MSG( m_cgContext != NULL, wxT("Unable to retrieve drawing context from View"));
}
else
{
#endif
if ( m_cgContext )
{
- CGContextConcatCTM( m_cgContext, m_windowTransform );
CGContextSaveGState( m_cgContext );
- m_contextSynthesized = true;
#if wxOSX_USE_COCOA_OR_CARBON
if ( m_clipRgn.get() )
{
- // the clip region is in device coordinates, so we convert this again to user coordinates
wxCFRef<HIMutableShapeRef> hishape( HIShapeCreateMutableCopy( m_clipRgn ) );
- CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero,m_windowTransform);
- HIShapeOffset( hishape, -transformedOrigin.x, -transformedOrigin.y );
// if the shape is empty, HIShapeReplacePathInCGContext doesn't work
if ( HIShapeIsEmpty(hishape))
{
}
}
#endif
+ CGContextConcatCTM( m_cgContext, m_windowTransform );
+ CGContextSetTextMatrix( m_cgContext, CGAffineTransformIdentity );
+ m_contextSynthesized = true;
CGContextSaveGState( m_cgContext );
-
+
#if 0 // turn on for debugging of clientdc
static float color = 0.5 ;
static int channel = 0 ;
bool wxMacCoreGraphicsContext::SetAntialiasMode(wxAntialiasMode antialias)
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return true;
if (m_antialias == antialias)
return true;
-
+
m_antialias = antialias;
-
+
bool antialiasMode;
switch (antialias)
{
return true;
}
+bool wxMacCoreGraphicsContext::SetInterpolationQuality(wxInterpolationQuality interpolation)
+{
+ if (!EnsureIsValid())
+ return true;
+
+ if (m_interpolation == interpolation)
+ return true;
+
+ m_interpolation = interpolation;
+ CGInterpolationQuality quality;
+
+ switch (interpolation)
+ {
+ case wxINTERPOLATION_DEFAULT:
+ quality = kCGInterpolationDefault;
+ break;
+ case wxINTERPOLATION_NONE:
+ quality = kCGInterpolationNone;
+ break;
+ case wxINTERPOLATION_FAST:
+ quality = kCGInterpolationLow;
+ break;
+ case wxINTERPOLATION_GOOD:
+#if wxOSX_USE_COCOA_OR_CARBON
+ quality = UMAGetSystemVersion() < 0x1060 ? kCGInterpolationHigh : (CGInterpolationQuality) 4 /*kCGInterpolationMedium only on 10.6*/;
+#else
+ quality = kCGInterpolationMedium;
+#endif
+ break;
+ case wxINTERPOLATION_BEST:
+ quality = kCGInterpolationHigh;
+ break;
+ default:
+ return false;
+ }
+ CGContextSetInterpolationQuality(m_cgContext, quality);
+ return true;
+}
+
bool wxMacCoreGraphicsContext::SetCompositionMode(wxCompositionMode op)
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return true;
if ( m_composition == op )
return true;
-
+
m_composition = op;
-
+
if (m_composition == wxCOMPOSITION_DEST)
return true;
-
+
#if wxOSX_USE_COCOA_OR_CARBON
if ( UMAGetSystemVersion() < 0x1060 )
{
switch( op )
{
case wxCOMPOSITION_CLEAR:
- cop = kCGCompositeOperationClear;
+ cop = kCGCompositeOperationClear;
break;
case wxCOMPOSITION_SOURCE:
- cop = kCGCompositeOperationCopy;
+ cop = kCGCompositeOperationCopy;
break;
case wxCOMPOSITION_OVER:
- mode = kCGBlendModeNormal;
+ mode = kCGBlendModeNormal;
break;
case wxCOMPOSITION_IN:
- cop = kCGCompositeOperationSourceIn;
+ cop = kCGCompositeOperationSourceIn;
break;
case wxCOMPOSITION_OUT:
- cop = kCGCompositeOperationSourceOut;
+ cop = kCGCompositeOperationSourceOut;
break;
case wxCOMPOSITION_ATOP:
- cop = kCGCompositeOperationSourceAtop;
+ cop = kCGCompositeOperationSourceAtop;
break;
case wxCOMPOSITION_DEST_OVER:
- cop = kCGCompositeOperationDestinationOver;
+ cop = kCGCompositeOperationDestinationOver;
break;
case wxCOMPOSITION_DEST_IN:
- cop = kCGCompositeOperationDestinationIn;
+ cop = kCGCompositeOperationDestinationIn;
break;
case wxCOMPOSITION_DEST_OUT:
- cop = kCGCompositeOperationDestinationOut;
+ cop = kCGCompositeOperationDestinationOut;
break;
case wxCOMPOSITION_DEST_ATOP:
- cop = kCGCompositeOperationDestinationAtop;
+ cop = kCGCompositeOperationDestinationAtop;
break;
case wxCOMPOSITION_XOR:
- cop = kCGCompositeOperationXOR;
+ cop = kCGCompositeOperationXOR;
break;
#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
case wxCOMPOSITION_ADD:
switch( op )
{
case wxCOMPOSITION_CLEAR:
- mode = kCGBlendModeClear;
+ mode = kCGBlendModeClear;
break;
case wxCOMPOSITION_SOURCE:
- mode = kCGBlendModeCopy;
+ mode = kCGBlendModeCopy;
break;
case wxCOMPOSITION_OVER:
- mode = kCGBlendModeNormal;
+ mode = kCGBlendModeNormal;
break;
case wxCOMPOSITION_IN:
- mode = kCGBlendModeSourceIn;
+ mode = kCGBlendModeSourceIn;
break;
case wxCOMPOSITION_OUT:
- mode = kCGBlendModeSourceOut;
+ mode = kCGBlendModeSourceOut;
break;
case wxCOMPOSITION_ATOP:
- mode = kCGBlendModeSourceAtop;
+ mode = kCGBlendModeSourceAtop;
break;
case wxCOMPOSITION_DEST_OVER:
- mode = kCGBlendModeDestinationOver;
+ mode = kCGBlendModeDestinationOver;
break;
case wxCOMPOSITION_DEST_IN:
- mode = kCGBlendModeDestinationIn;
+ mode = kCGBlendModeDestinationIn;
break;
case wxCOMPOSITION_DEST_OUT:
- mode = kCGBlendModeDestinationOut;
+ mode = kCGBlendModeDestinationOut;
break;
case wxCOMPOSITION_DEST_ATOP:
- mode = kCGBlendModeDestinationAtop;
+ mode = kCGBlendModeDestinationAtop;
break;
case wxCOMPOSITION_XOR:
- mode = kCGBlendModeXOR;
+ mode = kCGBlendModeXOR;
break;
-
+
case wxCOMPOSITION_ADD:
mode = kCGBlendModePlusLighter ;
break;
// the clipping itself must be stored as device coordinates, otherwise
// we cannot apply it back correctly
r.origin= CGPointApplyAffineTransform( r.origin, m_windowTransform );
+ r.size= CGSizeApplyAffineTransform(r.size, m_windowTransform);
m_clipRgn.reset(HIShapeCreateWithRect(&r));
#else
// allow usage as measuring context
if ( m_pen.IsNull() )
return ;
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
-
+
if (m_composition == wxCOMPOSITION_DEST)
return;
void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
-
+
if (m_composition == wxCOMPOSITION_DEST)
return;
if ( m_brush.IsNull() )
return;
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
-
+
if (m_composition == wxCOMPOSITION_DEST)
return;
CGContextRestoreGState( m_cgContext );
if ( m_contextSynthesized )
{
- // TODO: in case of performance problems, try issuing this not too
- // frequently (half of refresh rate)
- CGContextFlush(m_cgContext);
#if wxOSX_USE_CARBON
QDEndCGContext( GetWindowPort( m_windowRef ) , &m_cgContext);
#endif
void wxMacCoreGraphicsContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
-
+
#ifdef __WXMAC__
wxMacCoreGraphicsBitmapData* refdata =static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
CGImageRef image = refdata->GetBitmap();
CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( refdata->IsMonochrome() == 1 )
{
- // is is a mask, the '1' in the mask tell where to draw the current brush
+ // is a mask, the '1' in the mask tell where to draw the current brush
if ( !m_brush.IsNull() )
{
if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() )
void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
-
+
if (m_composition == wxCOMPOSITION_DEST)
return;
void wxMacCoreGraphicsContext::PushState()
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
-
+
CGContextSaveGState( m_cgContext );
}
void wxMacCoreGraphicsContext::PopState()
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
-
+
CGContextRestoreGState( m_cgContext );
}
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
-
+
if (m_composition == wxCOMPOSITION_DEST)
return;
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
-
+
if (m_composition == wxCOMPOSITION_DEST)
return;
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
Rect rect;
- x += (int)(sin(angle) * FixedToInt(ascent));
- y += (int)(cos(angle) * FixedToInt(ascent));
+ x += (int)(sin(angle) * FixedToFloat(ascent));
+ y += (int)(cos(angle) * FixedToFloat(ascent));
status = ::ATSUMeasureTextImage( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(x) , IntToFixed(y) , &rect );
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, text, attributes) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
- double w;
- CGFloat a, d, l;
-
- w = CTLineGetTypographicBounds(line, &a, &d, &l) ;
+ CGFloat a, d, l, w;
+ w = CTLineGetTypographicBounds(line, &a, &d, &l);
if ( height )
*height = a+d+l;
&textBefore , &textAfter, &textAscent , &textDescent );
if ( height )
- *height = FixedToInt(textAscent + textDescent);
+ *height = FixedToFloat(textAscent + textDescent);
if ( descent )
- *descent = FixedToInt(textDescent);
+ *descent = FixedToFloat(textDescent);
if ( externalLeading )
*externalLeading = 0;
if ( width )
- *width = FixedToInt(textAfter - textBefore);
+ *width = FixedToFloat(textAfter - textBefore);
::ATSUDisposeTextLayout(atsuLayout);
*height = sz.height;
/*
if ( descent )
- *descent = FixedToInt(textDescent);
+ *descent = FixedToFloat(textDescent);
if ( externalLeading )
*externalLeading = 0;
*/
int chars = text.length();
for ( int pos = 0; pos < (int)chars; pos ++ )
{
- widths[pos] = CTLineGetOffsetForStringIndex( line, pos+1 , NULL )+0.5;
+ widths[pos] = CTLineGetOffsetForStringIndex( line, pos+1 , NULL );
}
return;
if (result != noErr || actualNumberOfBounds != 1 )
return;
- widths[pos] = FixedToInt( glyphBounds.upperRight.x - glyphBounds.upperLeft.x );
+ widths[pos] = FixedToFloat( glyphBounds.upperRight.x - glyphBounds.upperLeft.x );
//unsigned char uch = s[i];
}
#else
{
for ( int pos = 1; pos < (int)glyphCount ; pos ++ )
{
- widths[pos-1] = FixedToInt( layoutRecords[pos].realPos );
+ widths[pos-1] = FixedToFloat( layoutRecords[pos].realPos );
}
}
return m_cgContext;
}
+
+void wxMacCoreGraphicsContext::DrawRectangleX( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ if (m_composition == wxCOMPOSITION_DEST)
+ return;
+
+ CGRect rect = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
+ if ( !m_brush.IsNull() )
+ {
+ ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this);
+ CGContextFillRect(m_cgContext, rect);
+ }
+
+ wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() );
+ if ( !m_pen.IsNull() )
+ {
+ ((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this);
+ CGContextStrokeRect(m_cgContext, rect);
+ }
+}
+
// concatenates this transform with the current transform of this context
void wxMacCoreGraphicsContext::ConcatTransform( const wxGraphicsMatrix& matrix )
{
if ( m_cgContext )
CGContextConcatCTM( m_cgContext, *(CGAffineTransform*) matrix.GetNativeMatrix());
else
- m_windowTransform = CGAffineTransformConcat(m_windowTransform, *(CGAffineTransform*) matrix.GetNativeMatrix());
+ m_windowTransform = CGAffineTransformConcat(*(CGAffineTransform*) matrix.GetNativeMatrix(), m_windowTransform);
}
// sets the transform of this context
virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ;
- // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
- virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
- const wxColour&c1, const wxColour&c2) ;
+ virtual wxGraphicsBrush
+ CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
+ wxDouble x2, wxDouble y2,
+ const wxGraphicsGradientStops& stops);
- // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
- // with radius r and color cColor
- virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
- const wxColour &oColor, const wxColour &cColor) ;
+ virtual wxGraphicsBrush
+ CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
+ wxDouble xc, wxDouble yc,
+ wxDouble radius,
+ const wxGraphicsGradientStops& stops);
// sets the font
virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
// create a native bitmap representation
virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) ;
+ // create a graphics bitmap from a native bitmap
+ virtual wxGraphicsBitmap CreateBitmapFromNativeBitmap( void* bitmap );
+
// create a native bitmap representation
virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ;
private :
if (win_impl->GetWindow())
cgctx = (CGContextRef)(win_impl->GetWindow()->MacGetCGContextRef());
- if (cgctx != 0)
- return new wxMacCoreGraphicsContext( this, cgctx, (wxDouble) w, (wxDouble) h );
+ // having a cgctx being NULL is fine (will be created on demand)
+ // this is the case for all wxWindowDCs except wxPaintDC
+ wxMacCoreGraphicsContext *context =
+ new wxMacCoreGraphicsContext( this, cgctx, (wxDouble) w, (wxDouble) h );
+ context->EnableOffset(true);
+ return context;
}
return NULL;
}
{
int w, h;
mem_impl->GetSize( &w, &h );
- return new wxMacCoreGraphicsContext( this,
+ wxMacCoreGraphicsContext* context = new wxMacCoreGraphicsContext( this,
(CGContextRef)(mem_impl->GetGraphicsContext()->GetNativeContext()), (wxDouble) w, (wxDouble) h );
+ context->EnableOffset(true);
+ return context;
}
#endif
return NULL;
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeWindow( void * window )
{
#if wxOSX_USE_CARBON
- return new wxMacCoreGraphicsContext(this,(WindowRef)window);
+ wxMacCoreGraphicsContext* context = new wxMacCoreGraphicsContext(this,(WindowRef)window);
+ context->EnableOffset(true);
+ return context;
#else
wxUnusedVar(window);
return NULL;
wxGraphicsPen wxMacCoreGraphicsRenderer::CreatePen(const wxPen& pen)
{
- if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
+ if ( !pen.IsOk() || pen.GetStyle() == wxTRANSPARENT )
return wxNullGraphicsPen;
else
{
wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateBrush(const wxBrush& brush )
{
- if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
+ if ( !brush.IsOk() || brush.GetStyle() == wxTRANSPARENT )
return wxNullGraphicsBrush;
else
{
wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmap( const wxBitmap& bmp )
{
- if ( bmp.Ok() )
+ if ( bmp.IsOk() )
{
wxGraphicsBitmap p;
-#ifdef __WXMAC__
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , bmp.CreateCGImage(), bmp.GetDepth() == 1 ) );
-#endif
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
+wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmapFromNativeBitmap( void* bitmap )
+{
+ if ( bitmap != NULL )
+ {
+ wxGraphicsBitmap p;
+ p.SetRefData(new wxMacCoreGraphicsBitmapData( this , (CGImageRef) bitmap, false ));
return p;
}
else
return wxNullGraphicsBitmap;
}
-// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
-wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
- const wxColour&c1, const wxColour&c2)
+wxGraphicsBrush
+wxMacCoreGraphicsRenderer::CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
+ wxDouble x2, wxDouble y2,
+ const wxGraphicsGradientStops& stops)
{
wxGraphicsBrush p;
wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this );
- d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
+ d->CreateLinearGradientBrush(x1, y1, x2, y2, stops);
p.SetRefData(d);
return p;
}
-// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
-// with radius r and color cColor
-wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
- const wxColour &oColor, const wxColour &cColor)
+wxGraphicsBrush
+wxMacCoreGraphicsRenderer::CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
+ wxDouble xc, wxDouble yc,
+ wxDouble radius,
+ const wxGraphicsGradientStops& stops)
{
wxGraphicsBrush p;
wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this );
- d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
+ d->CreateRadialGradientBrush(xo, yo, xc, yc, radius, stops);
p.SetRefData(d);
return p;
}
// sets the font
wxGraphicsFont wxMacCoreGraphicsRenderer::CreateFont( const wxFont &font , const wxColour &col )
{
- if ( font.Ok() )
+ if ( font.IsOk() )
{
wxGraphicsFont p;
p.SetRefData(new wxMacCoreGraphicsFontData( this , font, col ));