bool g_mainThreadLocked = false;
gint g_pendingTag = 0;
-static GtkWidget *gs_RootWindow = (GtkWidget*) NULL;
+static GtkWidget *gs_RootWindow = NULL;
//-----------------------------------------------------------------------------
// idle system
static wxMutex gs_idleTagsMutex;
#endif
-//-----------------------------------------------------------------------------
-// wxYield
-//-----------------------------------------------------------------------------
-
-// not static because used by textctrl.cpp
-//
-// MT-FIXME
-bool wxIsInsideYield = false;
-
-bool wxApp::Yield(bool onlyIfNeeded)
-{
- if ( wxIsInsideYield )
- {
- if ( !onlyIfNeeded )
- {
- wxFAIL_MSG( wxT("wxYield called recursively" ) );
- }
-
- return false;
- }
-
-#if wxUSE_THREADS
- if ( !wxThread::IsMain() )
- {
- // can't call gtk_main_iteration() from other threads like this
- return true;
- }
-#endif // wxUSE_THREADS
-
- wxIsInsideYield = true;
-
- // We need to remove idle callbacks or the loop will
- // never finish.
- wxTheApp->RemoveIdleTag();
-
-#if wxUSE_LOG
- // disable log flushing from here because a call to wxYield() shouldn't
- // normally result in message boxes popping up &c
- wxLog::Suspend();
-#endif
-
- while (gtk_events_pending())
- gtk_main_iteration();
-
- // It's necessary to call ProcessIdle() to update the frames sizes which
- // might have been changed (it also will update other things set from
- // OnUpdateUI() which is a nice (and desired) side effect). But we
- // call ProcessIdle() only once since this is not meant for longish
- // background jobs (controlled by wxIdleEvent::RequestMore() and the
- // return value of Processidle().
- ProcessIdle();
-
-#if wxUSE_LOG
- // let the logs be flashed again
- wxLog::Resume();
-#endif
-
- wxIsInsideYield = false;
-
- return true;
-}
//-----------------------------------------------------------------------------
// wxWakeUpIdle
if (!wxTheApp)
return TRUE;
-#ifdef __WXDEBUG__
+#if wxDEBUG_LEVEL
// don't generate the idle events while the assert modal dialog is shown,
// this completely confuses the apps which don't expect to be reentered
// from some safely-looking functions
}
return TRUE;
}
-#endif // __WXDEBUG__
+#endif // wxDEBUG_LEVEL
// When getting called from GDK's time-out handler
// we are no longer within GDK's grab on the GUI
unsigned int i;
for ( i = 0; i < nfds; i++ )
{
- wxASSERT_MSG( ufds[i].fd < FD_SETSIZE, _T("fd out of range") );
+ wxASSERT_MSG( ufds[i].fd < FD_SETSIZE, wxT("fd out of range") );
if ( ufds[i].events & G_IO_IN )
wxFD_SET(ufds[i].fd, &readfds);
wxApp::wxApp()
{
-#ifdef __WXDEBUG__
m_isInAssert = false;
-#endif // __WXDEBUG__
m_idleTag = 0;
g_isIdle = TRUE;
m_colorCube = (unsigned char*) NULL;
// this is NULL for a "regular" wxApp, but is set (and freed) by a wxGLApp
- m_glVisualInfo = (void *) NULL;
- m_glFBCInfo = (void *) NULL;
+ m_glVisualInfo = NULL;
+ m_glFBCInfo = NULL;
}
wxApp::~wxApp()
wxAppBase::CleanUp();
}
-#ifdef __WXDEBUG__
-
-void wxApp::OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg)
+void wxApp::OnAssertFailure(const wxChar *file,
+ int line,
+ const wxChar* func,
+ const wxChar* cond,
+ const wxChar *msg)
{
+ // there is no need to do anything if asserts are disabled in this build
+ // anyhow
+#if wxDEBUG_LEVEL
+ // block wx idle events while assert dialog is showing
m_isInAssert = true;
- wxAppBase::OnAssert(file, line, cond, msg);
+ wxAppBase::OnAssertFailure(file, line, func, cond, msg);
m_isInAssert = false;
+#else // !wxDEBUG_LEVEL
+ wxUnusedVar(file);
+ wxUnusedVar(line);
+ wxUnusedVar(func);
+ wxUnusedVar(cond);
+ wxUnusedVar(msg);
+#endif // wxDEBUG_LEVEL/!wxDEBUG_LEVEL
}
-#endif // __WXDEBUG__
-
void wxApp::RemoveIdleTag()
{
#if wxUSE_THREADS