-
-class WXDLLIMPEXP_CORE wxColourData : public wxObject
-{
-public:
- // number of custom colours we store
- enum
- {
- NUM_CUSTOM = 16
- };
-
- wxColourData();
- wxColourData(const wxColourData& data);
- wxColourData& operator=(const wxColourData& data);
- virtual ~wxColourData();
-
- void SetChooseFull(bool flag) { m_chooseFull = flag; }
- bool GetChooseFull() const { return m_chooseFull; }
- void SetColour(const wxColour& colour) { m_dataColour = colour; }
- const wxColour& GetColour() const { return m_dataColour; }
- wxColour& GetColour() { return m_dataColour; }
-
- // SetCustomColour() modifies colours in an internal array of NUM_CUSTOM
- // custom colours;
- void SetCustomColour(int i, const wxColour& colour);
- wxColour GetCustomColour(int i) const;
-
- // Serialize the object to a string and restore it from it
- wxString ToString() const;
- bool FromString(const wxString& str);
-
-
- // public for backwards compatibility only: don't use directly
-public:
- wxColour m_dataColour;
- wxColour m_custColours[NUM_CUSTOM];
- bool m_chooseFull;
-
-private:
- DECLARE_DYNAMIC_CLASS(wxColourData)
-};
-
-class WXDLLIMPEXP_CORE wxFontData : public wxObject
-{
-public:
- wxFontData();
- virtual ~wxFontData();
-
- wxFontData(const wxFontData& data)
- : wxObject(),
- m_fontColour(data.m_fontColour),
- m_showHelp(data.m_showHelp),
- m_allowSymbols(data.m_allowSymbols),
- m_enableEffects(data.m_enableEffects),
- m_initialFont(data.m_initialFont),
- m_chosenFont(data.m_chosenFont),
- m_minSize(data.m_minSize),
- m_maxSize(data.m_maxSize),
- m_encoding(data.m_encoding),
- m_encodingInfo(data.m_encodingInfo)
- {
- }
-
- wxFontData& operator=(const wxFontData& data)
- {
- if (&data != this)
- {
- wxObject::operator=(data);
- m_fontColour = data.m_fontColour;
- m_showHelp = data.m_showHelp;
- m_allowSymbols = data.m_allowSymbols;
- m_enableEffects = data.m_enableEffects;
- m_initialFont = data.m_initialFont;
- m_chosenFont = data.m_chosenFont;
- m_minSize = data.m_minSize;
- m_maxSize = data.m_maxSize;
- m_encoding = data.m_encoding;
- m_encodingInfo = data.m_encodingInfo;
- }
- return *this;
- }
-
- void SetAllowSymbols(bool flag) { m_allowSymbols = flag; }
- bool GetAllowSymbols() const { return m_allowSymbols; }
-
- void SetColour(const wxColour& colour) { m_fontColour = colour; }
- const wxColour& GetColour() const { return m_fontColour; }
-
- void SetShowHelp(bool flag) { m_showHelp = flag; }
- bool GetShowHelp() const { return m_showHelp; }
-
- void EnableEffects(bool flag) { m_enableEffects = flag; }
- bool GetEnableEffects() const { return m_enableEffects; }
-
- void SetInitialFont(const wxFont& font) { m_initialFont = font; }
- wxFont GetInitialFont() const { return m_initialFont; }
-
- void SetChosenFont(const wxFont& font) { m_chosenFont = font; }
- wxFont GetChosenFont() const { return m_chosenFont; }
-
- void SetRange(int minRange, int maxRange) { m_minSize = minRange; m_maxSize = maxRange; }
-
- // encoding info is split into 2 parts: the logical wxWin encoding
- // (wxFontEncoding) and a structure containing the native parameters for
- // it (wxNativeEncodingInfo)
- wxFontEncoding GetEncoding() const { return m_encoding; }
- void SetEncoding(wxFontEncoding encoding) { m_encoding = encoding; }
-
- wxNativeEncodingInfo& EncodingInfo() { return m_encodingInfo; }
-
-
- // public for backwards compatibility only: don't use directly
-public:
- wxColour m_fontColour;
- bool m_showHelp;
- bool m_allowSymbols;
- bool m_enableEffects;
- wxFont m_initialFont;
- wxFont m_chosenFont;
- int m_minSize;
- int m_maxSize;
-
-private:
- wxFontEncoding m_encoding;
- wxNativeEncodingInfo m_encodingInfo;
-
-private:
- DECLARE_DYNAMIC_CLASS(wxFontData)
-};
-
-#if wxUSE_PRINTING_ARCHITECTURE