-#define MSL_USE_PRECOMPILED_HEADERS 1
+#define MSL_USE_PRECOMPILED_HEADERS 0
#if !defined( __MWERKS__ )
#error "this file is only for builds with Metrowerks CodeWarrior"
#endif
#elif defined( __WXMAC__)
#define USE_PRECOMPILED_MAC_HEADERS 0 /*Set to 0 if you don't want to use precompiled MacHeaders*/
- #include "MacHeaders.c"
- #include <ansi_prefix.mac.h>
+ #define ACCESSOR_CALLS_ARE_FUNCTIONS 1
+ #ifdef __WXDEBUG__
+ // otherwise the debugger looses all symbol information
+ #define OPAQUE_TOOLBOX_STRUCTS 0
+ #else
+ #define OPAQUE_TOOLBOX_STRUCTS 1
+ #endif
+ #include <ansi_prefix.mac.h>
+ /*
+ #include <MacTypes.h>
#if UNIVERSAL_INTERFACES_VERSION < 0x0340
#error "please update to Apple's lastest universal headers from http://developer.apple.com/sdk/"
#endif
+ */
#endif
#define USE_DEFINE