#---------------------------------------------------------------------------
-def runTest(frame, nb, log):
-
- # In this case we include a "New directory" button.
- dlg = wx.DirDialog(frame, "Choose a directory:",
- style=wx.DD_DEFAULT_STYLE|wx.DD_NEW_DIR_BUTTON)
+class TestPanel(wx.Panel):
+ def __init__(self, parent, log):
+ self.log = log
+ wx.Panel.__init__(self, parent, -1)
+
+ b = wx.Button(self, -1, "Create and Show a DirDialog", (50,50))
+ self.Bind(wx.EVT_BUTTON, self.OnButton, b)
+
+
+ def OnButton(self, evt):
+ # In this case we include a "New directory" button.
+ dlg = wx.DirDialog(self, "Choose a directory:",
+ style=wx.DD_DEFAULT_STYLE|wx.DD_NEW_DIR_BUTTON)
+
+ # If the user selects OK, then we process the dialog's data.
+ # This is done by getting the path data from the dialog - BEFORE
+ # we destroy it.
+ if dlg.ShowModal() == wx.ID_OK:
+ self.log.WriteText('You selected: %s\n' % dlg.GetPath())
+
+ # Only destroy a dialog after you're done with it.
+ dlg.Destroy()
- # If the user selects OK, then we process the dialog's data.
- # This is done by getting the path data from the dialog - BEFORE
- # we destroy it.
- if dlg.ShowModal() == wx.ID_OK:
- log.WriteText('You selected: %s\n' % dlg.GetPath())
- # Only destroy a dialog after you're done with it.
- dlg.Destroy()
+#---------------------------------------------------------------------------
+
+
+def runTest(frame, nb, log):
+ win = TestPanel(nb, log)
+ return win
+
#---------------------------------------------------------------------------
+
overview = """\
This class represents the directory chooser dialog. It is used when all you
need from the user is the name of a directory. Data is retrieved via utility
if __name__ == '__main__':
import sys,os
import run
- run.main(['', os.path.basename(sys.argv[0])])
+ run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])