#include <wx/image.h>
#include <wx/wxhtml.h>
+#include <wx/filesys.h>
+#include <wx/fs_zip.h>
// ----------------------------------------------------------------------------
// private classes
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
- #if wxUSE_LIBPNG
- wxImage::AddHandler(new wxPNGHandler);
- #endif
- #if wxUSE_LIBJPEG
- wxImage::AddHandler(new wxJPEGHandler);
- #endif
-
+ wxInitAllImageHandlers();
+#if wxUSE_STREAMS && wxUSE_ZIPSTREAM && wxUSE_ZLIB
+ wxFileSystem::AddHandler(new wxZipFSHandler);
+#endif
SetVendorName("wxWindows");
SetAppName("wxHTMLHelp");
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, -1, title, pos, size), help()
+ : wxFrame((wxFrame *)NULL, -1, title, pos, size), help(wxHF_DEFAULTSTYLE | wxHF_OPENFILES)
{
// create a menu bar
wxMenu *menuFile = new wxMenu;