// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_BUTTON_H_
-#define _WX_BUTTON_H_
+#ifndef _WX_MSW_BUTTON_H_
+#define _WX_MSW_BUTTON_H_
// ----------------------------------------------------------------------------
// Pushbutton
virtual wxWindow *SetDefault();
- // overridden base class methods
- virtual void SetLabel(const wxString& label);
- virtual bool SetBackgroundColour(const wxColour &colour);
- virtual bool SetForegroundColour(const wxColour &colour);
-
// implementation from now on
virtual void Command(wxCommandEvent& event);
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWCommand(WXUINT param, WXWORD id);
- virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
- // returns true if the platform should explicitly apply a theme border
- virtual bool CanApplyThemeBorder() const { return false; }
-
protected:
// send a notification event, return true if processed
bool SendClickEvent();
// set or unset BS_DEFPUSHBUTTON style
static void SetDefaultStyle(wxButton *btn, bool on);
- // usually overridden base class virtuals
- virtual wxSize DoGetBestSize() const;
-
virtual bool DoGetAuthNeeded() const;
virtual void DoSetAuthNeeded(bool show);
- virtual wxBitmap DoGetBitmap(State which) const;
- virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
- virtual wxSize DoGetBitmapMargins() const;
- virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
- virtual void DoSetBitmapPosition(wxDirection dir);
-
-#if wxUSE_MARKUP
- virtual bool DoSetLabelMarkup(const wxString& markup);
-#endif // wxUSE_MARKUP
-
- // Increases the passed in size to account for the button image.
- //
- // Should only be called if we do have a button, i.e. if m_imageData is
- // non-NULL.
- void AdjustForBitmapSize(wxSize& size) const;
-
- class wxButtonImageData *m_imageData;
-
-#if wxUSE_MARKUP
- class wxMarkupText *m_markupText;
-#endif // wxUSE_MARKUP
// true if the UAC symbol is shown
bool m_authNeeded;
private:
void Init()
{
- m_imageData = NULL;
-#if wxUSE_MARKUP
- m_markupText = NULL;
-#endif // wxUSE_MARKUP
m_authNeeded = false;
}
- // Switches button into owner-drawn mode: this is used if we need to draw
- // something not supported by the native control, such as using non default
- // colours or a bitmap on pre-XP systems.
- void MakeOwnerDrawn();
+ void OnCharHook(wxKeyEvent& event);
+ wxDECLARE_EVENT_TABLE();
wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxButton);
};
-#endif // _WX_BUTTON_H_
+#endif // _WX_MSW_BUTTON_H_