]> git.saurik.com Git - wxWidgets.git/blobdiff - contrib/src/foldbar/foldpanelbar.cpp
added more HP-UX charset names
[wxWidgets.git] / contrib / src / foldbar / foldpanelbar.cpp
index f9f067e2cdf64a98d0b4f874e5318b7d65ada117..17ce2023663c4342f5de6c6fddc2c638abdf88e0 100644 (file)
@@ -1,8 +1,13 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        wxFoldPanelBar.cpp
-// Author:      XX
-// Created:     Tuesday, June 22, 2004 20:40:00
-// Copyright:   XX
+// Name:        foldpanelbar.cpp
+// Purpose:
+// Author:      Jorgen Bodde
+// Modified by: ABX - 19/12/2004 : possibility of horizontal orientation
+//                               : wxWidgets coding standards
+// Created:     22/06/2004
+// RCS-ID:      $Id$
+// Copyright:   (c) Jorgen Bodde
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // For compilers that support precompilation, includes "wx/wx.h".
     #pragma hdrstop
 #endif
 
+#ifndef WX_PRECOMP
+    #include "wx/wx.h"
+#endif
+
 #include "wx/foldbar/foldpanelbar.h"
 #include "icon_collapsed.xpm"
 #include "icon_expanded.xpm"
 // wxFoldPanelBar
 //----------------------------------------------------------------------------
 
-IMPLEMENT_CLASS( wxFoldPanelBar, wxPanel )
+IMPLEMENT_DYNAMIC_CLASS( wxFoldPanelBar, wxPanel )
 
 BEGIN_EVENT_TABLE(wxFoldPanelBar,wxPanel)
-       EVT_SIZE(wxFoldPanelBar::OnSizePanel)
-       //EVT_PAINT(wxFoldPanelBar::OnPaint)
-       EVT_CAPTIONBAR(-1, wxFoldPanelBar::OnPressCaption)
+    EVT_SIZE(wxFoldPanelBar::OnSizePanel)
+    //EVT_PAINT(wxFoldPanelBar::OnPaint)
+    EVT_CAPTIONBAR(wxID_ANY, wxFoldPanelBar::OnPressCaption)
 END_EVENT_TABLE()
 
 wxFoldPanelBar::wxFoldPanelBar()
+    : wxPanel()
+    , m_foldPanel(NULL)
+    , m_bottomPanel(NULL)
+    , m_controlCreated(false)
 {
 
 }
 
-wxFoldPanelBar::wxFoldPanelBar( wxWindow *parent, wxWindowID id, const wxPoint &position, 
-                                                           const wxSize& size, long style, long extraStyle)
-       : _foldPanel(0)
-       , _bottomPanel(0)
-       , _controlCreated(false)
+wxFoldPanelBar::wxFoldPanelBar( wxWindow *parent, wxWindowID id, const wxPoint &position,
+                                const wxSize& size, long style, long extraStyle)
+    : wxPanel()
+    , m_foldPanel(NULL)
+    , m_bottomPanel(NULL)
+    , m_controlCreated(false)
 {
-       Create( parent, id, position, size, style, extraStyle);
+    Create( parent, id, position, size, style, extraStyle);
 }
 
-void wxFoldPanelBar::Create( wxWindow *parent, wxWindowID id, const wxPoint &position, 
-                                                        const wxSize& size, long style, long extraStyle )
+void wxFoldPanelBar::Create( wxWindow *parent, wxWindowID id, const wxPoint &position,
+                             const wxSize& size, long style, long extraStyle )
 {
-    
-       _extraStyle = extraStyle;
-       
-       // create the panel (duh!). This causes a size event, which we are going
-       // to skip when we are not initialised
-       
-       wxPanel::Create(parent, id, position, size, style);
-
-       // the fold panel area
-       
-       _foldPanel = new wxPanel(this, -1, wxDefaultPosition, wxDefaultSize, wxNO_BORDER|wxTAB_TRAVERSAL);
-       
-       // the extra area for some icons / context menu etc
+
+    m_extraStyle = extraStyle;
+
+    // make sure there is any orientation
+    if ( ( style & wxFPB_HORIZONTAL ) != wxFPB_HORIZONTAL )
+        style |= wxFPB_VERTICAL;
+
+    // create the panel (duh!). This causes a size event, which we are going
+    // to skip when we are not initialised
+
+    wxPanel::Create(parent, id, position, size, style);
+
+    // the fold panel area
+
+    m_foldPanel = new wxPanel(this, wxID_ANY, position, size, wxNO_BORDER|wxTAB_TRAVERSAL);
+
+    // the extra area for some icons / context menu etc
 
 #if 0
-       _bottomPanel = new wxPanel(this, -1, wxDefaultPosition, wxSize(-1,22), wxNO_BORDER|wxTAB_TRAVERSAL);
-       _bottomPanel->SetBackgroundColour(*wxWHITE);
+    m_bottomPanel = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxSize(wxDefaultCoord,22), wxNO_BORDER|wxTAB_TRAVERSAL);
+    m_bottomPanel->SetBackgroundColour(*wxWHITE);
 #endif
 
-       // create the fold icons to be used in the captions
+    // create the fold icons to be used in the captions
+
+    m_images = new wxImageList(16, 16);
 
-       _images = new wxImageList(16, 16);
-       
-       wxBitmap *bmp = new wxBitmap(icon_expanded);
-       _images->Add(*bmp);
-       delete bmp;
+    wxBitmap *bmp = new wxBitmap(icon_expanded);
+    m_images->Add(*bmp);
+    delete bmp;
 
-       bmp = new wxBitmap(icon_collapsed);
-       _images->Add(*bmp);
-       delete bmp;
+    bmp = new wxBitmap(icon_collapsed);
+    m_images->Add(*bmp);
+    delete bmp;
 
-       _moreBmp = new wxBitmap(icon_theresmore);
+    m_moreBmp = new wxBitmap(icon_theresmore);
 
-       // do this as last, to check if create is already called
-       
-       _controlCreated = true;
+    // do this as last, to check if create is already called
+
+    m_controlCreated = true;
 }
 
 wxFoldPanelBar::~wxFoldPanelBar()
 {
-    delete _images;
-       delete _moreBmp;
+    delete m_images;
+    delete m_moreBmp;
 }
 
 wxFoldPanel wxFoldPanelBar::AddFoldPanel(const wxString &caption, bool collapsedInitially, const wxCaptionBarStyle &style)
 {
-       wxASSERT(_controlCreated);
+    wxASSERT(m_controlCreated);
+
+    // create a fold panel item, which is first only the caption.
+    // the user can now add a panel area which will be folded in
+    // when pressed.
 
-       // create a fold panel item, which is first only the caption. 
-       // the user can now add a panel area which will be folded in 
-       // when pressed.
+    wxFoldPanelItem *item = new wxFoldPanelItem(m_foldPanel, caption, m_images, collapsedInitially, style);
 
-       wxFoldPanelItem *item = new wxFoldPanelItem(_foldPanel, caption, _images, collapsedInitially, style);
-       
-       // look at the last added one and reposition this one
-       int y = 0;
-       if(_panels.GetCount() > 0)
-               y = _panels.Last()->GetY() + _panels.Last()->GetPanelHeight();
+    // look at the last added one and reposition this one
+    int pos = 0;
+    if(m_panels.GetCount() > 0)
+        pos = m_panels.Last()->GetItemPos() + m_panels.Last()->GetPanelLength();
 
-       item->Reposition(y);
-       _panels.Add(item);
+    item->Reposition(pos);
+    m_panels.Add(item);
 
-       //return wxFoldPanel(item); 
-       return wxFoldPanel(item); 
+    //return wxFoldPanel(item);
+    return wxFoldPanel(item);
 }
 
 int wxFoldPanelBar::AddFoldPanelWindow(const wxFoldPanel &panel, wxWindow *window, int flags, int ySpacing, int leftSpacing,
-                                                                          int rightSpacing)
+                                       int rightSpacing)
 {
-       wxCHECK(panel.IsOk(), -1);
-       panel.GetItem()->AddWindow(window, flags, ySpacing, leftSpacing, rightSpacing);
+    wxCHECK(panel.IsOk(), -1);
+    panel.GetItem()->AddWindow(window, flags, ySpacing, leftSpacing, rightSpacing);
 
-       // TODO: Take old and new height, and if difference, reposition all the lower panels
-       // this is because the user can add new wxWindow controls somewhere in between
-       // when other panels are already present.
+    // TODO: Take old and new height, and if difference, reposition all the lower panels
+    // this is because the user can add new wxWindow controls somewhere in between
+    // when other panels are already present.
 
-       return 0;
+    return 0;
 }
 
 int wxFoldPanelBar::AddFoldPanelSeperator(const wxFoldPanel &panel, const wxColour &color, int ySpacing, int leftSpacing,
-                                                                             int rightSpacing)
+                                          int rightSpacing)
 {
-       wxCHECK(panel.IsOk(), -1);
-       panel.GetItem()->AddSeparator(color, ySpacing, leftSpacing, rightSpacing);
+    wxCHECK(panel.IsOk(), -1);
+    panel.GetItem()->AddSeparator(color, ySpacing, leftSpacing, rightSpacing);
 
-       return 0;
+    return 0;
 }
 
 void wxFoldPanelBar::OnSizePanel(wxSizeEvent &event)
 {
-       // skip all stuff when we are not initialised yet
+    // skip all stuff when we are not initialised yet
 
-       if(!_controlCreated)
-       {
-               event.Skip();
-               return;
-       }
+    if(!m_controlCreated)
+    {
+        event.Skip();
+        return;
+    }
 
-       // now size the fold panel area and the 
-       // lower bar in such a way that the bar is always
-       // visible
+    // now size the fold panel area and the
+    // lower bar in such a way that the bar is always
+    // visible
 
-       wxRect foldrect = GetRect();
-       
-       // fold panel itself. If too little space,
-       // don't show it
+    wxRect foldrect = GetRect();
+
+    // fold panel itself. If too little space,
+    // don't show it
 
 #if 0
-       if(foldrect.GetHeight() < 23)
-               foldrect.SetHeight(0);
-       else
-               foldrect.SetHeight(foldrect.GetHeight() - 22);
+    if(foldrect.GetHeight() < 23)
+        foldrect.SetHeight(0);
+    else
+        foldrect.SetHeight(foldrect.GetHeight() - 22);
 #endif
 
-       foldrect.SetX(0);
-       foldrect.SetY(0);
-       _foldPanel->SetSize(foldrect);
+    foldrect.SetX(0);
+    foldrect.SetY(0);
+    m_foldPanel->SetSize(foldrect);
 
-       if(_extraStyle & wxFPB_COLLAPSE_TO_BOTTOM)
-       {
-               wxRect rect = RepositionCollapsedToBottom();
-               if(rect.GetHeight() > 0) 
-                       RefreshRect(rect);
-       }
+    if(m_extraStyle & wxFPB_COLLAPSE_TO_BOTTOM)
+    {
+        wxRect rect = RepositionCollapsedToBottom();
+        bool vertical = IsVertical();
+        if((vertical && rect.GetHeight() > 0) || (!vertical && rect.GetWidth() > 0))
+            RefreshRect(rect);
+    }
 
-       // TODO: A smart way to check wether the old - new width of the 
-       // panel changed, if so no need to resize the fold panel items
+    // TODO: A smart way to check wether the old - new width of the
+    // panel changed, if so no need to resize the fold panel items
 
-       RedisplayFoldPanelItems();
+    RedisplayFoldPanelItems();
 
-       // tool panel for icons and other stuff
+    // tool panel for icons and other stuff
 
 #if 0
-       wxRect bottomrect = GetRect();
-       if(bottomrect.GetHeight() < 22)
-               bottomrect.SetY(0);
-       else
-               bottomrect.SetY(bottomrect.GetHeight() - 22);
+    wxRect bottomrect = GetRect();
+    if(bottomrect.GetHeight() < 22)
+        bottomrect.SetY(0);
+    else
+        bottomrect.SetY(bottomrect.GetHeight() - 22);
 
-       bottomrect.SetHeight(22);
-       bottomrect.SetX(0);
-       _bottomPanel->SetSize(bottomrect);      
+    bottomrect.SetHeight(22);
+    bottomrect.SetX(0);
+    m_bottomPanel->SetSize(bottomrect);
 
-       // TODO: redraw the bitmap properly
-       // use the captionbar algorithm for that
+    // TODO: redraw the bitmap properly
+    // use the captionbar algorithm for that
 
-       _bottomPanel->Refresh();
+    m_bottomPanel->Refresh();
 #endif
 }
 
 void wxFoldPanelBar::OnPaint(wxPaintEvent &event)
 {
-       if(!_controlCreated)
-               return;
+    if(!m_controlCreated)
+        return;
 #if 0
-       // paint the bottom panel only, where the 
-       // arrow is shown when there is more to show the user
-       // just as informative icon
+    // paint the bottom panel only, where the
+    // arrow is shown when there is more to show the user
+    // just as informative icon
 
-       wxPaintDC dc(_bottomPanel);
+    wxPaintDC dc(m_bottomPanel);
 
-       wxSize size = _bottomPanel->GetSize();
-       int offset = (size.GetHeight() - _moreBmp->GetHeight()) / 2;
+    wxSize size = m_bottomPanel->GetSize();
+    int offset = (size.GetHeight() - m_moreBmp->GetHeight()) / 2;
 
-       dc.DrawBitmap(*_moreBmp, size.GetWidth() - _moreBmp->GetWidth() - 2, offset, true);
+    dc.DrawBitmap(*m_moreBmp, size.GetWidth() - m_moreBmp->GetWidth() - 2, offset, true);
 #endif
 
-       event.Skip();
+    event.Skip();
 }
 
 void wxFoldPanelBar::OnPressCaption(wxCaptionBarEvent &event)
 {
-       // act upon the folding or expanding status of the bar
-       // to expand or collapse the panel(s)
-       
-       if(event.GetFoldStatus())               
-               Collapse(wxFoldPanel((wxFoldPanelItem *)event.GetTag()));
-       else
-               Expand(wxFoldPanel((wxFoldPanelItem *)event.GetTag()));
+    // act upon the folding or expanding status of the bar
+    // to expand or collapse the panel(s)
+
+    if(event.GetFoldStatus())
+        Collapse(wxFoldPanel((wxFoldPanelItem *)event.GetTag()));
+    else
+        Expand(wxFoldPanel((wxFoldPanelItem *)event.GetTag()));
 }
 
 void wxFoldPanelBar::RefreshPanelsFrom(wxFoldPanelItem *item)
 {
-       wxASSERT(item);
+    wxASSERT(item);
 
-       size_t i = _panels.Index(item);
-       if(i != wxNOT_FOUND)
-               RefreshPanelsFrom(i);
+    int i = m_panels.Index(item);
+    if(i != wxNOT_FOUND)
+        RefreshPanelsFrom(i);
 }
 
 void wxFoldPanelBar::RefreshPanelsFrom(size_t i)
 {
-       Freeze();
-
-       // if collapse to bottom is on, the panels that are not expanded
-       // should be drawn at the bottom. All panels that are expanded
-       // are drawn on top. The last expanded panel gets all the extra space
-
-       if(_extraStyle & wxFPB_COLLAPSE_TO_BOTTOM)
-       {
-               int offset = 0;
-               
-               for(size_t j = 0; j < _panels.GetCount(); j++)
-               {
-                       if(_panels.Item(j)->IsExpanded())
-                               offset += _panels.Item(j)->Reposition(offset);
-               }                       
-               
-               // put all non collapsed panels at the bottom where there is space, else
-               // put them right behind the expanded ones
-               
-               RepositionCollapsedToBottom();
-       }
-       else
-       {
-               int y = _panels.Item(i)->GetY() + _panels.Item(i)->GetPanelHeight();
-               for(i++; i < _panels.GetCount(); i++)
-                       y += _panels.Item(i)->Reposition(y);
-       }
-       Thaw();
+    Freeze();
+
+    // if collapse to bottom is on, the panels that are not expanded
+    // should be drawn at the bottom. All panels that are expanded
+    // are drawn on top. The last expanded panel gets all the extra space
+
+    if(m_extraStyle & wxFPB_COLLAPSE_TO_BOTTOM)
+    {
+        int offset = 0;
+
+        for(size_t j = 0; j < m_panels.GetCount(); j++)
+        {
+            if(m_panels.Item(j)->IsExpanded())
+                offset += m_panels.Item(j)->Reposition(offset);
+        }
+
+        // put all non collapsed panels at the bottom where there is space, else
+        // put them right behind the expanded ones
+
+        RepositionCollapsedToBottom();
+    }
+    else
+    {
+        int pos = m_panels.Item(i)->GetItemPos() + m_panels.Item(i)->GetPanelLength();
+        for(i++; i < m_panels.GetCount(); i++)
+            pos += m_panels.Item(i)->Reposition(pos);
+    }
+    Thaw();
 }
 
 void wxFoldPanelBar::RedisplayFoldPanelItems()
 {
-       // resize them all. No need to reposition
+    // resize them all. No need to reposition
 
-       wxFoldPanelItem *item;
-       for(size_t i = 0; i < _panels.GetCount(); i++)
-       {
-               item = _panels.Item(i);
-               wxASSERT(item);
+    wxFoldPanelItem *item;
+    for(size_t i = 0; i < m_panels.GetCount(); i++)
+    {
+        item = m_panels.Item(i);
+        wxASSERT(item);
 
-               item->ResizePanel();
-       }
+        item->ResizePanel();
+    }
 }
 
 wxRect wxFoldPanelBar::RepositionCollapsedToBottom()
 {
-       wxRect value(0,0,0,0);
-
-       // determine wether the number of panels left 
-       // times the size of their captions is enough
-       // to be placed in the left over space
-
-       int expanded = 0, collapsed = 0, offset;
-       GetPanelsHeight(collapsed, expanded);
-       
-       // if no room stick them behind the normal ones, else
-       // at the bottom
-
-       if((GetSize().GetHeight() - expanded - collapsed) < 0)
-               offset = expanded;
-       else
-       {
-               // value is the region which is left unpainted
-               // I will send it back as 'slack' so it does not need to
-               // be recalulated.
-               
-               value.SetX(0);
-               value.SetY(expanded);
-               value.SetHeight(GetSize().GetHeight() - expanded);
-               value.SetWidth(GetSize().GetWidth());
-
-               offset = GetSize().GetHeight() - collapsed;
-       }
-       
-
-       // go reposition
-
-       for(size_t i = 0; i < _panels.GetCount(); i++)
-       {
-               if(!_panels.Item(i)->IsExpanded())
-                       offset += _panels.Item(i)->Reposition(offset);
-       }
-
-       return value;
+    wxRect value(0,0,0,0);
+    bool vertical = IsVertical();
+
+    // determine wether the number of panels left
+    // times the size of their captions is enough
+    // to be placed in the left over space
+
+    int expanded = 0, collapsed = 0, offset;
+    GetPanelsLength(collapsed, expanded);
+
+    // if no room stick them behind the normal ones, else
+    // at the bottom
+
+    if(((vertical ? GetSize().GetHeight() : GetSize().GetWidth()) - expanded - collapsed) < 0)
+        offset = expanded;
+    else
+    {
+        // value is the region which is left unpainted
+        // I will send it back as 'slack' so it does not need to
+        // be recalulated.
+
+        value.SetHeight(GetSize().GetHeight());
+        value.SetWidth(GetSize().GetWidth());
+
+        if(vertical)
+        {
+            value.SetY(expanded);
+            value.SetHeight(value.GetHeight() - expanded);
+        }
+        else
+        {
+            value.SetX(expanded);
+            value.SetWidth(value.GetWidth() - expanded);
+        }
+
+        offset = (vertical ? GetSize().GetHeight() : GetSize().GetWidth()) - collapsed;
+    }
+
+    // go reposition
+
+    for(size_t i = 0; i < m_panels.GetCount(); i++)
+    {
+        if(!m_panels.Item(i)->IsExpanded())
+            offset += m_panels.Item(i)->Reposition(offset);
+    }
+
+    return value;
 }
 
-int wxFoldPanelBar::GetPanelsHeight(int &collapsed, int &expanded)
+int wxFoldPanelBar::GetPanelsLength(int &collapsed, int &expanded)
 {
-       int value = 0, offset = 0;
-       
-       // assumed here that all the panels that are expanded
-       // are positioned after eachother from 0,0 to end. 
-       
-       for(size_t j = 0; j < _panels.GetCount(); j++)
-       {
-               offset = _panels.Item(j)->GetPanelHeight();
-               value += offset;
-               if(_panels.Item(j)->IsExpanded())
-                       expanded += offset;
-               else
-                       collapsed += offset;
-       }
-       
-       return value;
-
-}
\ No newline at end of file
+    int value = 0;
+
+    // assumed here that all the panels that are expanded
+    // are positioned after each other from 0,0 to end.
+
+    for(size_t j = 0; j < m_panels.GetCount(); j++)
+    {
+        int offset = m_panels.Item(j)->GetPanelLength();
+        value += offset;
+        if(m_panels.Item(j)->IsExpanded())
+            expanded += offset;
+        else
+            collapsed += offset;
+    }
+
+    return value;
+}