virtual void DoCrossHair(wxCoord x, wxCoord y);
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
- virtual void DoDrawRotatedText(const wxString &text, long x, long y, double angle);
+ virtual void DoDrawRotatedText(const wxString &text, wxCoord x, wxCoord y, double angle);
virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE);
-#if wxUSE_SPLINES
- virtual void DoDrawSpline(wxList *points);
-#endif // wxUSE_SPLINES
-
WXGC m_gc;
WXGC m_gcBacking;
WXDisplay* m_display;
int m_currentPenJoin ;
int m_currentPenCap ;
int m_currentPenDashCount ;
- char* m_currentPenDash ;
+ wxMOTIFDash* m_currentPenDash ;
wxBitmap m_currentStipple ;
int m_currentStyle ;
int m_currentFill ;